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Images 17: Septomis Prime!
Images 17: Septomis Prime!
#1
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RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
#19
(07-12-2021, 08:22 AM)Norgarth Wrote: [Image: 9AmP2SR.jpg]

I'd go for the 1d12 fire damage.

I mean, 1d12 average 6.5 fire damage with a minimum of 1 and a maximum of 12, but 1d8 shock damage averages 4.5, and 1d4 bludgeoning damage averages 2.5, which makes for 7 average damage, 2 minimum damage and 12 maximum damage.
RE: Images 17: Septomis Prime!
#20
(07-12-2021, 09:21 AM)hazard Wrote: I'd go for the 1d12 fire damage.

I mean, 1d12 average 6.5 fire damage with a minimum of 1 and a maximum of 12, but 1d8 shock damage averages 4.5, and 1d4 bludgeoning damage averages 2.5, which makes for 7 average damage, 2 minimum damage and 12 maximum damage.
I'd do the same Big Grin 

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RE: Images 17: Septomis Prime!
#21
Well, it's a question of whether you're on the giving or recieving end. (Also possible elemental resistances, but for the purposes of argument let's assume those aren't a factor) It's not a huge quantitative difference, but in D&D and most of the systems it inspired the difference between having one hit point left and zero is the difference between being able to act normally and lying on the floor waiting for someone to stop you from bleeding to death.
--
‎noli esse culus
RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
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RE: Images 17: Septomis Prime!
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