Reminder to Silent Jack - Sandstone is usually quite hard. You might have wanted limestone instead.
EDIT: Finally came up with a good system for the game!EDIT2: To fix a goof.
First off, let me name off the ROBs involved with The Game.
The game is pretty simple. Each deity chooses one of the Brothers as their token on the board. Now, the board itself doesn't really matter - there's no finish line or anything as such, and it would probably look something like a fiendishly complex 3D version of Chutes and Ladders (different decision trees in different worlds, all with their own ups and downs).
Since the position of the token doesn't really matter, that leaves wagering. This works like a poker tournament - whoever has the most winnings in the end is the winner. Also, ontop of the wagers, there is also a bonus system in place. If, say Q placed a bet against Garrick Grimm (me) taking a particular action, but I carry that action out anyhow, ATC's ROB (who picked Garrick as his token) not only gets the winnings, but a bonus percentage for picking someone that has defied the opponent's (Q's) prediction. (This bonus does not come out of any one person's winnings - they're simply added on by the house.)
The prize at the end is a juicy one.
Earth. Where the Brothers and Walker are from.
Thoughts?
EDIT: Finally came up with a good system for the game!EDIT2: To fix a goof.
First off, let me name off the ROBs involved with The Game.
- Ao from Forgotten Realms
- Iluvatar from the Silmarillion
- The High God from Dragon Lance
- Q (as played by John de Lancie) representing the Q Continuum
- And ATC's ROB whose name I will not reveal until ATC says it's okay
The game is pretty simple. Each deity chooses one of the Brothers as their token on the board. Now, the board itself doesn't really matter - there's no finish line or anything as such, and it would probably look something like a fiendishly complex 3D version of Chutes and Ladders (different decision trees in different worlds, all with their own ups and downs).
Since the position of the token doesn't really matter, that leaves wagering. This works like a poker tournament - whoever has the most winnings in the end is the winner. Also, ontop of the wagers, there is also a bonus system in place. If, say Q placed a bet against Garrick Grimm (me) taking a particular action, but I carry that action out anyhow, ATC's ROB (who picked Garrick as his token) not only gets the winnings, but a bonus percentage for picking someone that has defied the opponent's (Q's) prediction. (This bonus does not come out of any one person's winnings - they're simply added on by the house.)
The prize at the end is a juicy one.
Earth. Where the Brothers and Walker are from.
Thoughts?