thats what the issue is then. because your tweaking them after the fact in PS. It basicly gives them a totally different luminosity from the rest of her skin and almost makes them look, well, painted on afterwards in PS.
*thinks* Okay, if the issue is that they're picking up the skin shading in Lux and coming out too dark once Lux gets done with the shading, then what we need to be thinking is a way to up their brightness before Lux darkens them. Do you have a separate emit or value for just Urd's tattos? maybe try giving them a 1% emit or upping the white value in poser by about 50% before you hand it off to Lux might do the trick here.
Hear that thunder rolling till it seems to split the sky?
That's every ship in Grayson's Navy taking up the cry-
NO QUARTER!!!
-- "No Quarter", by Echo's Children
*thinks* Okay, if the issue is that they're picking up the skin shading in Lux and coming out too dark once Lux gets done with the shading, then what we need to be thinking is a way to up their brightness before Lux darkens them. Do you have a separate emit or value for just Urd's tattos? maybe try giving them a 1% emit or upping the white value in poser by about 50% before you hand it off to Lux might do the trick here.
Hear that thunder rolling till it seems to split the sky?
That's every ship in Grayson's Navy taking up the cry-
NO QUARTER!!!
-- "No Quarter", by Echo's Children