How Taunt Works:
In PvE (There is a much better explanation on the CoH Forums somewhere...) : When you taunt a mob, the target and any in a small area around him are auto-hit and all damage you do to them causes monumentally more aggro than a non-taunted mob. (Around a thousand-fold) The result is it becomes rather simplistic, but not unfailing for the Taunter to hold Aggro.
In PvP: When you taunt another player in PvP, you make a To-Hit check on said player, and if successful, the opposing player can only target you with attacks. In PvP the Taunt duration is much less, around the order of 5-10 seconds as opposed to the 40-45 seconds on PvE.
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The Master said: "It is all in vain! I have never yet seen a man who can perceive his own faults and bring the charge home against himself."
>Analects: Book V, Chaper XXVI
In PvE (There is a much better explanation on the CoH Forums somewhere...) : When you taunt a mob, the target and any in a small area around him are auto-hit and all damage you do to them causes monumentally more aggro than a non-taunted mob. (Around a thousand-fold) The result is it becomes rather simplistic, but not unfailing for the Taunter to hold Aggro.
In PvP: When you taunt another player in PvP, you make a To-Hit check on said player, and if successful, the opposing player can only target you with attacks. In PvP the Taunt duration is much less, around the order of 5-10 seconds as opposed to the 40-45 seconds on PvE.
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The Master said: "It is all in vain! I have never yet seen a man who can perceive his own faults and bring the charge home against himself."
>Analects: Book V, Chaper XXVI