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"Why Batman Can't Be Black" |
Posted by: robkelk - 03-25-2014, 03:52 AM - Forum: General Chatter
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I discovered this from it being mentioned in the blog associated with Dresden Codak:
http://www.portlandmercury.com/Blogtown ... t-be-black]Why Batman Can't Be Black
Posted by Bobby Roberts on Mon, Aug 5, 2013 at 12:54 PM
The article makes some good points about just how ... shall we say "conservative" ... fandom can be in our assumptions. Objections and rebuttals: - "You can't just change somebody's skin color willy-nilly!" If Batman was a real person, that would have merit - but Batman is fictional. You can re-imagine him with the stroke of a pen, and many writers have re-imagined Batman.
- "Bruce Wayne has too much back-story - you can't make him black." DC reboots every decade or so - what back-story?
- "Why can’t you just create a new character?" Because most readers know new heroes usually don’t gain much traction - so this is actually saying "just create a completely separate black superhero, and put them in their own book, because that way I can easily ignore them."
And it isn't just Batman. Remember the hue-and-cry when a blond man was cast as James Bond - this is also why Bond can't be black. Or why The Doctor can't be female.
So, yeah - fandom isn't as open-minded as we like to think we are. Considering how many of us here write for fun or profit, what can we do to help change this?
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."
- Michael Ignatieff, addressing Stanford University in 2012
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[Fenwiki] Update to Wrist-com and A.I. pages |
Posted by: Cobalt Greywalker - 03-23-2014, 08:32 PM - Forum: Fenspace
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OK, blame M Fnord and the rest of the Candle crew for getting me off my ass and working on these. I was (as always, slowly. Grrr...) working on some fic ideas involving these when I caught the latest Mk. II Candle chapter and got inspired.
Why can't this happen for my stories?!?
Ahem.
Comment would be very welcome, as per usual.
First up, the Wrist-com update...
==Com-links (Wrist-Com Mk. III)==
In 2016, A.C. significantly re-designed the wrist-coms using new technologies and tacking advantage of further technology development.
The first new technology introduced was ‘’’Quantum Dot Camera-Displays’’’, an array of fullerene structures that act as both display and camera. This allowed A.C. to remove the touch-screen and cameras, plus allowing full coverage stealth on the device. Besides being semi-projective and touch sensitive in themselves and allowing real-time 3D visuals, combined with advancements in other technologies (Li-Fi compatibility was also introduced), it allowed enough space for a proper holo-projector and the second new technology.
This was the ‘’’Neural Induction Pad’’’. An extrapolation of the Neural Induction Helments used by [[Fen Sports#King of Fen-ers|KoFen] among others, it attached to the users Kinaesthetic sense allowing the use of a holo-terminal (or AR terminal for those with privacy concerns).
Mil-spec com-links (called a ‘’Patrol Link’’, in keeping with tradition.’Tradition’ being one previous type, but you know Fen.) not only took advantage of the reduction in bulk granted by the civilian version, but with the combination of the bio-monitor and neural induction pad into the sensor arrayTechnically speaking, only the NIP got integrated, as it in combination with the sensor array could ‘’also’’ act as a bio-monitor. allowed the use of more powerful processors making it more of a computer than a smartphone.
==Omni-Tools==
Once it was shown to be possible to integrate interactive holo-graphics in a simple manner, several other companies started work on other products using the same features. One of the more common ideas was adaption of the [[Sensor Technology#Handheld Sensors|Tacorder]. The end result was like a cut-down version of the Patrol Link, pretty much a wearable Tablet PC with Wi-Fi and a sensor suite. These became popular with those who wanted or needed more computer power than a standard com-link and didn’t stray much from well-connected areas. These became known as ‘’’Omni-tools’’’.
==Mk. II Com-links/ Mk. IV Wrist-coms ==
2019 bought about another update to the Wrist-com/Com-link. Outside general improvements (higher resolution displays, faster data transmission, updated coms-protocols), the main improvements was in computing capacity. This allowed a ‘’’Muse’’’ to be installed, and allowed the use of several ‘’’V.I.s’’’ at once.
The Mil-spec version also had improved sensor ranges (up to 20 Metres).
And now the A.I. update...
=== Virtual Intelligences===
In 2016, [[ACP Engineering Company#Orion Computer Products|OCP] (a.k.a. [[Lebia Maverick]), released by GPL the ‘’’SmartEngine Agent’’’. Some wag on the InterWave called them ‘Visionaire Intelligences’, which was immediately turned into Virtual Intelligences and thus ‘’’V.I.s’’’.
These semi-autonomous agents are genius-level tools (they are rated 0.6 to 0.75 DeltaThat is, 60 to 75% above the base Delta classification.), performing their tasks far more quickly than any human.
They consist of four main components:
* The SmartEngine kernel
* A Persona module – This gives the agent some personality for interaction. Besides several generic options, several well-known A.I.s have licenced (or sell directly) their likenesses for this use.[[Trigon] also did this, but it got withdrawn and edited after it was found to be a bit ‘’too’’ much like him.
* A Memory Management Controller – This allows the agent to store settings and a small interaction database.
* The Knowledge Database – This is the most complicated part of the agent, consisting of a multi-path relational database of actions and reactions.
A V.I. is tremendously helpful, but quite hard to make the database for. To show the utility of the V.I. system, OPC arranged a demonstration. Two [[Warsies|Warsie] pilots were chosen and put into otherwise identical A-Wings at the Warsie flight school and set into a best of five dogfight. One was an A-Wing instructor, the other was a skilled X-Wing pilot who got the V.I.
The result was not the easy win for the instructor the observers expected, but a gruelling series of high-intensity dogfights that finished 3-2 to the instructor by the barest of margins.
It is possible to optimise a V.I., making it even faster and smaller, but it comes at the downside that it can’t swap databases or persona (as they are compiled into the agent), making it necessary to swap the complete agent to use another and to properly upgrade it rather than switch the database for an up-to-date version.
The main limitations to V.I.s are their focus and the difficulty of crafting the database for them. A system as complicated as a fighter is about all they can manage, requiring multiple specific V.I.s for a ship (engines, sensors, navigation, etc…) with a controller V.I. managing them.Unlike a ship-mind, which intrinsically knows how to manage and use all its components.
While their utility was proven, their uptake was slow due to the above-mentioned difficulty of DB construction (especially the more complicated devices) for anyone not a Class-C A.I. themselves. To speed things up in 2017 OCP released a Mk. II version (allowing the agent to read a second database while running another) along with an optimised V.I. specifically crafted to help construct the databases.Several other authors had already done so as they got used to the construction methods.
{|{{sidebar}}
|{{tableheader}}|A Multitude of Voices…
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|One problem that turned up as more V.I.s got used was how to refer to collections of them. What eventually became the common name was a ‘’’Chorus’’’. As is the way, this expanded.
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| * ‘’’Chorus’’’ – A collection of V.I. agents working for one goal (like running a ship).
| * ‘’’Conductor’’’ – The ultimate authority over the V.I.s in use. Normally the User, but may be a Muse.
| * ‘’’Lead’’’ – In the case where there are multiple ‘’’Chorus’’’ to be managed, a separate management V.I. is normally used per ‘’’Chorus’’’. This is called the ‘’’Lead’’’ V.I.
| * ‘’’Choir’’’ – A level of priority for agents. A ‘’’Chorus’’’ of ‘’Leads’’ are of a different ‘’’Choir’’’ in this case. Normally referred to by rank, with higher values being lower priority e.g. the second/2nd ‘’’Choir’’’ is of higher rank than the fourth/4th ‘’’Choir’’’.
| * ‘’’Orchestra’’’ – A large collection of V.I.s, normally of three or more ‘’’Choirs’’’. Sometimes broken into ‘’’Sections’’’.
| * ‘’’Section’’’ – A subdivision of an ‘’’Orchestra’’’.
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|The only known regularly in use Orchestra is in the systems of the [[Alexandria Archive].
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===Muses===
2018 saw the release of ‘’’Muses’’’, personal assistance agents with some learning abilities (normally used to learn the personality/behaviour of their User). They come with a bewildering array of persona options, and are able to manage most of its User’s equipment and V.I.s. This gives a Muse a 0.85 Delta rating.
Some people don’t seem to get on with muses; this is mostly down to not understanding that they take a few months to establish their reaction database and not choosing the persona options carefully.
Other people don’t like the idea of muses, and avoid them.
Those who ‘’do’’ get on with their muse find them an excellent partner, and wonder how they got on without one. No-one’s '‘married’’ their muse, but one user showed heavy grief when he lost his (and his arm). He lucked out, as muses can be backed up (and it had done so automatically).
So, what do you think?
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Bank in Bid to seize firstborn child |
Posted by: Dartz - 03-23-2014, 06:13 PM - Forum: General Chatter
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The generation who caused the crisis won't have to pay. They never will, they'll have retired to their pensions before long. It's the ones who follow afterwards who have to pay to clean it all up.
________________________________
--m(^0^)m-- Wot, no sig?
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variant RPG systems are still eating my brain |
Posted by: classicdrogn - 03-22-2014, 02:06 AM - Forum: Other People's Fanfiction
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The current nibbler is a version of class-free skill tree, where you get your stats and seven unlocked skills out of an arbitrarily large number at character creation in a fairly standard way, but the slots to put those skills in are the trick: There are three A-ranked slots, each of which can be divided into two B-rank slots which give only half effect, and each of those divided again into C-rank slots that give 1/4th effect. Unlocked but Unranked skills, which is anything not in one of the above slots, can only be used for 1/10th effect. Your basic sword-and-board (or gun and riot shield) tank type could actually get by with three A-ranks, for Heavy Armor, Heavy Shield, and (weapon type), and leave the other four starter package skills unranked, though I think I'd want to split the weapon type to get Regenerate in as well, myself. (I like the stats and skills I came up with for YAPPIE RPG Engine, but this would probably call for a longer, skill list offhand - YAPPIE is pretty abstract and generic, and four stats with eight skills each does not make for the kind of option tree I'm looking at for this system)
Advancement would be a matter of unlocking more Unranked skills and being able to reconfigure to deal with different types of enemies or non-combat challenges, rather than real power progression, though it could include raising stats or a numerical score for each skill rather than a straight percentage bonus fixed by tier - this system would probably do fairly well for a superheroes game, where powers don't really tend to progress so much as you figure new tricks to do with them/ways to combine them/etc. Honestly, I'm picturing this as more a video game type RPG than tabletop, making lots of fiddly character options to endlessly play with on the back end and argue over in an internet forum a strength rather than a weakness.
Another possibility for advancement would be gaining a Skill Crown, that effectively shifts the attached slot one level higher, even a few of those (with A+1 as a hard maximum), or perhaps various ranks of those that boost the percentage of the slot they're attached to by varying degrees.
Any thoughts on this kind of a configurable skill tree? I know it's kind of hard to say without a skill list to plug into it, but figure that magic is typed by elements and weapons by types, with various spells in an element or special attacks with a weapon type accessible via a single equipped skill (and the actual weapon, obviously, for that) while most defenses are attached to armor or resistance skills. Perhaps it would be better to treat it as ranking the stats you'll use, and have the associated subskills grow with use, rather than basing them on a stat list external to the system.
It would open a path to having one called Sanity that holds all the magic and mental resistance subskills, to bask in the forum posts of spell-monkeys complaining "Sanity OP plz nerf!" but then I'm usually one of those spell-monkeys...
--
"Anko, what you do in your free time is your own choice. Use it wisely. And if you do not use it wisely, make sure you thoroughly enjoy whatever unwise thing you are doing." - HymnOfRagnorok as Orochimaru at SpaceBattles
woot Med. Eng., verb, 1st & 3rd pers. prsnt. sg. know, knows
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Gravity Waves Detected |
Posted by: robkelk - 03-18-2014, 04:35 PM - Forum: General Chatter
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Real science, from a real university: http://www.cfa.harvard.edu/news/2014-05
I don't know how useful this is - it's still at the "pure science" stage - but it's nifty.
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."
- Michael Ignatieff, addressing Stanford University in 2012
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Messing around in Champions Online, take two |
Posted by: classicdrogn - 03-17-2014, 08:19 PM - Forum: The Legendary
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Note, despite the next two paragraphs, there is something to this beyond just stroking i- my dog and gloating over making some cool character designs here.
So, with a w7 computer live again, I've been messing around some more. I've forgotten how to log in to the account that was going to be my "final revision" before (and the email address associated with it, for that matter) but considering I just spent the last two days poking and tweaking new hotness (or coldness, for the one intended as a Glacier AT) in the character editor and the generally unsatisfying rendition of Danzai White the other attempt had produced, I probably would have gone for something new anyway. What I have is actually two variations on the "fully robotic" theme, a pint-sized feminine one that uses the free Art Deco patterned pieces (Armored Half or something like that, and the Armored Inner Scalloped bracers) and matches them as best it can (Tech Arc shoulder pads, Bolted Armor arm & leg acc with the Banded pattern, the Fancy Cowboy Shirt torso pattern with the colors set to match the deco pattern on the chest plate where it's exposed at the waist) and playing with the size sliders (Legs, Lower Leg, Feet all the way down, Upper Leg all the way up) to turn the Armored Mech legs (the free ones, not the Sakura Mecha ones) slim enough to fit in with the general design, given the sharply limited selection of free foot and boot parts. That one I've got a finalized name for - Core Zero, to go with the Glacier ice powers and being a half-scale prototype sloppily built as the heroes were one her maker's trail, who didn't finish the bootstrapping process until they'd busted down the door and taken him away. Since the enforced loyalty programming was part of the heavily glitched stuff she'd had to prune to get a Safe Mode stable enough to work on the rest from and were not replaced, with severely underperforming hardware (AKA being a Lv1 character) due to the rush job in dire need of upgrade and applicable skills limited to super-combat, she signed up with the Champions instead.
The second design, I have much less of a grasp of aside from the visual design and archetype I'll be using (Radiant) - not even a name, since Magenta Avenger is fairly well linked to a different (all-meat human) one in my mind. I might still use her, actually, rather than the second robot. (As an aside, yes, I prefer female game characters despite - actually, because of - being a guy myelf. If I'm going to watch someone's ass for hours as they run around doing things, I prefer it to be a shapely one) Both use the same (or nearly so) color scheme, in fact, but the healbot built with female costume parts isn't as good as the "male" one, due to the preferred chest armor and belt items being male-only. Grr. And the alternate colors I gave the male bot to test out the fire-blaster AT look damn good, too, but don't really suit a Radiant.
That's all well and good, of course, but what I'm actually asking about is, A) are people here still playing CO a lot, given that the subforum doesn't see much activity?
B) I'm not TOTALLY married to the Radiant as a character - The Grimoire has healing at later levels too, and might be a bit tougher (A build like the Glacier but with the Radiant's attacks rather than being an ice blaster would be ideal, but I'm not about to pony up $50 for a free-form slot - if I had money to spend on video games, I wouldn't be playing an MMO) but upper level stuff there seems like it's a lot of field control specialty, the kind of thing that takes the right situation (while in a party) and at least a bit of strategic skill to get the most use out of, like D&D Bards in a way. Though the "circle of auto-revive" is mighty attractive, as I prefer to solo, unless I've gotten them mixed up since I'm not looking at the list right now and that's a Radiant power instead. Self-healing and especially a self-revive is critical if you;re wandering into villainous hideouts solo. CO is one of the most forgiving games I've seen about getting killed, as befits the genre, but it's still a pain in the tuchus, and the ability to function as a party member is important for group quests as well.
C) There's some time before it has to be chosen, but which of the "choose one at Lv17(ish)" powers is better, for the Glacier and Radiant? I'm leaning toward the one that inflicts Incapacitated rather than Paralysis for the Radiant, because it doesn't get weakened by damage inflicted, but have no real idea for the Glacier's options.
D) Any suggestions for names? Please? "Medic-Droid WEG-D6" is the best I have otherwise. I suppose I could reassign "Remedy" - that's another one strongly liked to a different character in my mind, even if I'm not going to use her for sure. Don't want to, though, any more than with Magenta Avenger.
E) Are there Auras available without spending RL money on them, or, worse, on lockbox keys? I'd like a "white mist" with or without snowflakes for Core Zero at some point, though it's not critical. If all else fails I suppose there's always Questionite farming and buying Zen with it at the in-game exchange, though that's a long row to hoe and I'd rather like to get the Legacy Armor costume pack to fill out the Art Deco theme a bit more first - it's a visual style I very much like, plus, you know, glowy lines are cool.
--
"Anko, what you do in your free time is your own choice. Use it wisely. And if you do not use it wisely, make sure you thoroughly enjoy whatever unwise thing you are doing." - HymnOfRagnorok as Orochimaru at SpaceBattles
woot Med. Eng., verb, 1st & 3rd pers. prsnt. sg. know, knows
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Flight 370 mystery just keeps getting weirder and weirder... |
Posted by: Logan Darklighter - 03-17-2014, 06:29 PM - Forum: General Chatter
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Via Hot Air
Quote:Over the last couple of days, Malaysia and outside investigators have begun releasing information that strongly suggests that the fate of Flight 370 was no accident. First, the flight path taken after deliberately turning off the transponders showed awareness of military radar systems in the region, and then came word that subsystems continued signaling for hours after the flight diverted from its path. Now a leading paper in Malaysia reports that the Malaysian Air flight dropped to below 5,000 feet for part of its mysterious journey, the better to avoid commercial radar too:
Quote:As the search for the missing flight MH370 enters its 10th day with few clues as to its whereabouts, the New Straits Times said today the Boeing 777-200ER dropped 5,000 feet (1,500m) to evade commercial radar detection.
In an exclusive story, the government-backed paper said investigators analysing MH370’s flight data revealed that the 200-tonne, fully laden twinjet descended 1,500m or even lower to evade commercial (secondary) radar coverage after it turned back from its flight path en route to Beijing. …
Investigators poring over MH370’s flight data had said the plane had flown low and used “terrain masking” as it flew over the Bay of Bengal and headed north towards land, the NST reported. …
“Terrain masking” refers to an ability to position an aircraft so there is natural earth hiding it from the radio waves sent from the radar system. It is a technique mostly used in aerial combat where military pilots would fly at extremely low elevations upon normally hilly or mountainous terrain to “mask” their approach.
The flight may also have paralleled normal commercial routes to confuse ground-control trackers:
Quote:Officials, who formed the technical team, were looking into the possibility that whoever was piloting the jet at that time had taken advantage of the busy airways over the Bay of Bengal and stuck to a commercial route to avoid raising the suspicion of those manning primary (military) radars, the paper said.
All of this means that the disappearance didn’t come from a technical malfunction or catastrophic failure. Nor does it mean a hijacking in the two contexts we already know, either for ransom (monetary or political), or for annihilation — at least not at the moment. Whoever took Flight 370 had plenty of highly-populated targets in the region if they wanted to turn the plane into a guided missile, a la 9/11, but instead tried very hard to disappear off the grid. Why?
Investigators still don’t know the answer to why, but they may have a clue about who:
Quote:The Boeing 777's Aircraft and Communications Addressing and Reporting System, or ACARS, last transmitted at 1:07 a.m., about 40 minutes after takeoff. ACARS sends information about the jet’s engines and other data to the airline. The transponder, which identifies the plane to commercial radar systems, was shut down about 15 minutes later.
The final, reassuring words from the cockpit — “All right, good night” — were believed to have been spoken by co-pilot Fariq Abdul Hamid, according to Malaysia Airlines CEO Ahmad Jauhari Yahya.
The focus had been on the captain of the flight, who had his house searched yesterday after Malaysian officials belatedly acknowledged that something very fishy was going on over the South China Sea. There is no word on whether Malaysia has begun searching the residence of Hamid, although it seems highly likely that a lot of security services around the world have begun to take a big interest in the entire flight crew.
Officials in Kuala Lumpur have taken a lot of heat for their handling of the crisis. China added to the pressure today, demanding that Malaysia “immediately” expand the search area for the flight:
Quote:“Search and rescue efforts have become even harder now, and the area is much bigger,” China’s Foreign Ministry spokesman Hong Lei told Reuters on Monday. “We hope that Malaysia can provide more thorough, accurate information to countries participating.”
China’s media have been scathing of Malaysia’s hunt for the missing jet and have criticized conflicting information about the search.
In an op-ed in China’s state-run Global Times newspaper Yao Shujie, the head of the School of Contemporary Chinese Studies at the University of Nottingham, said that Malaysia “has lost authority and credibility” due to its chaotic response.
“The contradictory and piecemeal information Malaysia Airlines and its government have provided has made search efforts difficult and the entire incident even more mysterious,” the China Daily newspaper wrote in an editorial.
Australia has decided to take the lead in searching the southern areas of the Indian Ocean, which is where the limit of the plane’s fuel would have taken the flight — if it was headed out to sea at all. It seems a lot more likely that all of this deliberation was meant for something other than a quiet ocean ditch, though, and more likely that the plane turned toward land. For what reason … no one knows. Yet.
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