paladindythe: I don't know much about Jujitsu. The disarms and take-downs would probably be based on Aikido, which when you look at it is really a simple
style once you know how the human body moves - something that an engineering-focused mind could easily apply. Beyond a few basic moves, though, he's
totally out of his league and would very much like to have a good old fasioned beatin' stick. Or better yet, a gun.
As for his Father, he's a fully commisioned officer - I'm thinking of having him be the CO on a DDG (write what you know and all).
For fun, he does several things. First of all, he's got a bicycle. He doesn't believe in using a car, because while they're fun from a standpoint
of engineering and zooming around, they're also messy (pollution) and expensive. He also takes his bike seriously - not in that pro-racer sense, but
instead that do-everything-with-my-bike sense. In short, he's got it rigged to haul cargo with something called a Freeradical made by a company called
Xtracycle - real world product. It's a modular cargo extension with a cantilevered frame that slips into the rear fork. See the website for more details.
For more fun he has it equipped with an electric motor-assist system. It's actually kinda fun when you have a heavy looking load and you get double-takes
from the auto drivers you're keeping pace with.
Aditionally, he tinkers. He likes to squeeze every bit of performance out of his toys such as his bike and computers. He used to work on cars as well.
Necratoid: It wouldn't be his idea. It was originally a ploy by his father to spend some time with his son. You see, the engineering thing actually comes
down through his mother's side (but not the portion that suppliled his Native American heritage) - sometimes the man is simply boggled by the ideas Zeke
cooks up. Martial arts was something that Zeke agreed to just because his Dad coerced him into it. Now he keeps it up simply out of habit and because it's
a good time to catch up on what his Dad's been up to.
That, and I honestly don't want to dumb him down to the point where he makes the cognitive connection that kendo practitioner = youma slayer or something
like that. He would, however, observer that many youma slayers are practitioners of some fighting style - not all, of course (i.e.: Tsukino Usagi).
Something I am seriously considering, though, is setting my character's age back to sixteen. This allows him to better fit in with the rest of the crowd
without messing around with everyone else's ages. That, and I want him to be around for the majority of the insanity that will occur for the source
material story arcs (including FMP: Fumofuu).
I still want to miss the first story arc. This helps to ensure that Usagi is already settled with Mamoru. (I'll admit, I don't recall when Yuuichiou
comes into the picture.) And being there when Chibi-usa arrives is too much fun to pass up.
More details on story arcs and how I plan to mix and match later.
style once you know how the human body moves - something that an engineering-focused mind could easily apply. Beyond a few basic moves, though, he's
totally out of his league and would very much like to have a good old fasioned beatin' stick. Or better yet, a gun.
As for his Father, he's a fully commisioned officer - I'm thinking of having him be the CO on a DDG (write what you know and all).
For fun, he does several things. First of all, he's got a bicycle. He doesn't believe in using a car, because while they're fun from a standpoint
of engineering and zooming around, they're also messy (pollution) and expensive. He also takes his bike seriously - not in that pro-racer sense, but
instead that do-everything-with-my-bike sense. In short, he's got it rigged to haul cargo with something called a Freeradical made by a company called
Xtracycle - real world product. It's a modular cargo extension with a cantilevered frame that slips into the rear fork. See the website for more details.
For more fun he has it equipped with an electric motor-assist system. It's actually kinda fun when you have a heavy looking load and you get double-takes
from the auto drivers you're keeping pace with.
Aditionally, he tinkers. He likes to squeeze every bit of performance out of his toys such as his bike and computers. He used to work on cars as well.
Necratoid: It wouldn't be his idea. It was originally a ploy by his father to spend some time with his son. You see, the engineering thing actually comes
down through his mother's side (but not the portion that suppliled his Native American heritage) - sometimes the man is simply boggled by the ideas Zeke
cooks up. Martial arts was something that Zeke agreed to just because his Dad coerced him into it. Now he keeps it up simply out of habit and because it's
a good time to catch up on what his Dad's been up to.
That, and I honestly don't want to dumb him down to the point where he makes the cognitive connection that kendo practitioner = youma slayer or something
like that. He would, however, observer that many youma slayers are practitioners of some fighting style - not all, of course (i.e.: Tsukino Usagi).
Something I am seriously considering, though, is setting my character's age back to sixteen. This allows him to better fit in with the rest of the crowd
without messing around with everyone else's ages. That, and I want him to be around for the majority of the insanity that will occur for the source
material story arcs (including FMP: Fumofuu).
I still want to miss the first story arc. This helps to ensure that Usagi is already settled with Mamoru. (I'll admit, I don't recall when Yuuichiou
comes into the picture.) And being there when Chibi-usa arrives is too much fun to pass up.
More details on story arcs and how I plan to mix and match later.