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  [Story][draft][short] Walking
Posted by: Cobalt Greywalker - 09-27-2008, 09:02 PM - Forum: Fenspace - Replies (6)

This came about when I was considering dialog for Mal's Promo party and wouldn't leave me alone. It's not exactly what I'd usually consider finished (for a fic based around the last scene), but I figured I'd post to get some comments.



M25, London, United Kingdom, Earth
Tuesday 23rd July 2013
11:35 BST (GMT+1)

"It's times like this that I wonder why I don't just get a pilots license and fly direct." A.C. told Kasumi. Once again, and fairly typically, the London orbital ring road was grinding to a crawl. It didn't help that they'd been on the move since landing at the Isle of Wight Aerospace port almost 5 hours ago. After an hour getting the Thunder and Mackie MOT'd and insured, another on the ferry to Southampton, and three getting here she was getting a little tired.

"Oh my, but then we'd all have to get them." Kasumi pointed out.

Mackie put in from where he was following the Thunder.

"Feh." A.C. snorted.

"At the next exit, turn left." The GPS cut in. "At the roundabout, take the first exit."

"About time." The raven-hared cyborg grumbled, turning off. "I always hated driving in London."

It still took another hour to make their way to the gates of the Banzai Institute's London HQ, listening to whatever good music they could find on whatever radio stations they could find.

The courtyard looked well kept as the drove in, but it was no Chelsea. (And didn't THAT give A.C. the shivers, considering the speculative look Greenpeace had on her face when she'd mentioned it.) But actually having Fred waiting for them was a surprise.

"I though you were busy in Oz Fred." A.C. asked as she got out.

"And miss this?" Fred grinned like a schoolboy.

"So, who's the new PR wiz?" A.C. asked as Kasumi joined them. "No-one in Champ Ops would admit a thing to my quiet enquiries. Well, except slap themselves for not thinking of it first."

"Oh no." Fred drawled. "We're keeping this one quiet. You Supers tend to hire them out from under us."

A.C. gave him a 'Who, Me?' look as Kasumi giggled quietly.

"So, where do we set up?" The cyberneticist asked. "And when's he due?"

"In the clinic, and about 2." Fred told them.

"Righty-Oh." She turned back to the Thunder. "Come on Mackie, we need to unload."

***

21:22 BST

"Well, tomorrow should be interesting." Buckaroo commented dryly.

"Understatement, Bucky me boy, severe understatement." A.C. sighed, and stifled a snigger at the look of distaste on Buckaroo's face. "Sorry Buckaroo, it's been a long day. At least there's no problem about legality, although that did produce some interesting design challenges."

"Oh my yes." Kasumi smiled pleasantly at A.C. "Those meant some time in the dojo, working off frustrations." A.C. shot her a look, to which she smiled a bit more.

"I won't ask about the paperwork." A.C. continued, turning back to Buckaroo. "Given my bit is done. Anything else you need?"

"No, I believe that's it. Have a good night."

***

Imperial College, London, United Kingdom, Earth
Wednesday 24th July, 2013
13:00 BST

"...And now for our featured guest." The announcer turned to the side of the stage.

The guests' steps were slow but steady, and the noise in the auditorium died completely.

Then someone started clapping, which rapidly rose to a roaring, standing ovation as the guest made it to the lectern.

"Thank you, thank you." He said, causing a second round of applause.

For the first time in decades, thanks to the neural induction controlled Exo-frame A.C. built on order to the Blue Blazers, Professor Stephen Hawking could walk and talk by himself again.

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  Tales from the Legendary Issue 4
Posted by: Rev Dark - 09-27-2008, 05:11 PM - Forum: The Legendary - Replies (4)

It's here! Let the bells ring out, let the banners fly, let the Skull make gurgling noises!

[Image: 1991631e94098d5a3e3bcdf5a3422b69f7c3898f.jpg]

The whole comic will is available here.

http://www.magma.ca/~revdark/legendary_Tales_04.zip

I have just registered my domain, so expect to see these files migrate to a full web page in the near future.

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  PETA's reccomendation to Ben and Jerry's Ice Cream
Posted by: Foxboy - 09-26-2008, 05:48 PM - Forum: Politics and Other Fun - Replies (9)

The Story here.
''We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat
them unconscious and rifle their pockets for new vocabulary.''

-- James Nicoll

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  Tales of the Legendary issue 4 coming soon
Posted by: Rev Dark - 09-26-2008, 02:58 PM - Forum: The Legendary - Replies (2)

So Issue 4: Rescue is taking longer than I thought.

Originally I was going to do a Roman Holiday adventure, but due to model issues, I put it on hold and started building models for a story featuring Frostfire;
then that ran into some complications...

Then I went back to the Roman story; currently there are twelve pages rendered, laid out and captioned. So far so good. This issue features Superball,
Charcoal and Jackie rescuing a Sybil; a very common Cimerora adventure, but with several twists. Interestingly enough it is much harder to write Superball in
the comic book format than it is in a traditional story; caption bubbles tend to force a brevity of lunacy; plus it is much harder to capture the manic,
daffy-duck, movement in stills.

This issue also starts featuring pin-ups and bios on Legendary members (for which I am raiding the other threads and the wiki for details.) Meanwhile in the
Rogue Islands will also return - eventually I will have to have the villains hijack the comic (ala 'the pigs are taking over the muppet shot') but I
will need to expand my villain model library.

I hope COH has another comic contest soon...

Shayne

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  You may want to glance at the DW5 Forum...
Posted by: Bob Schroeck - 09-26-2008, 06:06 AM - Forum: General Chatter - Replies (1)

There's a new thread there that might be of interest to people.
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.

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  Well, it's after midnight...
Posted by: Bob Schroeck - 09-26-2008, 06:03 AM - Forum: Drunkard's Walk V: Another Divine Mess You've Gotten Me Into - Replies (45)

...and that means it's Friday.

Well, whaddaya know. There's Chapter Six.

Enjoy!
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.

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  Foxhunt? I aten't daid....
Posted by: Foxboy - 09-26-2008, 03:30 AM - Forum: The Legendary - Replies (5)

Sorry I haven't been on much lately, I've been simultaneously REALLY tired and/or Playing spore. I'll be back soonish, just gotta decompress.
''We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat
them unconscious and rifle their pockets for new vocabulary.''

-- James Nicoll

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  GAME OVER: Jack Thompson DISBARRED!!!
Posted by: Logan Darklighter - 09-25-2008, 09:51 PM - Forum: General Chatter - Replies (6)

Can I get a HUZZAH?

Quote: The Court approves the corrected referee's report and John Bruce Thompson is permanently disbarred, effective thirty days from the date of this order so
that respondent can close out his practice and protect the interests of existing clients. If respondent notifies the Court in writing that he is no longer
practicing and does not need the thirty days to protect existing clients, this Court will enter an order making the permanent disbarment effective
immediately. Respondent shall accept no new business from the date this order is filed.

Don't let the door hit you in the ass on the way out, Jack-ass!

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  NEWS: Issue 13 AND 14!!
Posted by: Logan Darklighter - 09-25-2008, 09:16 PM - Forum: The Legendary - Replies (14)

This is big. Here's Positron's letter on the subject.

Here's the full text for those who can't go to the site (Bob's Nazi work computers being the main culprit)

Issue 13: So big it can't be contained in a single update!

Good morning! When we announced Issue 13: Architect a couple weeks back, we were overwhelmed by the positive response. Much of the
feedback was centred around the Mission Architect system which allows players to create their own missions and story arcs. We have been actively following
forum threads and private messages about the feature, and have even discussed it with players in person at the Penny Arcade Expo in Seattle.

It became apparent that you guys really want this feature, but in order to fully realize your dreams of writing your own missions you need creative
control in one more key area: The ability to create "customized" characters to fight with or against in your missions. Adding custom characters has
always been on our Mission Architect feature list, but we had considered it a "stretch goal." That is, we could launch the system without this
feature because our confidence was high that the rest of the system was incredibly robust.

But after listening to you guys, we realize that this feature simply must be in at launch. You have convinced us that it is an integral part of the
Mission Architect, and we have reworked schedules and timelines to accomplish this. Rather than push the launch of Issue 13 out completely for one
(albeit really cool and very complex) feature, the Mission Architect is going to see a slight delay. What is not going to be delayed
is the rest of Issue 13. To that end, the previously announced feature set for Issue 13, together with new features that we are announcing
today, will become Issue 13 and Issue 14.

Issue 14 will take on the name "Architect" and contain the Mission Architect feature along with other features we'll announce at a
later date. We are planning Issue 14: Architect to be released Q1 2009. Issue 13 is now called "Issue 13: Power and
Responsibility
" and will be launched this autumn.

Issue 13: Power and Responsibility

Issue 13: Power and Responsibility will contain the bulk of features we've announced previously, including:

  • Shield and Pain Domination powersets
  • Merit Reward system
  • Day Jobs (that include a suite of new costume pieces)
  • Additional Cimerora and Midnight Squad mission arcs

In addition, we have some other new exciting features to reveal that will be included in Issue 13: Power and Responsibility. These include:
  • Levelling Pact
  • Multi-Builds
  • PvE & PvP Powers rebalancing
  • Villain Patron Power Respec
  • Supergroup Base Repricing

Over the coming weeks we'll be providing more details about the above points, but let me give you an overview of some of them now.

The Levelling Pact: A new innovation to MMOs, this groundbreaking system allows you and a buddy to create new characters and have your XP be
permanently in sync, whether both characters are online or not. You will always be the same level, even if your buddy plays ten times more often than you do!
It's sort of like "Extreme Sidekicking."

Multi-Builds: Another innovation to City of Heroes, we are delivering the ability to have two different build-outs of each character, including
which powers are selected and which Enhancements are slotted. This will now be possible for characters who want to take advantage of it. By visiting any
Trainer you can switch the entire build of your character to an alternate one. You can use this separate build for whatever you like. If you wish to use
different power selections for soloing and groups, you can do that. This even makes it possible to have different IO sets slotted for PVP and PVE. It's up
to you.

PvE and PvP Powers Rebalancing: Floyd "Castle" Grubb and the powers designers have been hard at work in finding ways to strike a better
balance between the many powers in the game. The scope of what they are doing is too broad to go into details here, but we're very excited and we'll
share more information soon. Suffice to say we know that you don't want your PvE powers adjusted because of how they play in PvP, so we're taking a new
tact in power balancing with Issue 13.

Summary

Issue 13 was so big we had to turn it into two releases, Issue 13: Power and Responsibility and Issue 14: Architect. Issue
13
will be going into beta soon and launching this autumn. It will include most of the previously announced features of Issue 13, and then some.
Issue 14: Architect will include the full-featured Mission Architect and is scheduled to launch to the live servers in Q1, 2009. I am really
looking forward to getting Issue 13 into your hands as soon as possible, and starting off a kick-ass 2009 with the release of Mission
Architect
.

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  Don't f*ck with David Letterman.
Posted by: Ayiekie - 09-25-2008, 07:11 PM - Forum: Politics and Other Fun - Replies (16)

I think all of us can agree with that.

This probably won't be nearly as hilarious to those of us of a conservative persuasion, but you have to admit it was remarkably bad judgement of McCain to
cancel his interview with Letterman on an excuse like that and then get caught at another interview down the street.

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