Okay, I'm just gonna lay out the basic stuff as well as some of my concerns.
First of all, this fic is going to be directly related to ATC's Sleeping With The Girls - while no real familiarity with this work is actually needed, it does help. We are currently working with ATC's permission on this and even get occasional 'technical support' from him.
Secondly... this is about as different from Sleeping With The Girls as SWTG is from Drunkard's Walk. Yes, characters are jumping to different worlds in a seemingly (at first) random pattern. Yes, looping the cycle of world-jumps is involved. The Matter Property Transfer principal is in full effect. There is even tangential jump, but about there the similarities end.
Differences:
Another concern of mine... I have to teach some of my brothers simply how to write. There have already been a few violations of the 'Show, Don't Tell' rule so terrible that the writing reads drier than a police report. Although I do have to admit that they make for excellent plot outlines.
I don't have the complete world list for all my siblings in front of me, but I can at least provide my own jump-path as it stands now.
Group Worlds in Bold.
Solo Worlds in Italics.
It should be noted that I acquire a VF-1A Valkyrie in Robotech... and I manage to take it with me, not quite realizing I was going to jump (I suspect at this point, but I'm not certain until immediately afterwards). This acquisition, though it is highly modified over the course of events, becomes absolutely indispensable when I hit my Space Opera Arc. (Jumping unprotected into hard vacuum - not recommended.)
Another note: my character begins studying Aikido early on - most likely Shodokan Aikido - in Oh! My Goddess. This is due to my character's balance being upset by the sudden shift (no matter how much he likes Japan) and seeking to regain some equilibrium. In Robotech, however, he will start adding to his repertoire of disarmament capability - not just knives, but also swords, staffs, spears, pole-arms, and even firearms. This, of course, is mainly in anticipation of future trouble. Eventually it will begin to culminate when he arrives in Katanagatari where Yasuri Shichika's interest is piqued - Aikido is, after all, the very antithesis to his Kyotoryu. (Technically an empty-handed style, Kyotoryu focuses on 'forging' your body as though making it into a blade, therefore making you into a living sword, or a swordless swordsman. It is very heavy on traumatic killing blows. Aikido has its technical base in swordsmanship as well, but focuses on harming your opponent as little as possible with joint locks and throws. Also has the advantage of having no real precedence in Japan during the Edo period.)
For my character to spar Shichika is a joke - it is literally like trying to fight a tree (imagery that isn't helped by his leaf-pattern motif). Shichika is simply that large and powerful. His sister, Nanami, on the other hand has no such strength and the gentle style of Aikido is agreeable to her weak constitution. She would spar out of pure curiosity. She always likes to learn new things and has an uncanny ability to learn techniques from a single observation, and then master them, to the point of finding and correcting flaws, on a second observation. She would be able to extrapolate and perfect my character's Aikido, and, despite its distinct lack of killing blows, probably deem it a worthy rival of the Kyotoryu, herself having learned it by secretly observing Shichika's lessons. She would insist I perfect the style so Shichika would have someone to 'hone' himself against.
Thoughts so far?
First of all, this fic is going to be directly related to ATC's Sleeping With The Girls - while no real familiarity with this work is actually needed, it does help. We are currently working with ATC's permission on this and even get occasional 'technical support' from him.
Secondly... this is about as different from Sleeping With The Girls as SWTG is from Drunkard's Walk. Yes, characters are jumping to different worlds in a seemingly (at first) random pattern. Yes, looping the cycle of world-jumps is involved. The Matter Property Transfer principal is in full effect. There is even tangential jump, but about there the similarities end.
Differences:
- Five brothers instead of a single SI.
- The brothers are all named, but the names are changed (this is even a mechanic in the story).
- Fixed time in each world - no real jump-trigger is involved.
- No absence-gaps - after initial arrival in each world, a character's departing-jump is immediately followed by his arriving-jump for the next loop. (In other words, to an outside observer the character does not disappear - they suddenly change to reflect their recent adventures.)
- Massively increased mass-limit for jumps - up to ten metric tons. (Granted, this is a cheat for some worlds... but an absolute necessity for others. Think space opera.)
- Paths for each sibling diverge and converge at regular intervals - for every 'group world' we get two 'solo worlds'. And there are four of these 'group worlds'.
- Divine Protection - each sibling is protected from direct intervention from other deity. Exception is in the case where one of us goes knocking on a given diety's door and more-or-less asking for attention. However, outright kill-smites are a no-no. The reason for this will become clear later on.
- Where it is feasible, we appear with appropriate documentation in hand - photo IDs, visas, etc. Official signatories are going to look like some bad pun, but will hold up against close inspection.
Another concern of mine... I have to teach some of my brothers simply how to write. There have already been a few violations of the 'Show, Don't Tell' rule so terrible that the writing reads drier than a police report. Although I do have to admit that they make for excellent plot outlines.
I don't have the complete world list for all my siblings in front of me, but I can at least provide my own jump-path as it stands now.
Group Worlds in Bold.
Solo Worlds in Italics.
- Oh! My Goddess (X-over point with SWTG)
- Robotech/Macross
- Vandread
- Pokemon (Anime Continuity, God help me...)
- Katanagatari
- Utawarerumono
- Portal/Half-Life
- Space Battleship Yamato 2199
- Banner of the Stars
- Final Fantasy VII
- Bubblegum Crisis (OVA series)
- Battle Angel Alita: Last Order
It should be noted that I acquire a VF-1A Valkyrie in Robotech... and I manage to take it with me, not quite realizing I was going to jump (I suspect at this point, but I'm not certain until immediately afterwards). This acquisition, though it is highly modified over the course of events, becomes absolutely indispensable when I hit my Space Opera Arc. (Jumping unprotected into hard vacuum - not recommended.)
Another note: my character begins studying Aikido early on - most likely Shodokan Aikido - in Oh! My Goddess. This is due to my character's balance being upset by the sudden shift (no matter how much he likes Japan) and seeking to regain some equilibrium. In Robotech, however, he will start adding to his repertoire of disarmament capability - not just knives, but also swords, staffs, spears, pole-arms, and even firearms. This, of course, is mainly in anticipation of future trouble. Eventually it will begin to culminate when he arrives in Katanagatari where Yasuri Shichika's interest is piqued - Aikido is, after all, the very antithesis to his Kyotoryu. (Technically an empty-handed style, Kyotoryu focuses on 'forging' your body as though making it into a blade, therefore making you into a living sword, or a swordless swordsman. It is very heavy on traumatic killing blows. Aikido has its technical base in swordsmanship as well, but focuses on harming your opponent as little as possible with joint locks and throws. Also has the advantage of having no real precedence in Japan during the Edo period.)
For my character to spar Shichika is a joke - it is literally like trying to fight a tree (imagery that isn't helped by his leaf-pattern motif). Shichika is simply that large and powerful. His sister, Nanami, on the other hand has no such strength and the gentle style of Aikido is agreeable to her weak constitution. She would spar out of pure curiosity. She always likes to learn new things and has an uncanny ability to learn techniques from a single observation, and then master them, to the point of finding and correcting flaws, on a second observation. She would be able to extrapolate and perfect my character's Aikido, and, despite its distinct lack of killing blows, probably deem it a worthy rival of the Kyotoryu, herself having learned it by secretly observing Shichika's lessons. She would insist I perfect the style so Shichika would have someone to 'hone' himself against.
Thoughts so far?