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  [Question] Okay, which one was it again?
Posted by: Black Aeronaut - 09-02-2009, 02:51 PM - Forum: Hangar 13 - Replies (19)

As you guys may know, my main character in DSKS dabbles a bit in runes. Trouble is that I've gone blank on the name of a particular mineral that comprises
one of my favorite sets of rune stones. The material is similar to marble, and has deep blue and black elements shot with a pure white element in a manner
that evokes lightning in a night-time storm. If anyone could help me or at least point me in the right direction, I'd apreciate it. I've already
googled for mineral sites, but they all go by the name of the mineral, which is what I don't have.

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  BlazBlue: Calamity Trigger
Posted by: OpMegs - 09-02-2009, 10:29 AM - Forum: General Chatter - Replies (4)

Is anyone else playing this at the moment?

I have to admit, this is one of the most unique fighters I've played in some time. Most fighters say you have to "learn the characters" before
you can excel with them, but BlazBlue really means it, given multiple characters play entirely differently. There's the typical brawlers with the
occasional projectile, people that bounce around the screen like pinballs, ranged specialists, and even those that use the environment itself to set up massive
traps. The gameplay variations alone(knowing your own character and what to watch out for with any of the others) are incredibly diverse. (At present, my
primary seems to be Noel)

And, well, then there's the Story mode, which is in a league of its own already.
---
"Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay
waste."

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  Okay, this I've got to hear...
Posted by: robkelk - 09-02-2009, 02:40 AM - Forum: General Chatter - No Replies

...which probably means buying a copy of the http://www.cdjapan.co.jp/detailview.html?KEY=UPCH-1713]CD, my Japanese-content search-fu being rather weak.

Ghibli Meets Bossa Nova: music from various Studio Ghibli movies (including music from Ponyo, Nausicaa, Laputa, and Spirited Away) covered with a bossa nova beat.

(BTW, CDJapan is having a sale at the moment... but not on that CD.)
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012

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  Fusionette "greyscale" costume
Posted by: Foxboy - 09-02-2009, 02:13 AM - Forum: The Legendary - No Replies

For someone was looking for it:
Save this as *name you want*.costume in notepad under the "costume folders" in your installation of CoH. That is, poke around until you find where your costumes are, etc etc.

Code:
{
CostumeFilePrefix fem
HeadScales  0.7124,  0.7619,  1
BrowScales  0.1174,  1,  -0.4738
CheekScales  -1,  -1,  -1
ChinScales  -1,  -1,  -1
CraniumScales  0.6541,  0.7128,  0.5334
JawScales  -1,  -1,  -1
NoseScales  -0.4152,  -0.5181,  -0.861
SkinColor  171,  171,  171
NumParts 27
BodyType 1
CostumePart ""
{
    Geometry shorts
    Texture1 skin_tights
    Texture2 Holes
    DisplayName P1525729866
    RegionName "Lower Body"
    BodySetName Tights/Skin
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Geometry Tight
    Texture1 skin_tights
    Texture2 Top_6
    DisplayName P566009771
    RegionName "Upper Body"
    BodySetName Tights/Skin
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard
    Texture1 !v_sf_face_skin_head_12
    Texture2 none
    DisplayName P687117166
    RegionName Head
    BodySetName Standard
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Geometry Wristband
    Texture1 skin_wristband_01a
    Texture2 skin_wristband_01b
    DisplayName P3937616722
    RegionName "Upper Body"
    BodySetName Tights/Skin
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Geometry Smooth
    Texture1 Tech_Banded_01
    Texture2 !BOOT_Fade_Line
    DisplayName P2104750136
    RegionName "Lower Body"
    BodySetName Tights/Skin
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Geometry Vee
    Texture1 test_01a
    Texture2 test_01b
    DisplayName P177456852
    RegionName "Upper Body"
    BodySetName Tights/Skin
    Color1  199,  199,  199
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Geometry Pigtail
    Texture1 Long_01a
    Texture2 Long_01b
    DisplayName P2681220175
    RegionName Head
    BodySetName Standard
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P2793026233
    RegionName Head
    BodySetName Standard
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P2281134661
    RegionName "Upper Body"
    BodySetName Tights/Skin
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Geometry Collar_Spike
    Texture1 Collar_Spiked_01a
    Texture2 Collar_Spiked_01b
    DisplayName P772741860
    RegionName "Upper Body"
    BodySetName Tights/Skin
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Fx WEAPONS/Custom_DualBlades/Fem_DualBladeRight_Valkyrie01.fx
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P190075622
    RegionName WEAPONS
    BodySetName WEAPONS
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P2371314042
    RegionName Head
    BodySetName Standard
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P1848153390
    RegionName Head
    BodySetName Standard
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Fx WEAPONS/Custom_DualBlades/Fem_DualBladeLeft_Valkyrie01.fx
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P3009512827
    RegionName WEAPONS
    BodySetName WEAPONS
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  59,  59,  59
    Color4  255,  255,  255
}

CostumePart ""
{
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}

CostumePart ""
{
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}

CostumePart ""
{
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}

}
''We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat
them unconscious and rifle their pockets for new vocabulary.''

-- James Nicoll

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  ADV ceases operations
Posted by: robkelk - 09-02-2009, 01:45 AM - Forum: General Chatter - Replies (12)

As ADV, that is - they've undergone a major reorganization.

Just the facts, ma'am: http://www.animenewsnetwork.com/news/20 ... -companies]ADV Films Shuts Down Parent Transfers Assets to Other Companies

Informed commentary: http://www.animenewsnetwork.com/editori ... -adv-films]What's Happening with ADV Films

Now, if I'm reading this correctly, ADV is getting out from under the thumb of a hostile shareholder, shaking up the corporate management, and splitting the less-profitable arms off into separate businesses while keeping their core-competency mostly-intact, at the cost of its name (one of the most recognizable in North-American anime fandom). Here's hoping it works, although I can't see any reason why it shouldn't.
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012

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  Stupid Controller Tricks! Tonight on Letterman!
Posted by: Logan Darklighter - 09-01-2009, 10:22 AM - Forum: The Legendary - Replies (8)

I've shown a few people this. But not everyone has seen it. Here's a screenshot of something I discovered a grav controller could do. Place the target
for your singularity underneath a mailbox. Watch as postal havok ensues! ^_^

[Image: stupid_controller_tricks.jpg]

You need to make sure your particle effects are fully up to see this properly, but the postbox will spew letters endlessly until your singularity is moved out
of position.

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  Dance Club now has a second level.
Posted by: Logan Darklighter - 09-01-2009, 10:08 AM - Forum: The Legendary - Replies (5)

I'm getting better at this multi-level stuff. It's still a bit frustrating at times. But the results can be well worth it.

[Image: screenshot_090901-00-10-42.jpg]

[Image: screenshot_090901-00-10-56.jpg]

[Image: screenshot_090901-00-11-06.jpg]

[Image: screenshot_090901-00-11-13.jpg]

[Image: screenshot_090901-00-11-18.jpg]

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  A little bitty brag on our ITF from the other day.
Posted by: Logan Darklighter - 09-01-2009, 09:55 AM - Forum: The Legendary - Replies (5)

Take a look at this screenshot.

[Image: ITF_IMPERIOUS.jpg]

Notice anything?

We actually got Imperious (The moron) ALL THE WAY THROUGH to the end of the Task Force! I'm sure it's not impossible, but it certainly is a rarity!

(Just for the record, Bladestrike was with us on the TF as well, but bailed for bed before we could get the screenie.)

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  And for my second posting...things that went wrong.
Posted by: jpub - 09-01-2009, 08:34 AM - Forum: General Chatter - Replies (7)

So upon coming back from the trip this weekend, I turn on my computer, and...hangs on boot.

So I try a hard reset, and it comes up. But mail takes about 10 minutes to boot. Then the HD locks and starts making hard clicking sounds.

Yep, HD failure.

Lost quite a bit. I was NOT pleased. Nothing irriplaceable, mostly savegames and the lick, but still, DAMNIT.

I went and installed Vista 32, since it was what I had on hand, and I'll be handing this computer down to my wife in a month when I get a new computer with
Win7 on it. Spent the evening installing stuff on it. JOY.

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  Supernatural Con Vancouver
Posted by: jpub - 09-01-2009, 08:31 AM - Forum: General Chatter - Replies (1)

So, this weekend, I was at a convention for the TV show Supernatural, run by Creation. My wife is a *huge* fan and I went along.

Some observations from my previous con experience (anime, mostly):

1) The WAITING. As a Gold or Silver attendee, you got autographs. Depending on the star (and how strict their security was) it was anywhere from TWO to FIVE
hours wait, and they did them in order of tickets.

2) The vendor's room is lackluster in comparison to the anime ones I've been at. It was all stuff you could buy on Creation's site.

3) Creation treats the fans like shit, pardon my language.

4) There really wasn't much to do. Go to a panel, wait for the autograph, wait for the next panel, repeat. All one room.

5) Did I mention the waiting?

Notes on the guests:

1) AJ Buckley and Travis Wester (who played the Ghostfacers) are entertaining.

2) Jared Padelecki and Jensen Ackles are clearly worked to the bone, and are good sports for their fans.

3) Misha Collins is a twisted, strange, funny man.

4) Jim Beaver is awesome.

Notes as a GUY:

1) Ye gods, the estrogen. Women to Man ratio was easily 30 to 1.

2) Apparently, my physical archetype for what I find attractive is sci-fi fangirl. (Busty, hippy, not very tall, a little padding all over.)

3) Gentlemen, if you're single and with me on #2 there, you need to take notice of #1. Wow.

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