For those who haven't seen the official post, here's Mental Manipulation:
Subdual - Subdual deals moderate Psionic damage and may leave the targeted foe Immobilized for a
brief time. Immobilized foes cannot move but can still attack. Damage: Moderate, Recharge: Moderate.
Mind Probe -- Grip the minds of your foe with a Mind Probe. You must be in close proximity to pull off this attack that
wrecks havoc on your foes synapses, dealing moderate Psionic Damage while reducing his attack speed. Damage: Moderate, Recharge: Moderate.
Telekinetic Thrust - A focused attack or intense mental power that violently sends a nearby foe flying. Deals minimal
damage, but can be very effective. Damage: Minor, Recharge: Moderate.
Psychic Scream -- This howl of Psionic energy resonates in the minds of all foes within its conical area of effect,
inflicting moderate damage. Damage: Moderate, Recharge: Slow.
Build Up - Greatly boosts your attacks for a few seconds. Slightly increases Accuracy. Recharge: Long.
Drain Psyche - You Drain the Psyche of you nearby foes, thus weakening their Hit Point Regeneration and Endurance
Recovery and boosting your own. Recharge: Very Long.
World of Confusion - This toggle powers allows you to cause psionic damage and cause confusion within a group of foes,
creating chaos. The chance of confusing an enemy is lower than then chance of damaging them, and it may take multiple hits to affect stronger opponents. All
affected foes within the area will turn and attack each other, ignoring all heroes. You will not receive any Experience Points for foes defeated by Confused
enemies. Recharge: Moderate.
Scare - You entwine a single foe within his deepest fears and cause him to helplessly tremble for a brief while.
Recharge: Medium.
Psychic Shockwave - Psychic Shockwave is a devastating Psionic attack that wracks the minds of all nearby foes.
Affected foes may have a reduced attack rate and may be left Disoriented. Damage: High, Recharge: Slow.
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