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  DB/SR Salad Shooter
Posted by: Valles - 02-07-2009, 02:01 AM - Forum: Build Advice - Replies (3)

Hero Plan by Mids' Hero Designer 1.401

http://www.cohplanner.com/

Sally d'Schuter: Level 50 Natural Scrapper

Primary Power Set: Dual Blades

Secondary Power Set: Super Reflexes

Power Pool: Speed

Power Pool: Fitness

Power Pool: Leaping

Power Pool: Concealment

Hero Profile:

------------

Level 1: Nimble Slash

(A) Mako's Bite - Accuracy/Damage/Endurance/Recharge

(9) Mako's Bite - Accuracy/Endurance/Recharge

(13) Mako's Bite - Damage/Recharge

(17) Mako's Bite - Damage/Endurance

(29) Mako's Bite - Accuracy/Damage

(37) Mako's Bite - Chance of Damage(Lethal)

Level 1: Focused Fighting

(A) Serendipity - Endurance

(3) Serendipity - Defense

(3) Serendipity - Defense/Endurance/Recharge

(5) Serendipity - Defense/Endurance

(50) Serendipity - Defense/Recharge

Level 2: Power Slice

(A) Touch of Death - Damage/Endurance/Recharge

(7) Touch of Death - Accuracy/Damage/Endurance

(15) Touch of Death - Damage/Recharge

(15) Touch of Death - Damage/Endurance

(23) Touch of Death - Accuracy/Damage

(37) Touch of Death - Chance of Damage(Negative)

Level 4: Agile

(A) Defense Buff IO

(5) Defense Buff IO

Level 6: Typhoon's Edge

(A) Multi Strike - Damage/Endurance/Recharge

(7) Multi Strike - Accuracy/Damage/Endurance

(9) Multi Strike - Accuracy/Endurance

(13) Multi Strike - Damage/Recharge

(23) Multi Strike - Damage/Endurance

(34) Multi Strike - Accuracy/Damage

Level 8: Hasten

(A) Recharge Reduction IO

Level 10: Practiced Brawler

(A) Recharge Reduction IO

(11) Endurance Reduction IO

(11) Endurance Reduction IO

Level 12: Hurdle

(A) Jumping IO

Level 14: Super Speed

(A) Run Speed IO

Level 16: Dodge

(A) Defense Buff IO

(17) Defense Buff IO

Level 18: Health

(A) Numina's Convalescence - Heal

(19) Miracle - Heal

(19) Miracle - +Recovery

(45) Numina's Convalescence - +Regeneration/+Recovery

Level 20: Stamina

(A) Endurance Modification IO

(21) Performance Shifter - EndMod

(21) Performance Shifter - Chance for +End

Level 22: Quickness

(A) Run Speed IO

Level 24: Ablating Strike

(A) Touch of Death - Damage/Endurance/Recharge

(25) Touch of Death - Accuracy/Damage/Endurance

(25) Touch of Death - Damage/Recharge

(45) Touch of Death - Damage/Endurance

(50) Touch of Death - Accuracy/Damage

(50) Touch of Death - Chance of Damage(Negative)

Level 26: Blinding Feint

(A) Mako's Bite - Accuracy/Damage/Endurance/Recharge

(27) Mako's Bite - Accuracy/Endurance/Recharge

(27) Mako's Bite - Damage/Recharge

(37) Mako's Bite - Damage/Endurance

(40) Mako's Bite - Accuracy/Damage

(43) Mako's Bite - Chance of Damage(Lethal)

Level 28: Lucky

(A) Defense Buff IO

(29) Defense Buff IO

(46) Defense Buff IO

Level 30: Focused Senses

(A) Serendipity - Defense

(31) Serendipity - Endurance

(31) Serendipity - Defense/Endurance

(31) Serendipity - Defense/Endurance/Recharge

(46) Serendipity - Defense/Recharge

Level 32: Vengeful Slice

(A) Mako's Bite - Accuracy/Damage/Endurance/Recharge

(33) Mako's Bite - Accuracy/Endurance/Recharge

(33) Mako's Bite - Damage/Recharge

(33) Mako's Bite - Damage/Endurance

(34) Mako's Bite - Accuracy/Damage

(34) Mako's Bite - Chance of Damage(Lethal)

Level 35: Evasion

(A) Serendipity - Endurance

(36) Serendipity - Defense

(36) Serendipity - Defense/Endurance/Recharge

(36) Serendipity - Defense/Recharge

(46) Serendipity - Defense/Endurance

Level 38: Sweeping Strike

(A) Scirocco's Dervish - Accuracy/Damage

(39) Scirocco's Dervish - Damage/Endurance

(39) Scirocco's Dervish - Damage/Recharge

(39) Scirocco's Dervish - Accuracy/Recharge

(40) Scirocco's Dervish - Accuracy/Damage/Endurance

(40) Scirocco's Dervish - Chance of Damage(Lethal)

Level 41: One Thousand Cuts

(A) Multi Strike - Damage/Endurance/Recharge

(42) Multi Strike - Accuracy/Damage/Endurance

(42) Multi Strike - Accuracy/Endurance

(42) Multi Strike - Damage/Recharge

(43) Multi Strike - Damage/Endurance

(43) Multi Strike - Accuracy/Damage

Level 44: Combat Jumping

(A) Defense Buff IO

(45) Defense Buff IO

Level 47: Stealth

(A) Luck of the Gambler - Defense/Endurance

(48) Luck of the Gambler - Endurance/Recharge

(48) Luck of the Gambler - Defense/Endurance/Recharge

(48) Luck of the Gambler - Recharge Speed

Level 49: Elude

(A) Recharge Reduction IO

------------

Level 1: Brawl

(A) Empty

Level 1: Sprint

(A) Endurance Reduction IO

Level 2: Rest

(A) Empty

Level 1: Critical Hit

------------

Set Bonus Totals:

14% DamageBuff(Smashing)

14% DamageBuff(Lethal)

14% DamageBuff(Fire)

14% DamageBuff(Cold)

14% DamageBuff(Energy)

14% DamageBuff(Negative)

14% DamageBuff(Toxic)

14% DamageBuff(Psionic)

5.63% Defense(Smashing)

5.63% Defense(Lethal)

5.31% Defense(Fire)

5.31% Defense(Cold)

5.63% Defense(Energy)

5.63% Defense(Negative)

3.13% Defense(Psionic)

11.3% Defense(Melee)

11.3% Defense(Ranged)

10.6% Defense(AoE)

27% Enhancement(Accuracy)

7.5% Enhancement(RechargeTime)

5% FlySpeed

145.6 HP (10.9%) HitPoints

5% JumpHeight

5% JumpSpeed

MezResist(Held) 15.4%

MezResist(Immobilize) 15.4%

MezResist(Sleep) 3.3%

MezResist(Stun) 3.3%

2.5% (0.04 End/sec) Recovery

44% (2.46 HP/sec) Regeneration

1.89% Resistance(Fire)

1.89% Resistance(Cold)

3.13% Resistance(Negative)

5% RunSpeed

------------

Set Bonuses:

Mako's Bite

(Nimble Slash)

MezResist(Immobilize) 3.3%

20.1 HP (1.5%) HitPoints

3% DamageBuff(All)

MezResist(Held) 3.3%

3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)

Serendipity

(Focused Fighting)

4% (0.22 HP/sec) Regeneration

10 HP (0.75%) HitPoints

3% Enhancement(Accuracy)

1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)

Touch of Death

(Power Slice)

MezResist(Immobilize) 2.75%

20.1 HP (1.5%) HitPoints

2.5% DamageBuff(All)

MezResist(Held) 2.75%

3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)

Multi Strike

(Typhoon's Edge)

MezResist(Sleep) 1.65%

0.95% Resistance(Fire,Cold)

MezResist(Stun) 1.65%

1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)

1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)

Numina's Convalescence

(Health)

12% (0.67 HP/sec) Regeneration

Miracle

(Health)

2.5% (0.04 End/sec) Recovery

Performance Shifter

(Stamina)

5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed

Touch of Death

(Ablating Strike)

MezResist(Immobilize) 2.75%

20.1 HP (1.5%) HitPoints

2.5% DamageBuff(All)

MezResist(Held) 2.75%

3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)

Mako's Bite

(Blinding Feint)

MezResist(Immobilize) 3.3%

20.1 HP (1.5%) HitPoints

3% DamageBuff(All)

MezResist(Held) 3.3%

3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)

Serendipity

(Focused Senses)

4% (0.22 HP/sec) Regeneration

10 HP (0.75%) HitPoints

3% Enhancement(Accuracy)

1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)

Mako's Bite

(Vengeful Slice)

MezResist(Immobilize) 3.3%

20.1 HP (1.5%) HitPoints

3% DamageBuff(All)

MezResist(Held) 3.3%

3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)

Serendipity

(Evasion)

4% (0.22 HP/sec) Regeneration

10 HP (0.75%) HitPoints

3% Enhancement(Accuracy)

1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)

Scirocco's Dervish

(Sweeping Strike)

10% (0.56 HP/sec) Regeneration

3.13% Resistance(Negative)

9% Enhancement(Accuracy)

3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)

3.13% Defense(Psionic)

Multi Strike

(One Thousand Cuts)

MezResist(Sleep) 1.65%

0.95% Resistance(Fire,Cold)

MezResist(Stun) 1.65%

1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)

1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)

Luck of the Gambler

(Stealth)

10% (0.56 HP/sec) Regeneration

15.1 HP (1.12%) HitPoints

9% Enhancement(Accuracy)

7.5% Enhancement(RechargeTime)

| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|8F147C554E8120415041484158C198828882A882B8828482A4821F0A7A7F00E5FBF|
|79E|
|-------------------------------------------------------------------|
===========

===============================================
"V, did you do something foolish?"
"Yes, and it was glorious."

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  How to write a resume
Posted by: Jinx999 - 02-06-2009, 10:07 PM - Forum: General Chatter - Replies (5)

For a rather specialised job application

http://seanmcnally.devian...rt/Resume-page-1-28051201

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  IT question?
Posted by: ordnance11 - 02-06-2009, 05:26 PM - Forum: General Chatter - Replies (2)

Hi guys.

Got a computer problem. I used as my Os Windows XP Home. My main drive finally gave up the ghost. I decided to upgrade the OS to Windows XP Pro while getting a
new drive since my copy of Windows XP Home has been used so often that Microsoft gave me a hell of a time the last time I installed it. The problem is now
playing a video file or watching a video signal, is almost frozen. where before I can watch a prgram in one window and browse the web in another easily. I
looked at the task manager and the problem seems to be in the CPU. Which is strange considering it's a 3.4 ghz dual core. I have 1 gb of memory. And I
defraged the hd and the memory already. It's improved slightly but playback is still almost frozen at times. Any ideas of the cause and how to fix this?
__________________
Into terror!,  Into valour!
Charge ahead! No! Never turn
Yes, it's into the fire we fly
And the devil will burn!
- Scarlett Pimpernell

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  A bit of humor
Posted by: Norgarth - 02-06-2009, 01:52 PM - Forum: The Legendary - No Replies

today's Two Lumps

http://twolumps.net/d/20090206.html
___________________________
"I've always wanted to be somebody, but I should have been more specific." - George Carlin

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  Kiiirk!!
Posted by: Jinx999 - 02-06-2009, 11:43 AM - Forum: General Chatter - Replies (3)

http://www.youtube.com/watch?v=xW2-MrHNJSE

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  Buffy-bot
Posted by: Cobalt Greywalker - 02-06-2009, 10:55 AM - Forum: Drunkard's Walk XIII: Glory Hound - Replies (2)

Bob, I was just wondering. Given that Doug has an A.I. with him with a little experience with androids, AND a sample of Handwavium, is there any chance of the
Buffy-bot showing up earlier than canon? I mean, the tactical and stratigic advantage of having the most public heavy hitter in two places at once (possibly
posted by an illusion spell) are obvious.

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  For us Canuckians - The Source game clearance
Posted by: jpub - 02-06-2009, 05:07 AM - Forum: General Chatter - No Replies

http://www.thesource.ca/e...y=Gaming&pagenum=1&sort=1

Even though The Source by Circuit City is NOT included in the closure, they're still clearing out stock - apparently they're getting out of gaming
again. Good sales.

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  Odd little Nanoha vid...
Posted by: Cobalt Greywalker - 02-06-2009, 02:04 AM - Forum: General Chatter - Replies (1)

Because.

Maybe it's just me waiting for the box sets to arrive.

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  Base Size Limits
Posted by: Acyl - 02-05-2009, 04:24 PM - Forum: The Legendary - Replies (4)

Posted by Sunstorm on the official forums:-

Quote:Hey all,
As a heads up, some of the new base designs have been going a little overboard, and have actually exceeded the current data size limits on bases. Unfortunately when this happens, it can corrupt the base and CS will need to revert the base to a previous version.
We’re working on a solution to expand the size limits further, but this will take some time and careful testing. In the mean time try to keep the number of items in your base to the minimum you need.
If your base has too many objects and becomes corrupted, you will need to file a ticket with Customer Service and they can reset it to a previous working version. While this is happening you will be unable to access your base.
We're looking into a few other bugs on the base forums here as well. We will post updates if anything critical shows up.
Quote:Yes, just to confirm. The exact maximum of items is impossible to pin down, but 10,000 to 12,000 items is a safe estimate. The catch is, some items take up a larger data footprint then others. For example, Storage bins with significant amounts of items in storage store all their info in the base.
One way to check how close a base is to the limits, check the info window under the "Upgrade Plot" screen. That will list how many placed items are in the base. 
 
Now...there are only 3416 items in the Legendary base by my calculations, with decorative items naturally forming the bulk of that - there's only about 80ish non decorative pieces. So we're probably alright on expansion for the forseeable future, but it's something to bear in mind.
-- Acyl

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  Fledging Game Developer
Posted by: paladindythe - 02-05-2009, 09:06 AM - Forum: General Chatter - Replies (7)

So, I go download Microsoft Visual Studio 2008 Express Edition, and the XNA 3.0 Creator Kit-- free tools to develop C# apps and (Windows/Xbox360/Zune)
games.

And I start tinkering a bit, waiting for the new XNA books to come out in March or so, learning the basics of C# (and .NET programming).

And now I want to make a 2-d game, as a learning project.

I was thinking of making a Tetris clone. The artwork is pretty much blocks, so it'd be really easy.

But it wasn't really inspiring at all, so...

I'm thinking of making a puzzle game making Magic Circles (of the Instant Rune variety). You'd have pieces and parts of runes, each with space,
'weight' and power requirements--kinda like the Armored Core mech building. And you have to get certain pieces in for certain effects.

Is the idea interesting, or do I just have too much Nanoha on the brain?

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