Sigh. Don't worry, I do know than physics is not my strongest field. But yes, it assumes it is relative to the sun. After all, hadwavium usually works by assumptions, not physics, and most people think than the sun is just out there, static in space; we seldom realize than it is speeding like a madman in an orbit of the galactic core.
So, Kinetic cannon mark two, AKA the Gravitic Cannon. This is yet another attempt by the Federation to build Tractor beans from the original Wave Convoy design. As usual, it failed, but at least it created a useful design. When it impacts another ship, it is surrounded by explosion of lightning bolts, and, should the ship have it, the drives exhaust will explode in a shower of sparks; the ship will rotate chaotically in space for a few seconds, and then will end up stopped, always facing the original position of the cannon.
Despite the light show, the engines are not damaged. Once the sparks are gone (between three and five seconds, depending on city size) the ship can start moving and maneuver away from the cannon.
The Ariete pilots have become experienced in guessing where the enemy ship will end up stopping after its tumbles, and use the tiee before the enemy pilot regains its bearings to ram the ship -but in high maneuverability ships, or those with experienced pilots, they aren't always fast enough.
The rest of GJ pilots, which cannot believe their eyes when their see the Aries speeding towards a ship than has lost control, simply thing their colleagues are batshit crazy. Except fighter pilots, of course, wich are crazier anyway.
So, which of the two versions is better for fenspace?
So, Kinetic cannon mark two, AKA the Gravitic Cannon. This is yet another attempt by the Federation to build Tractor beans from the original Wave Convoy design. As usual, it failed, but at least it created a useful design. When it impacts another ship, it is surrounded by explosion of lightning bolts, and, should the ship have it, the drives exhaust will explode in a shower of sparks; the ship will rotate chaotically in space for a few seconds, and then will end up stopped, always facing the original position of the cannon.
Despite the light show, the engines are not damaged. Once the sparks are gone (between three and five seconds, depending on city size) the ship can start moving and maneuver away from the cannon.
The Ariete pilots have become experienced in guessing where the enemy ship will end up stopping after its tumbles, and use the tiee before the enemy pilot regains its bearings to ram the ship -but in high maneuverability ships, or those with experienced pilots, they aren't always fast enough.
The rest of GJ pilots, which cannot believe their eyes when their see the Aries speeding towards a ship than has lost control, simply thing their colleagues are batshit crazy. Except fighter pilots, of course, wich are crazier anyway.
So, which of the two versions is better for fenspace?