RE: Bunnies XIII: The Bad Hutch
10 hours ago (This post was last modified: 10 hours ago by Dragonflight.)
10 hours ago (This post was last modified: 10 hours ago by Dragonflight.)
I picked up a PC game from Steam a couple years ago for about $12 called Analogue: A Hate Story. There's also a sequel called Hate Plus.
Both games take place on a generation ship. Your character is a spacer who stumbles across an ancient generation ship. It's cold, and dead. A quick check shows someone opened the main airlock and locked it open, killing the entire ship. Your only clue is a computer analogue, an AI designed to assume important system control functions during the voyage. For some reason, the analogue, despite being a mature, self-realized adult in your launch records, is presented as a demure, submissive teenage girl with limited self-confidence. As you begin to get the story from her, you become aware of another analogue in the system. She's confident, knowledgeable, but may just have an agenda. You can only run one at a time, so you have to flip back and forth, trying to figure out what happened to these people, all the while both analogues are trying to get you to delete the other one.
I won't spoil the identities of these two analogues, or what makes their story so painfully poignant. I will say it is possible to rescue them *both* if you want, but in a nod to the old text games, you can't actually discover the method in-game. You can *only* discover how to save them both by finding it online in the real world.
If you save them both, they sort of give you the Look, because they *know* you went for the cheat codes. And they refer to it a few times in Hate Plus as well. But their story is so heartbreaking as i it is, I didn't have the heart to play an entire sequel with only one of them.
Both games take place on a generation ship. Your character is a spacer who stumbles across an ancient generation ship. It's cold, and dead. A quick check shows someone opened the main airlock and locked it open, killing the entire ship. Your only clue is a computer analogue, an AI designed to assume important system control functions during the voyage. For some reason, the analogue, despite being a mature, self-realized adult in your launch records, is presented as a demure, submissive teenage girl with limited self-confidence. As you begin to get the story from her, you become aware of another analogue in the system. She's confident, knowledgeable, but may just have an agenda. You can only run one at a time, so you have to flip back and forth, trying to figure out what happened to these people, all the while both analogues are trying to get you to delete the other one.
I won't spoil the identities of these two analogues, or what makes their story so painfully poignant. I will say it is possible to rescue them *both* if you want, but in a nod to the old text games, you can't actually discover the method in-game. You can *only* discover how to save them both by finding it online in the real world.
If you save them both, they sort of give you the Look, because they *know* you went for the cheat codes. And they refer to it a few times in Hate Plus as well. But their story is so heartbreaking as i it is, I didn't have the heart to play an entire sequel with only one of them.