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| DW II Chapter 3 |
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Posted by: zero sum mgame - 12-03-2002, 05:11 AM - Forum: Website
- Replies (2)
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Mr. Schroeck,
I apologize if this has already been mentioned, but I didn't see
it anywhere and thought you should know. In chapter 3,
there are several sets of quotation marks that appear as
though they should contain dialogue, but don't.
That said, keep up the good work.
Regards,
Jason McCulley
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| Pink Floyd |
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Posted by: Ebony - 12-03-2002, 03:54 AM - Forum: The Game Everyone Loves To Play
- Replies (13)
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Doug's already used a track from "The Wall" in DWII, but the imagery that Pink Floyd uses in their lyrics should be rich with plenty of nice hooks for his power.
Just off the top of my head:
"Learning to Fly" - Obviously flight, probably with a nice endorphin rush, since the song talks about the "state of bliss"
"One of These Days" - As the song says, the target of Doug's attacks gets "cut into itty, bitty pieces." However, since it is "one of these days," it doesn't happen until the end of the song.
"Time" - Either a localized aging of targets, or a psychic attack that inflicts a overwhelming sense of depression and mortality upon the target. Or perhaps, given the lyrics ("Fritter away the hours in an offhand way"), it makes them more concerned with idle interests, rather than important matters
Ebony the Black Dragon
Senior Editor, Living Room Games
www.lrgames.com
Ebony the Black Dragon
http://ebony14.livejournal.com
"Good night, and may the Good Lord take a Viking to you."
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| Dirty Laundry |
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Posted by: offsides - 12-01-2002, 10:43 PM - Forum: The Game Everyone Loves To Play
- Replies (5)
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Heard Don Henley's "Dirty Laundry" on the radio this afternoon, and thought it might be a fun one for Doug - two possibilities, though the second is fairly lame:
1) It allows Doug to discern someone's "dirty laundry" if they get within range of him - he might not have proof, but he knows where to find it.
2) It allows him to kick people at range as long as they're within his radius ("Kick 'em when they're up, kick 'em when they're down).
'Course, I'm sure there are other amusing possibilities given all the fun lines in the song...
Offsides
Drunkard's Walk Forum Moderator and Prereader At Large
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| A note on a (possible) future Step... |
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Posted by: Bob Schroeck - 12-01-2002, 10:24 AM - Forum: Future Steps
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...can be found in the DW3 forum, in a thread started by Kaydee. "How to accidentally SI in Ranma in 1 minute or less."
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
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| Medley Tracks |
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Posted by: Acyl - 11-28-2002, 07:50 PM - Forum: The Game Everyone Loves To Play
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I was listening to Kansas' six-part "Magnum Opus" the other day, and it made me wonder...What does Doug's metatalent do to medley tracks? If it's one composed of several songs chained together, would that create a bewildering rapid switch in effects, or nothing at all? And what of "Magnum Opus"? It only has about forty seconds of lyrics ("Howling At The Moon") in the medley's eight and a half minutes. Not that "Howling At The Moon" suggests any obvious power, but, y'know, I'm curious on principle. We've seen Doug's fondness for "Lightning's Hand" and "Dust In The Wind", so has there been any call made on this particular Kansas track?
- Acyl
( Great. Now I've got "Symphonic Sentai! Musica Guard toujou!" stuck in my head. )
-- Acyl
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