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Doug's Musical Ability, in GURPS
 
#51
Bob Schroeck Wrote:[Sorry for the late response, Helen was over last night and I didn't get much of a chance to reply to anything or anyone.

No worries, it’s all good.
Bob Schroeck Wrote:First, when in the Walk do you want this sheet to represent? The Fuzion version is explicitly the start of DW2; yours doesn't have to be. And regardless of what Doug thinks in DW13, he has learned things during his journeys.

Um . . . really? No idea. More of just an over-arching guideline.
Bob Schroeck Wrote:Second, TL skills from Warriors' World should mostly be TL9, especially anything involving computers and robotics, where it's almost TL10.

I was going to ask about that, they’re all TL8 on the sheet, at the moment, because, well, I didn’t bother changing them. But, when I get a sec, I will.
Bob Schroeck Wrote:While on that topic, I was considering Computers!/TL9 and Robotics!/TL9 for him.

(My groups have always referred to these as “dammit!” skills, so if I call something skill-dammit!, that’s what I mean.)
Personally, I despise wildcard skills, and I don’t use them in any of my games. They’re one of the optional rules I just, patently, ignore. To me, they’re a short-cut for people who don’t want to think too hard about their character, or, for people who want to bump up their stats to super-human levels and be awesome at everything possible.
To me, they’re overused and done so poorly. I mean, you’re only supposed to have one or two at most, and every character I usually see who tries to slide them in has a dozen. To me, they should only be used when they’re a major part of a person’s story (Reed Richards has Science!, sure, I could buy that; Beast, not really. Ben wouldn’t have Kloberin’! as a skill, he’s not that awesome).
And, honestly, if Doug were going to have a Wildcard skill, it would be the Asskicking! skill, created by TKD, that Brock Sampson has.
Bob Schroeck Wrote:Sumo wrestling? Really?

Oh, yes! It’s not just for immense Japanese men, anymore. It’s a skill for slams, grapples and trips. All things that Doug would have figured out. A housecat, with Sumo at DX+2 has a 50% chance of knocking a person down (Gold & Appel Inc is a huge fan of Sumo Wrestling, and has shown me how awesome it can be; and getting your butt handed to you by a housecat is pretty embarrassing).
Bob Schroeck Wrote:Other skills: Katana, Alchemy, Teaching (very important), Pilot (Motorcycle), Mechanic (average skill, enough to make basic repairs to the bike), any engineering skills specific to Cybernetics and Robotics. Tactics and Strategy. Military Savoir-faire.
After DW12, Singing, Mechanic (Steampunk), Engineer (Steampunk).

Technically, that would be Piloting (Contragravity), but, yeah, I can throw all that stuff in there. And a geologist, yeah, lossa rocks down there. Oops, sorry.
Bob Schroeck Wrote:Incompetence: Surfing. (No, he can't figure it out either.)

We have something in common!
Bob Schroeck Wrote:Advantages:
What you've got looks good. Shadowwalker, if anything, would be closer to a Patron; almost all the female Warriors are more powerful than Doug.
Speaking of Patrons, the Warriors and the UN, either separately or collectively, in WW.
Military Rank (Courtesy rank) (Seems to be accepted everywhere -- at least no one's refused to call him "Colonel".)
Filthy Rich (WW and the Kaleido*Star worlds only, with associated status)

Well, I figure this wouldn’t be his WW version. Although, as an experiment, we might try to make both a pre-walk Doug and a post-walk Doug. That could be fun.
On the other hand, I have people who call me "Admiral" even though I have no military rank.
ETF:
robkelk Wrote:If he didn't have them before his Fenspace stopover, he would have picked them up quickly afterward. Eimi's a handwavium AI, not a god-built AI - some of her parts will eventually break, and Doug's often the only person around to repair her.

But, that’s not right. Bang/Wildcard skills are infinitely more diverse than that. You don’t suffer familiarity or TL penalties with Wildcard skills (unless the TL is higher, and I’m not 100% sure on that). With those skills, he would be able to work on any computer or robot, from the biocomputers of the Cheese-people of Ledercronz-8 through the Clockwork King’s minions, and everything in-between. No penalties.
If Doug were a cyber-psi, I’d have less problem with those skills, but, really, they’re just too powerful, in general (another reason I despise Wildcard skills). He doesn’t automatically know everything, but he does know how his helmet works, and how the computer implanted inside it works. So, Eimi’s reasonably fine, unless her code gets corrupted, and, after X years of wandering around with Doug, I’m sure he’s figured that out by now, and his Computer Programming/TL9 would be sufficient for debugging her if she gets corrupted.
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Messages In This Thread
Doug's Musical Ability, in GURPS - by Mark Skarr - 09-19-2011, 07:22 AM
[No subject] - by Shepherd - 09-19-2011, 08:19 AM
[No subject] - by Mark Skarr - 09-19-2011, 08:57 AM
[No subject] - by Bob Schroeck - 09-19-2011, 03:12 PM
[No subject] - by Mark Skarr - 09-19-2011, 09:15 PM
[No subject] - by Shepherd - 09-21-2011, 06:29 AM
[No subject] - by Shepherd - 09-21-2011, 07:10 AM
[No subject] - by Mark Skarr - 09-21-2011, 08:54 PM
[No subject] - by Mark Skarr - 09-21-2011, 09:21 PM
[No subject] - by Shepherd - 09-22-2011, 03:02 AM
[No subject] - by Mark Skarr - 09-22-2011, 07:50 AM
[No subject] - by Bob Schroeck - 09-22-2011, 03:21 PM
[No subject] - by robkelk - 09-22-2011, 06:43 PM
[No subject] - by Bob Schroeck - 09-22-2011, 08:13 PM
[No subject] - by Mark Skarr - 09-22-2011, 09:25 PM
[No subject] - by Star Ranger4 - 09-22-2011, 09:33 PM
[No subject] - by Bob Schroeck - 09-23-2011, 03:53 AM
[No subject] - by Shepherd - 09-23-2011, 06:15 AM
[No subject] - by Shepherd - 09-23-2011, 06:47 AM
[No subject] - by Mark Skarr - 09-23-2011, 08:25 AM
[No subject] - by Bob Schroeck - 09-23-2011, 02:55 PM
[No subject] - by Mark Skarr - 09-23-2011, 07:53 PM
[No subject] - by Bob Schroeck - 09-24-2011, 02:45 AM
[No subject] - by Bob Schroeck - 09-24-2011, 02:53 AM
[No subject] - by Shepherd - 09-24-2011, 03:31 AM
[No subject] - by Bob Schroeck - 09-24-2011, 02:47 PM
[No subject] - by robkelk - 09-24-2011, 06:08 PM
[No subject] - by Shepherd - 09-24-2011, 08:40 PM
[No subject] - by Mark Skarr - 09-24-2011, 09:16 PM
[No subject] - by Bob Schroeck - 09-25-2011, 07:55 PM
[No subject] - by Mark Skarr - 09-26-2011, 06:18 AM
[No subject] - by Bob Schroeck - 09-26-2011, 03:06 PM
[No subject] - by Mark Skarr - 09-26-2011, 08:40 PM
[No subject] - by Shepherd - 09-26-2011, 09:55 PM
[No subject] - by Bob Schroeck - 09-26-2011, 10:42 PM
[No subject] - by Bob Schroeck - 09-27-2011, 01:56 AM
[No subject] - by Mark Skarr - 09-27-2011, 05:06 PM
[No subject] - by Bob Schroeck - 09-27-2011, 08:13 PM
[No subject] - by Mark Skarr - 09-27-2011, 09:03 PM
[No subject] - by Bob Schroeck - 09-28-2011, 03:36 AM
[No subject] - by Mark Skarr - 09-28-2011, 06:18 AM
[No subject] - by Bob Schroeck - 09-28-2011, 03:54 PM
[No subject] - by Mark Skarr - 09-28-2011, 07:59 PM
[No subject] - by Bob Schroeck - 09-28-2011, 11:34 PM
Info Dump - by Mark Skarr - 09-29-2011, 08:17 PM
[No subject] - by Shepherd - 09-30-2011, 03:05 AM
[No subject] - by Mark Skarr - 09-30-2011, 07:32 AM
[No subject] - by Bob Schroeck - 09-30-2011, 03:15 PM
[No subject] - by robkelk - 09-30-2011, 04:17 PM
[No subject] - by Mark Skarr - 09-30-2011, 07:23 PM
[No subject] - by Shepherd - 09-30-2011, 07:24 PM
[No subject] - by Mark Skarr - 09-30-2011, 08:10 PM
[No subject] - by Bob Schroeck - 09-30-2011, 10:48 PM
[No subject] - by Mark Skarr - 10-01-2011, 07:47 AM
[No subject] - by Star Ranger4 - 10-01-2011, 06:07 PM
[No subject] - by Bob Schroeck - 10-03-2011, 04:01 PM
[No subject] - by Mark Skarr - 10-10-2011, 09:42 PM
[No subject] - by Bob Schroeck - 10-11-2011, 05:05 AM
[No subject] - by Shepherd - 10-11-2011, 06:05 AM
[No subject] - by robkelk - 10-11-2011, 07:35 PM
[No subject] - by Bob Schroeck - 10-11-2011, 08:00 PM
[No subject] - by Mark Skarr - 10-11-2011, 08:16 PM
[No subject] - by Shepherd - 10-11-2011, 09:50 PM
[No subject] - by Mark Skarr - 10-12-2011, 11:47 AM
[No subject] - by Bob Schroeck - 10-12-2011, 03:15 PM
[No subject] - by Mark Skarr - 10-12-2011, 07:32 PM
[No subject] - by Bob Schroeck - 10-12-2011, 07:41 PM
[No subject] - by Mark Skarr - 10-12-2011, 09:13 PM
[No subject] - by Bob Schroeck - 10-13-2011, 12:56 AM
[No subject] - by Mark Skarr - 06-12-2012, 10:56 PM
[No subject] - by Bob Schroeck - 06-13-2012, 01:12 AM
[No subject] - by Mark Skarr - 06-13-2012, 08:43 AM
[No subject] - by Norgarth - 06-13-2012, 11:59 AM
[No subject] - by Mark Skarr - 06-13-2012, 07:27 PM
[No subject] - by Bob Schroeck - 06-13-2012, 07:52 PM
[No subject] - by robkelk - 06-14-2012, 01:18 AM
[No subject] - by Mark Skarr - 06-14-2012, 07:27 AM

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