Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
got my sleeves rolled up, got my brass knuckles in my pocket.
 
#12
Alright. Your ideas sounds good to me. Let me point out a few things I have to say, from learnings from the run with Amber and then the Run with Emet.
Hopefully we can make this work and finish this TF.

-----
  • First of all, when I did this one on Amber, I honestly felt like a Bubble-bot on the fights with the Towers and Recluse, so I'd prefer to take this
    with Emet, unless you have a real need for Amber or you have another tank already lined up.

  • Second, on the patrons, here are a few things I would like to point out.

    • For Mako, we have plenty of yellows in the base that can be put to good use in this matter. Coupled with a Rad Debuffer, we should have enough to eat
      through his Elude. Emet can hold him with little worry, although he might get runny when he hits his elude, I've seen it happen before, but I
      don't remember it happening with Emet.

    • For Scirocco, I can hold him most of the time with little worry, but he tends to swarm me with his sand storm/dust devils/tornado thingies, which is
      good since Emet can take it, but they really put a hit on perception, which means I can see him to taunt/attack him. Mud Pots can provide some suport,
      but I'd not trust it all on its own. I would like to have Clear mind or two to boost my perception back into normal ranges so I can resume
      smash.

    • For Ghost Widow, with around 7 or 8 Clear Minds on Emet, I can withstand the Soul Storm, and the DoT is not worrysome if I'm not detoggled.
      Taunting at a range can work, and Emet does have a Immob that, I believe, cycles fast enough to stack, but I don't want to be the only one doing so.
      If this trick doesn't work, we'll have to kill her Heal!Fluffy ITF Style. With two blasters and a Rad debuffer, I think we'll have enough
      damage to gnaw away at her, if slowly. So long as we can take her down, time isn't much of my worry, if we start as proposed, in the morning.
      Blasters are nice here, but I don't want to exclude scrappers from the entire TF simply due to this fight.




  • Alright then. With the patrons espoused I can move on to my experience with Laughing Boy himself. (i.e. Lord Recluse). The Trick with the pulling to the
    boat is rather ingenious, and I am willing to give it a go. Supposing it doesn't work, or we can't pull off the trick or what ever, we'll have to
    do this the old-fashioned way. Taking out the towers and then giving Chuckles a taste test of his very own home-grown Grandville Dirt.


    • First thing to note is Emet CAN NOT kite him. I'll say that again. Emet CAN NOT kite him. With Granite and Rooted, kiting is not the way to go
      for Emet.

    • Second to note, is with Heal-spam-support, Emet can survive his onslaught.

    • With theses two things in mind, I propose that Emet holds Recluse, and Mag does whatever to keep the Banes he summons (10 or so Level 54
      Executioners, boss level) of the Tower killing teammates.

    • When you kill the patrons, a cutscene begins and Recluse gets to deliver his monolouge that he prepared while we were fighting our way up. Anyway, he
      comes out of a door, and then runs to the center of a courtyard area to begin his speech. I think that that little alcove where he comes out of is the
      best place to hold him. So, the way to make this work, Emet will get with back to the doors and into the little corner there. Recluse will be facing with
      his back to the rest of the people, so hs cone attacks are good. Emmy will need to stay behind him, and with in range of healing Emet. If I can make this
      work, Emmy should be safe from getting the floor. Only hinge point is when Recluse summons his goons. I will need either a miricle to hold them all or
      Mag's assistance. The main point to keep in mind here is not to let them kill Emmy, or the tower killers.


  • And on that note I will move onto the towers. The order to kill them in (supposing we don't pull off the boat-pull trick, which I hope works) is RED,
    YELLOW, BLUE, GREEN.

    • The RED tower gives Recluse phenominal damage boosts and is the first target to go since he can and will drop Emet if I have no heal support.

    • The YELLOW tower gives Recluse a immense ToHit buff, and makes his accuracy capped. Taking this down will provide a second layer of comfort for the
      tanks, and will also give other squishy a chance to avoid his oneshots on them.

    • The BLUE tower gives Recluse an ungodly powerful Speed Boost. He has Near Mako-level Speed, quick recharge and capped recovery, with this tower.

    • The GREEN tower gives Recluse a 4000-somthing heal every few seconds. It is of the least worry, since it does no harm to us, but must be taken down
      if we are to defeat him.

    • Once a tower is damaged, and at 50% health, a spwan of Arachnos Repairmen will spwan in the general area of the tower. KILL THEM. KILL THEM! DO NOT
      LET ONE ESCAPE! If left to their own biddings, the can and will heal the tower in a few short moments, or if knocked away, rebuild any of the other
      detroyed towers the happen to come across. There is no way I can overstress the priority of their Execution. They are only level 40 minons, so as long as
      we have an AoE or two in the attack chain, they should be offed rather quickly. If one is running away, kill it as fast as possible.


  • And another note, the Arachnos Flier. It follows a slow counterclockwise path around the Recluse Statue in front of the Towers. It passes with in Aggro
    range of the Front two Towers, the Yellow on the left (facing toward the Towers) and the Blue on the right, and spwans in the front center of that area. It
    is somewhat quick to take down, but respwans just as quickly. It drops copious numbers of Bane Spider Minons, and has its own few attacks. It is a
    complication worthty of noting, and can add frustraion when it aggros on the tower team.


---

The Master said: "It is all in vain! I have never yet seen a man who can perceive his own faults and bring the charge home against himself."

>Analects: Book V, Chaper XXVI
Reply


Messages In This Thread
When? - by Rev Dark - 07-16-2008, 06:48 PM
[No subject] - by Wiregeek - 07-16-2008, 06:51 PM
[No subject] - by Sofaspud - 07-16-2008, 06:58 PM
[No subject] - by Foxboy - 07-16-2008, 06:59 PM
[No subject] - by Bob Schroeck - 07-16-2008, 07:02 PM
[No subject] - by Logan Darklighter - 07-16-2008, 07:02 PM
[No subject] - by Acyl - 07-16-2008, 07:14 PM
[No subject] - by Wiregeek - 07-16-2008, 07:14 PM
[No subject] - by His Lovely Wife - 07-16-2008, 08:26 PM
[No subject] - by Wiregeek - 07-16-2008, 08:34 PM
[No subject] - by Ankhani - 07-16-2008, 09:20 PM
[No subject] - by Terrenceknight - 07-16-2008, 09:21 PM
[No subject] - by Wiregeek - 07-16-2008, 09:26 PM
[No subject] - by Ankhani - 07-16-2008, 09:27 PM
[No subject] - by Sofaspud - 07-16-2008, 09:36 PM
[No subject] - by sweno - 07-16-2008, 09:59 PM
[No subject] - by Ankhani - 07-16-2008, 10:52 PM
[No subject] - by Ebony - 07-16-2008, 11:49 PM
[No subject] - by Ankhani - 07-17-2008, 01:57 AM
[No subject] - by Terrenceknight - 07-17-2008, 08:46 PM
[No subject] - by Wiregeek - 07-17-2008, 09:01 PM
[No subject] - by Sofaspud - 07-17-2008, 10:43 PM
[No subject] - by Ankhani - 07-17-2008, 11:42 PM
[No subject] - by Wiregeek - 07-19-2008, 09:24 AM
[No subject] - by Matrix Dragon - 07-19-2008, 11:08 AM
[No subject] - by OpMegs - 07-22-2008, 08:53 AM
[No subject] - by Wiregeek - 07-22-2008, 05:38 PM
[No subject] - by Ankhani - 07-22-2008, 06:23 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)