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| Builds by request |
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Posted by: Unicorna - 07-27-2010, 07:19 AM - Forum: Build Advice
- No Replies
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Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Katy Kaboom: Level 50 Technology Controller
Primary Power Set: Mind Control
Secondary Power Set: Storm Summoning
Power Pool: Flight
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Primal Forces Mastery
Hero Profile:
------------
Level 1: Mesmerize
(A) Call of the Sandman - Accuracy/Recharge
(3) Call of the Sandman - Endurance/Sleep
(15) Call of the Sandman - Accuracy/Endurance
(19) Call of the Sandman - Accuracy/Sleep/Recharge
(34) Call of the Sandman - Chance of Heal Self
Level 1: Gale
(A) Accuracy IO
Level 2: Levitate
(A) Thunderstrike - Accuracy/Damage
(3) Thunderstrike - Damage/Endurance
(15) Thunderstrike - Accuracy/Damage/Recharge
(21) Thunderstrike - Accuracy/Damage/Endurance
(34) Thunderstrike - Damage/Endurance/Recharge
Level 4: Dominate
(A) Basilisk's Gaze - Accuracy/Hold
(5) Basilisk's Gaze - Accuracy/Recharge
(5) Basilisk's Gaze - Endurance/Recharge/Hold
(19) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
(34) Basilisk's Gaze - Recharge/Hold
Level 6: O2 Boost
(A) Harmonized Healing - Heal/Endurance
(7) Harmonized Healing - Endurance
(7) Numina's Convalescence - Heal
(36) Numina's Convalescence - Heal/Endurance/Recharge
Level 8: Confuse
(A) Malaise's Illusions - Accuracy/Recharge
(9) Malaise's Illusions - Endurance/Confused
(9) Malaise's Illusions - Accuracy/Endurance
(40) Malaise's Illusions - Accuracy/Confused/Recharge
(40) Malaise's Illusions - Chance of Damage(Psionic)
Level 10: Steamy Mist
(A) Gift of the Ancients - Defense/Endurance
(11) Gift of the Ancients - Defense
(11) Steadfast Protection - Resistance/+Def 3%
(21) Steadfast Protection - Resistance/Endurance
Level 12: Hover
(A) Freebird - Endurance
(13) Freebird - FlySpeed
(13) Freebird - +Stealth
Level 14: Fly
(A) Flight Speed IO
Level 16: Freezing Rain
(A) Achilles' Heel - Chance for Res Debuff
(17) Shield Breaker - Defense Debuff
(17) Shield Breaker - Accuracy/Defense Debuff
(48) Shield Breaker - Defense Debuff/Endurance/Recharge
(48) Shield Breaker - Accuracy/Endurance/Recharge
Level 18: Swift
(A) Flight Speed IO
Level 20: Health
(A) Miracle - +Recovery
(46) Numina's Convalescence - +Regeneration/+Recovery
Level 22: Stamina
(A) Performance Shifter - EndMod
(23) Endurance Modification IO
(23) Performance Shifter - EndMod/Accuracy
(31) Performance Shifter - Chance for +End
Level 24: Snow Storm
(A) Tempered Readiness - Accuracy/Damage/Slow
(25) Tempered Readiness - Endurance/Recharge/Slow
(25) Tempered Readiness - Accuracy/Endurance
(31) Tempered Readiness - Range/Slow
(36) Tempered Readiness - Accuracy/Slow
Level 26: Hurricane
(A) Dark Watcher's Despair - To Hit Debuff/Recharge
(27) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
(27) Dark Watcher's Despair - Recharge/Endurance
(36) Dark Watcher's Despair - To Hit Debuff/Endurance
Level 28: Terrify
(A) Glimpse of the Abyss - Accuracy/Recharge
(29) Glimpse of the Abyss - Endurance/Fear
(29) Glimpse of the Abyss - Accuracy/Endurance
(31) Glimpse of the Abyss - Chance of Damage(Psionic)
(40) Glimpse of the Abyss - Fear/Range
Level 30: Telekinesis
(A) Endurance Reduction IO
Level 32: Mass Confusion
(A) Malaise's Illusions - Accuracy/Recharge
(33) Malaise's Illusions - Endurance/Confused
(33) Malaise's Illusions - Accuracy/Endurance
(33) Malaise's Illusions - Accuracy/Confused/Recharge
(43) Malaise's Illusions - Chance of Damage(Psionic)
Level 35: Maneuvers
(A) Gift of the Ancients - Defense/Endurance
(37) Gift of the Ancients - Endurance/Recharge
(37) Gift of the Ancients - Defense/Endurance/Recharge
(37) Gift of the Ancients - Defense
Level 38: Lightning Storm
(A) Efficacy Adaptor - EndMod
(39) Efficacy Adaptor - EndMod/Recharge
(39) Efficacy Adaptor - EndMod/Accuracy/Recharge
(39) Efficacy Adaptor - Accuracy/Recharge
(43) Efficacy Adaptor - EndMod/Accuracy
(46) Efficacy Adaptor - EndMod/Endurance
Level 41: Power Blast
(A) Thunderstrike - Accuracy/Damage
(42) Thunderstrike - Damage/Endurance
(42) Thunderstrike - Damage/Endurance/Recharge
(42) Thunderstrike - Accuracy/Damage/Recharge
(43) Thunderstrike - Accuracy/Damage/Endurance
Level 44: Energy Torrent
(A) Positron's Blast - Accuracy/Damage
(45) Positron's Blast - Damage/Endurance
(45) Positron's Blast - Damage/Recharge
(45) Positron's Blast - Damage/Range
(46) Positron's Blast - Accuracy/Damage/Endurance
Level 47: Power Boost
(A) Recharge Reduction IO
(48) Recharge Reduction IO
Level 49: Temp Invulnerability
(A) Endurance Reduction IO
(50) Endurance Reduction IO
(50) Resist Damage IO
(50) Resist Damage IO
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 1: Containment
Level 6: Ninja Run
------------
Set Bonus Totals:
7.5% DamageBuff(Smashing)
7.5% DamageBuff(Lethal)
7.5% DamageBuff(Fire)
7.5% DamageBuff(Cold)
7.5% DamageBuff(Energy)
7.5% DamageBuff(Negative)
7.5% DamageBuff(Toxic)
7.5% DamageBuff(Psionic)
3% Defense(Smashing)
3% Defense(Lethal)
4.25% Defense(Fire)
4.25% Defense(Cold)
10.5% Defense(Energy)
10.5% Defense(Negative)
3% Defense(Psionic)
3% Defense(Melee)
6.75% Defense(Ranged)
5.5% Defense(AoE)
4.95% Max End
2.75% Enhancement(Terrorized)
1.5% Enhancement(JumpHeight)
1.5% Enhancement(FlySpeed)
1.5% Enhancement(JumpSpeed)
1.5% Enhancement(RunSpeed)
5% Enhancement(Sleep)
32% Enhancement(Accuracy)
52.5% Enhancement(RechargeTime)
5% Enhancement(Confused)
13% FlySpeed
99.2 HP (9.75%) HitPoints
13% JumpHeight
13% JumpSpeed
MezResist(Confused) 7.5%
MezResist(Held) 7.5%
MezResist(Immobilize) 7.5%
MezResist(Sleep) 7.5%
MezResist(Stun) 7.5%
MezResist(Terrorized) 7.5%
28.5% (0.48 End/sec) Recovery
30% (1.27 HP/sec) Regeneration
4.08% Resistance(Fire)
1.58% Resistance(Cold)
13% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|2E4B5C0A7F01A8BD17E5|
|-------------------------------------------------------------------|
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| Today's xkcd |
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Posted by: robkelk - 07-27-2010, 01:44 AM - Forum: General Chatter
- Replies (4)
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Today's strip is a little something for the folks who actually play Diana: Warrior Princess...
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."
- Michael Ignatieff, addressing Stanford University in 2012
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| Request for prereader |
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Posted by: Dartz - 07-26-2010, 10:13 PM - Forum: Other People's Fanfiction
- Replies (19)
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So I've been doing this Self Insert for the last 4 years, off and on... kind of inspired by IWATD, but trying to be different and plow its own furrow. Writing style changes a bit as it goes on but, if you've never heard of it, it's available here. That's up to part 10 done.
Anyway,
I've got part 11 finished, but it's short a prereader... I was kind of hoping that somebody here might be familiar enough with the fic, and would have time to spare to give it a quick once over. I tried it myself, however as people may know, I'm not the best when it comes to the intricacies of the English language (to put it mildly). My old prereader left the fandom about a year ago...and it kinda shows.
Plotwise... I think Noriko might whine a little too much... but one of the criticisms previously was that she didn't whine enough. It's quite hard to find a medium on that. She also repeats herself a bit.
Is anybody willing to take a look on this? It's about 73 pages of .odt
________________________________
--m(^0^)m-- Wot, no sig?
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| New DMCA ruling |
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Posted by: ECSNorway - 07-26-2010, 08:49 PM - Forum: Politics and Other Fun
- Replies (3)
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Sez a Federal Appeals Court:
Quote:"Merely bypassing a technological protection that restricts a user from
viewing or using a work is insufficient to trigger the (Digital
Millennium Copyright Act's) anti-circumvention provision," Judge Garza
wrote for the New Orleans-based court.
"The DMCA prohibits only
forms of access that would violate or impinge on the protections that
the Copyright Act otherwise affords copyright owners."
Source here.
--
Sucrose Octanitrate.
Proof positive that with sufficient motivation, you can make anything explode.
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| My own AMV for Animazement 2010 and 2009 |
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Posted by: ZeonicFreak - 07-26-2010, 02:18 AM - Forum: Anime Music Videos
- Replies (4)
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These were some that were submitted and played at Animazement 12 and Animazement 13:
Animazement 12: http://www.youtube.com/watch?v=HgC-Mn6qSqs (this is a longer version that was edited for the con time limit rules)
Animazement 13: http://www.youtube.com/watch?v=tjDxtTnglzI (This one was interesting, the sound affects you hear sound about 30 times louder on professional speakers at the con, im pretty sure half the room shook and someone walked out without hearing for a day or so. I was in the back laughing to myself that neither the crowd, me or the con staff saw coming. One guy yelled "OH GOD, THATS HORRIBLE!!!" But in the end, people cheered, thats what mattered).Public Access Anime : My Justin.tv channel.
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| Gunstars! |
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Posted by: robkelk - 07-25-2010, 03:31 PM - Forum: Fenspace
- Replies (2)
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Extracted from the http://drunkardswalkforums.yuku.com/topic/6569]Even More Inspirational and Meta Sites thread
robkelk Wrote:A new thread over on the SJGames Forums has me a bit sad that we've established one has to do some work in order to turn something into a spacecraft. There's something appealing about renting a hangar and stocking it with a DVD, a 55-gallon drum of handwavium, and a really big box of LEGO, and getting http://www.xenobuzz.com/MyLegoCreations/Gunstar.htm]one of these after a week... or renting a drydock and stocking it with some Japanese government documents, a tanker-truck filled with handwavium, and a really colossal box of LEGO, and getting http://gizmodo.com/5214510/lego-battles ... -ship-ever]one of these after a few months.
Both in 1:1 scale, of course. blackaeronaut Wrote:Hmmmmmm... Gunstars. Ultimate heavy hitter in aerospace dominance. Few things can get past a good Star-Gunner/Star-Navigator team.
Good quirk for Gunstars as a class: Aaaaaaand... I'm done! - after using Death Blossom, the famed weapon of last resort, a Gunstar will simply up and quit. The only way to get it back up and running is to tow her back to base to rearm, refuel, and recharge.
Primary Users (maybe?) : Trekkers, Warsies, VVS, and Roughriders (primary manufacturer). robkelk Wrote:I think the Gunstars are too heavily-armed for the Trekkies... but StellviaCorp might want one. (It isn't as if "Mama Bear" can't wait patiently for a tow even after the life support runs out.)
Now, how are we going to arm the silly thing? It can't use wavetech laser munitions, because those don't exist... blackaeronaut Wrote:%[link=http://www.scientificamerican.com/article.cfm?id=laser-downs-uavs]We can't?] Those are hardtech... and far too large to fit inside a Gunstar.
I'm sure we can come up with something, though...
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."
- Michael Ignatieff, addressing Stanford University in 2012
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