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  Double XP Weekend (March 4th) AND Dual Pistols
Posted by: Baseload - 02-10-2010, 10:55 PM - Forum: The Legendary - Replies (7)

http://www.cityofheroes.com/news/news_a ... on_we.html
Yaa.  the Starlight Spectre shall rise again!

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  First notes on Dual Pistols
Posted by: ECSNorway - 02-10-2010, 05:57 AM - Forum: The Legendary - Replies (40)

Power list:
Pistols - Standard basic attack
Dual Wield - Standard alternate basic attack (slower recharge, higher damage) - animation has your toon wheel around and fire gangsta-style.
Empty Clips - Standard cone.
Swap Ammo - Damage type enhancement. Cycles between standard, cold, fire, and toxic damage (fluffed as regular, cryonic, incendiary, and chemical bullets)
Bullet Rain - AOE of some sort
Suppressive Fire - stuns an opponent
Executioner's Shot - high-damage, shot range
Piercing Rounds - Very narrow cone, high damage
Hail of Bullets - attack everything around you
Several choices were available for pistol types in Power Customization, including semi-auto, revolver, revolver w/ laser sight, magnum revolver, flintlock, match-target pistol.
ETA: Making a Brawl attack while wielding pistols results in a pistol-whip.
--
Sucrose Octanitrate.
Proof positive that with sufficient motivation, you can make anything explode.

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  Three more songs for your consideration
Posted by: Weaver - 02-10-2010, 03:30 AM - Forum: The Game Everyone Loves To Play - Replies (3)

Stand My Ground - Within Temptation
Induces Heroic Willpower for the duration of the song. It's not much but there are times when something like that might come in handy.
Black Shuck - The Darkness
Summons the titular Black Dog/hellhound, or equivalant thereof. Given that the 'original' Black Shuck supposedly killed two people and managed to make a church tower collapse through the roof, I think I'd file this one under 'For Emergency Use Only'.
Own Little World - Celldweller
Okay, I have to admit that I'm not sure as to what to do with this exactly but given some of the lyrics (specifically;  "Welcome to a world where the air I breathe is mine /There's nothing to overwhelm me and nothing to cloud my mind / Be anyone, do anything I'd ever want to try /Time doesn't exist here, I will never die") it has definite potential. I'm thinking something along the lines of sucking Doug and anyone in the AoE into a sort of pocket dimension where Doug is basically god for the duration of the song, but that might be overdoing it.

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  Love Is In the Air: Spring Fling event kicks off today
Posted by: Sofaspud - 02-10-2010, 01:51 AM - Forum: The Legendary - Replies (12)

http://www.cityofheroes.com/news/events/
Spring Fling is back, until March 2nd, looks like.  And I should have a working computer by this weekend, finally.  So, can I convince some lovely villain or villainess to help Rhea get the Beautiful and Partygoer badges?  Pretty please?  She'll bring the blue candy...

--sofaspud
--"Listening to your kid is the audio equivalent of a Salvador Dali painting, Spud." --OpMegs

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  Its all Natural 100% Beef-Terrence Knight (Current build. Final untill new enhancment sets come out)
Posted by: Terrenceknight - 02-10-2010, 12:26 AM - Forum: Build Advice - Replies (9)

Just incase any of ya are curious. This final build is a fair bit different than the one I posted some time back...like one of the first ones, anyways heres terr.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Terrence Knight: Level 50 Natural Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Temp Invulnerability

  • (A) Aegis - Resistance: Level 50
  • (3) Aegis - Resistance/Endurance: Level 50
  • (3) HamiO:Ribosome Exposure
Level 1: Jab
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (5) Kinetic Combat - Damage/Endurance: Level 35
  • (5) Kinetic Combat - Damage/Recharge: Level 35
  • (7) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 2: Dull Pain
  • (A) Numina's Convalescence - Heal/Endurance: Level 50
  • (7) Numina's Convalescence - Heal/Recharge: Level 50
  • (9) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
  • (9) Numina's Convalescence - Heal: Level 50
  • (11) Recharge Reduction IO: Level 50
Level 4: Resist Physical Damage
  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (11) Impervium Armor - Resistance: Level 40
  • (13) Impervium Armor - Resistance/Endurance: Level 40
Level 6: Haymaker
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (15) Kinetic Combat - Damage/Endurance: Level 35
  • (17) Kinetic Combat - Damage/Recharge: Level 35
  • (17) Kinetic Combat - Damage/Endurance/Recharge: Level 35
  • (19) Pounding Slugfest - Damage/Recharge: Level 30
  • (19) Pounding Slugfest - Accuracy/Damage: Level 30
Level 8: Unyielding
  • (A) Aegis - Resistance/Endurance: Level 50
  • (13) Aegis - Resistance: Level 50
  • (15) Impervium Armor - Resistance: Level 40
Level 10: Boxing
  • (A) Damage Increase
Level 12: Hurdle
  • (A) Jumping IO: Level 50
Level 14: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
  • (21) Numina's Convalescence - Heal: Level 50
  • (21) Panacea - Heal: Level 50
  • (27) Panacea - +Hit Points/Endurance: Level 50
  • (37) Miracle - +Recovery: Level 40
  • (40) Miracle - Heal: Level 40
Level 16: Tough
  • (A) HamiO:Ribosome Exposure
  • (43) HamiO:Ribosome Exposure
  • (43) HamiO:Ribosome Exposure
Level 18: Invincibility
  • (A) HamiO:Cytoskeleton Exposure
  • (46) Luck of the Gambler - Defense: Level 50
  • (46) Luck of the Gambler - Recharge Speed: Level 50
  • (46) Gift of the Ancients - Defense/Endurance: Level 40
  • (48) Gift of the Ancients - Run Speed +7.5%: Level 40
Level 20: Stamina
  • (A) Performance Shifter - EndMod: Level 50
  • (42) Performance Shifter - EndMod/Recharge: Level 50
  • (42) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
  • (42) Performance Shifter - EndMod/Accuracy: Level 50
  • (43) Performance Shifter - Chance for +End: Level 50
Level 22: Knockout Blow
  • (A) Hecatomb - Damage: Level 50
  • (23) Hecatomb - Damage/Recharge: Level 50
  • (23) Hecatomb - Damage/Endurance: Level 50
  • (25) Hecatomb - Chance of Damage(Negative): Level 50
  • (25) Unbreakable Constraint - Accuracy/Recharge: Level 50
  • (27) Unbreakable Constraint - Chance for Smashing Damage: Level 50
Level 24: Weave
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (45) Luck of the Gambler - Defense/Endurance: Level 50
  • (45) Luck of the Gambler - Defense: Level 50
Level 26: Resist Energies
  • (A) Gladiator's Armor - Resistance: Level 50
  • (45) Gladiator's Armor - TP Protection +3% Def (All): Level 50
Level 28: Rage
  • (A) Adjusted Targeting - To Hit Buff: Level 50
  • (29) Adjusted Targeting - To Hit Buff/Recharge: Level 50
  • (29) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
  • (31) Adjusted Targeting - To Hit Buff/Endurance: Level 50
  • (31) Adjusted Targeting - Recharge: Level 50
Level 30: Tough Hide
  • (A) Luck of the Gambler - Defense: Level 50
  • (31) Luck of the Gambler - Recharge Speed: Level 50
  • (33) Gift of the Ancients - Defense: Level 40
  • (33) Gift of the Ancients - Run Speed +7.5%: Level 40
Level 32: Unstoppable
  • (A) Efficacy Adaptor - EndMod: Level 50
  • (33) Efficacy Adaptor - EndMod/Recharge: Level 50
  • (34) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
  • (34) Efficacy Adaptor - Accuracy/Recharge: Level 50
  • (34) Efficacy Adaptor - EndMod/Accuracy: Level 50
  • (50) Efficacy Adaptor - EndMod/Endurance: Level 50
Level 35: Hurl
  • (A) Apocalypse - Damage: Level 50
  • (36) Apocalypse - Chance of Damage(Negative): Level 50
  • (36) Apocalypse - Damage/Endurance: Level 50
  • (36) Apocalypse - Damage/Recharge: Level 50
  • (37) Devastation - Damage/Recharge: Level 50
  • (37) Devastation - Accuracy/Damage/Recharge: Level 50
Level 38: Foot Stomp
  • (A) Armageddon - Damage: Level 50
  • (39) Armageddon - Damage/Recharge: Level 50
  • (39) Armageddon - Damage/Endurance: Level 50
  • (39) Armageddon - Chance for Fire Damage: Level 50
  • (40) Armageddon - Accuracy/Recharge: Level 50
  • (40) Fury of the Gladiator - Accuracy/Endurance/Recharge: Level 50
Level 41: Combat Jumping
  • (A) Luck of the Gambler - Defense: Level 50
  • (50) Luck of the Gambler - Recharge Speed: Level 50
Level 44: Conserve Power
  • (A) Recharge Reduction IO: Level 50
Level 47: Physical Perfection
  • (A) Performance Shifter - Chance for +End: Level 50
  • (48) Regenerative Tissue - +Regeneration: Level 30
  • (48) Numina's Convalescence - Heal: Level 50
  • (50) Numina's Convalescence - Heal/Endurance: Level 50
Level 49: Resist Elements
  • (A) Aegis - Psionic/Status Resistance: Level 50
------------
Level 1: Brawl
  • (A) Damage Increase
Level 1: Sprint
  • (A) Run Speed IO: Level 50
Level 2: Rest
  • (A) Recharge Reduction IO: Level 50
Level 1: Gauntlet
------------
Set Bonus Totals:
  • 11% DamageBuff(Smashing)
  • 11% DamageBuff(Lethal)
  • 11% DamageBuff(Fire)
  • 11% DamageBuff(Cold)
  • 11% DamageBuff(Energy)
  • 11% DamageBuff(Negative)
  • 11% DamageBuff(Toxic)
  • 11% DamageBuff(Psionic)
  • 13.5% Defense(Smashing)
  • 13.5% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 6% Defense(Energy)
  • 6% Defense(Negative)
  • 6% Defense(Psionic)
  • 9.75% Defense(Melee)
  • 6% Defense(Ranged)
  • 6% Defense(AoE)
  • 39% Enhancement(Accuracy)
  • 6% Enhancement(Heal)
  • 50% Enhancement(RechargeTime)
  • 5% FlySpeed
  • 224.9 HP (12%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Immobilize) 5.5%
  • 32.5% (0.54 End/sec) Recovery
  • 122% (9.55 HP/sec) Regeneration
  • 1.58% Resistance(Smashing) (in PvP)
  • 1.58% Resistance(Lethal) (in PvP)
  • 5.04% Resistance(Fire)
  • 5.04% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 3% Resistance(Psionic)
  • 30% RunSpeed
------------
Set Bonuses:
Aegis
(Temp Invulnerability)
  • 5% RunSpeed
Kinetic Combat
(Jab)
  • MezResist(Immobilize) 2.75%
  • 28.1 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Numina's Convalescence
(Dull Pain)
  • 12% (0.94 HP/sec) Regeneration
  • 35.1 HP (1.88%) HitPoints
  • 6% Enhancement(Heal)
Steadfast Protection
(Resist Physical Damage)
  • 3% Defense(All)
Impervium Armor
(Resist Physical Damage)
  • 2.5% (0.04 End/sec) Recovery
Kinetic Combat
(Haymaker)
  • MezResist(Immobilize) 2.75%
  • 28.1 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Pounding Slugfest
(Haymaker)
  • 8% (0.63 HP/sec) Regeneration
Aegis
(Unyielding)
  • 5% RunSpeed
Numina's Convalescence
(Health)
  • 12% (0.94 HP/sec) Regeneration
Panacea
(Health)
  • 2.5% (0.04 End/sec) Recovery1.58% Resistance(Smashing,Lethal) (in PvP)
Miracle
(Health)
  • 2.5% (0.04 End/sec) Recovery
Luck of the Gambler
(Invincibility)
  • 10% (0.78 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Gift of the Ancients
(Invincibility)
  • 2% (0.03 End/sec) Recovery
  • 7.5% RunSpeed
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 35.1 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
Hecatomb
(Knockout Blow)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
Unbreakable Constraint
(Knockout Blow)
  • 4% (0.07 End/sec) Recovery
Luck of the Gambler
(Weave)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Gladiator's Armor
(Resist Energies)
  • 2.5% (0.04 End/sec) Recovery, 2.5% (0.04 End/sec) Recovery (in PvP)
  • 3% Defense(All)
Adjusted Targeting
(Rage)
  • 2% DamageBuff(All)
  • 1.26% Resistance(Energy,Negative)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Luck of the Gambler
(Tough Hide)
  • 10% (0.78 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Gift of the Ancients
(Tough Hide)
  • 2% (0.03 End/sec) Recovery
  • 7.5% RunSpeed
Efficacy Adaptor
(Unstoppable)
  • 21.1 HP (1.13%) HitPoints
  • 1.5% (0.03 End/sec) Recovery
  • 10% (0.78 HP/sec) Regeneration
  • 2.5% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
Apocalypse
(Hurl)
  • 16% (1.25 HP/sec) Regeneration
  • 56.2 HP (3%) HitPoints
  • 4% DamageBuff(All)
Devastation
(Hurl)
  • 12% (0.94 HP/sec) Regeneration
Armageddon
(Foot Stomp)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
  • 10% (0.78 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Numina's Convalescence
(Physical Perfection)
  • 12% (0.94 HP/sec) Regeneration
Aegis
(Resist Elements)
  • 3% Resistance(Psionic)



(Terr:..Stupid Psionics..being all brain hurty and stuff)

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  Issue 17 announced!
Posted by: Matrix Dragon - 02-09-2010, 11:35 PM - Forum: The Legendary - Replies (14)

http://www.mmorpg.com/gam...s-Graphics-Overhaul.html

Ultra mode, Epics at level 20, a new enemy, GR preorders get to use powersets early... GLEE!

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  Lightning Blitz the living Tempest
Posted by: Terrenceknight - 02-09-2010, 10:24 PM - Forum: Build Advice - No Replies

Keep in mind I still have several set io's to slot which will improve the build and get rid of the over cap set bonuses, so this is a work in progress. This Was requested by Ankhani if memory serves me right. This build is primairly Large Aoe damage with heavy meele def..eats End like a Mofo tho *grin*
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Lightning Blitz: Level 50 Mutation Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Havoc Punch

  • (A) Touch of Death - Chance of Damage(Negative): Level 40
  • (3) Touch of Death - Damage/Endurance/Recharge: Level 40
  • (7) Touch of Death - Accuracy/Damage: Level 40
  • (21) Touch of Death - Damage/Endurance: Level 40
  • (33) Touch of Death - Damage/Recharge: Level 40
  • (34) Touch of Death - Accuracy/Damage/Endurance: Level 40
Level 1: Deflection
  • (A) Red Fortune - Defense/Endurance: Level 50
  • (3) Red Fortune - Defense/Recharge: Level 50
  • (11) Red Fortune - Endurance/Recharge: Level 50
  • (25) Red Fortune - Defense/Endurance/Recharge: Level 50
  • (50) Red Fortune - Defense: Level 50
Level 2: Jacobs Ladder
  • (A) Obliteration - Damage: Level 50
  • (5) Obliteration - Accuracy/Recharge: Level 50
  • (9) Obliteration - Damage/Recharge: Level 50
  • (17) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (33) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (34) Obliteration - Chance for Smashing Damage: Level 50
Level 4: Battle Agility
  • (A) Red Fortune - Defense/Endurance: Level 50
  • (5) Red Fortune - Defense: Level 50
  • (11) Red Fortune - Endurance: Level 50
  • (25) Red Fortune - Defense/Recharge: Level 50
  • (50) Red Fortune - Defense/Endurance/Recharge: Level 50
Level 6: Build Up
  • (A) Adjusted Targeting - To Hit Buff: Level 50
  • (7) Adjusted Targeting - To Hit Buff/Recharge: Level 50
  • (9) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
  • (17) Adjusted Targeting - Endurance/Recharge: Level 50
  • (33) Adjusted Targeting - To Hit Buff/Endurance: Level 50
  • (36) Adjusted Targeting - Recharge: Level 50
Level 8: Swift
  • (A) Run Speed IO: Level 50
Level 10: Active Defense
  • (A) Recharge Reduction IO: Level 50
  • (15) Recharge Reduction IO: Level 50
Level 12: Thunder Strike
  • (A) Obliteration - Damage: Level 50
  • (13) Obliteration - Accuracy/Recharge: Level 50
  • (13) Obliteration - Damage/Recharge: Level 50
  • (15) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (21) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (23) Obliteration - Chance for Smashing Damage: Level 50
Level 14: Health
  • (A) Healing IO: Level 50
Level 16: Against All Odds
  • (A) Endurance Reduction IO: Level 50
Level 18: Chain Induction
  • (A) Mako's Bite - Accuracy/Damage: Level 50
  • (19) Mako's Bite - Damage/Endurance: Level 50
  • (19) Mako's Bite - Damage/Recharge: Level 50
  • (23) Mako's Bite - Accuracy/Endurance/Recharge: Level 50

  • (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (43) Mako's Bite - Chance of Damage(Lethal): Level 50
Level 20: True Grit
  • (A) Healing IO: Level 50
Level 22: Boxing
  • (A) Empty
Level 24: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 26: Stamina
  • (A) Performance Shifter - EndMod: Level 50
  • (27) Performance Shifter - EndMod/Recharge: Level 50
  • (27) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
  • (31) Performance Shifter - EndMod/Accuracy: Level 50
  • (37) Performance Shifter - Chance for +End: Level 50
Level 28: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (29) Recharge Reduction IO: Level 50
  • (29) Recharge Reduction IO: Level 50
Level 30: Weave
  • (A) Red Fortune - Defense/Endurance: Level 50
  • (31) Red Fortune - Defense: Level 50
  • (31) Red Fortune - Endurance: Level 50
  • (37) Red Fortune - Defense/Endurance/Recharge: Level 50
  • (46) Luck of the Gambler - Recharge Speed: Level 50
Level 32: Phalanx Fighting
  • (A) Defense Buff IO: Level 50
Level 35: Shield Charge
  • (A) Obliteration - Damage: Level 50
  • (36) Obliteration - Accuracy/Recharge: Level 50
  • (36) Obliteration - Damage/Recharge: Level 50
  • (37) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (40) Obliteration - Chance for Smashing Damage: Level 50
Level 38: Lightning Rod
  • (A) Obliteration - Damage: Level 50
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (39) Obliteration - Accuracy/Recharge: Level 50
  • (39) Obliteration - Damage/Recharge: Level 50
  • (40) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (43) Obliteration - Chance for Smashing Damage: Level 50
Level 41: Combat Jumping
  • (A) Red Fortune - Defense: Level 50
  • (42) Red Fortune - Defense/Endurance: Level 50
  • (42) Red Fortune - Defense/Recharge: Level 50
  • (42) Red Fortune - Defense/Endurance/Recharge: Level 50
  • (43) Luck of the Gambler - Recharge Speed: Level 50
Level 44: Focused Accuracy
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (46) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 47: Laser Beam Eyes
  • (A) Apocalypse - Damage/Endurance: Level 50
  • (48) Accuracy IO: Level 50
  • (48) Damage Increase
  • (48) Damage Increase IO: Level 50
  • (50) Recharge Reduction IO: Level 50
Level 49: Super Speed
  • (A) Run Speed IO: Level 50
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Run Speed IO: Level 50
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
------------
Set Bonus Totals:
  • 32.5% DamageBuff(Smashing)
  • 32.5% DamageBuff(Lethal)
  • 32.5% DamageBuff(Fire)
  • 32.5% DamageBuff(Cold)
  • 32.5% DamageBuff(Energy)
  • 32.5% DamageBuff(Negative)
  • 32.5% DamageBuff(Toxic)
  • 32.5% DamageBuff(Psionic)
  • 13.6% Defense(Smashing)
  • 13.6% Defense(Lethal)
  • 4.25% Defense(Fire)
  • 4.25% Defense(Cold)
  • 6.13% Defense(Energy)
  • 6.13% Defense(Negative)
  • 3% Defense(Psionic)
  • 24.3% Defense(Melee)
  • 9.25% Defense(Ranged)
  • 5.5% Defense(AoE)
  • 40% Enhancement(RechargeTime)
  • 45% Enhancement(Accuracy)
  • 10% FlySpeed
  • 90.4 HP (6.75%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Confused) 7.5%
  • MezResist(Held) 13.6%
  • MezResist(Immobilize) 22.4%
  • MezResist(Sleep) 7.5%
  • MezResist(Stun) 16.3%
  • MezResist(Terrorized) 7.5%
  • 5% (0.08 End/sec) Recovery
  • 5.04% Resistance(Fire)
  • 5.04% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 10% RunSpeed
------------
Set Bonuses:
Touch of Death
(Havoc Punch)
  • MezResist(Immobilize) 2.75%
  • 20.1 HP (1.5%) HitPoints
  • 2.5% DamageBuff(All)
  • MezResist(Held) 2.75%
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Red Fortune
(Deflection)
  • MezResist(Immobilize) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
Obliteration
(Jacobs Ladder)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Red Fortune
(Battle Agility)
  • MezResist(Immobilize) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
Adjusted Targeting
(Build Up)
  • 2% DamageBuff(All)
  • 1.26% Resistance(Energy,Negative)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • Status Resistance 7.5%
Obliteration
(Thunder Strike)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Mako's Bite
(Chain Induction)
  • MezResist(Immobilize) 3.3%
  • 20.1 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
  • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Steadfast Protection
(Tough)
  • 3% Defense(All)
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 25.1 HP (1.87%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
Red Fortune
(Weave)
  • MezResist(Immobilize) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
Luck of the Gambler
(Weave)
  • 7.5% Enhancement(RechargeTime)
Obliteration
(Shield Charge)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Obliteration
(Lightning Rod)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Red Fortune
(Combat Jumping)
  • MezResist(Immobilize) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
Luck of the Gambler
(Combat Jumping)
  • 7.5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control
(Focused Accuracy)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 25.1 HP (1.87%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)



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  So who is going to Denny's tomorrow?
Posted by: ordnance11 - 02-09-2010, 05:37 AM - Forum: General Chatter - Replies (9)

Free breakfast!!
__________________
Into terror!,  Into valour!
Charge ahead! No! Never turn
Yes, it's into the fire we fly
And the devil will burn!
- Scarlett Pimpernell

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  In which Shadowjack resolves a Sailor Moon mystery
Posted by: robkelk - 02-09-2010, 04:23 AM - Forum: General Chatter - Replies (7)

Or, at least, doesn't contradict canon with his speculation. (Which is easy, because there's no canon as to why Minako's personality changed in Sailor Moon R...)

http://i198.photobucket.com/albums/aa30 ... rcuitV.jpg]Short Circuit V

Edit: "Hallowe'en 1988" - Isn't she cute?
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012

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  Technical Information Requested
Posted by: The Hunterminator - 02-09-2010, 04:10 AM - Forum: General Chatter - Replies (22)

I'm currently shopping for a graphics card for my new PC. With some help, I've managed to narrow it down to two choices and both are well within my budget so my first reflex is to just pick the more expensive of the two. However, I know almost nothing about such things and I'm well aware that 'more $ = more quality' is far from always right so I'd like to know if anyone can either give me advice, or point me towards ressources that will help me understand what the pros and cons are.
The choices are:
http://www.tigerdirect.ca...o=4826572&CatId=1603
http://www.tigerdirect.ca...o=4824267&CatId=1603

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