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| GaryCon |
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Posted by: robkelk - 03-06-2008, 04:06 AM - Forum: General Chatter
- Replies (1)
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Copying from http://forums.sjgames.com/showthread.php?t=37211]a thread on the SJ Games forums:
Quote:By now most of you have seen the news about Gary Gygax.
I suggest that as a way of honoring Gary Gaygax we have a "GaryCon" across the globe this Friday and Saturday night.
By "We" - I mean every gamer possible who plays RPGs. Everywhere, everyone.
All of us play either Dungeons & Dragons this Friday and Saturday night
-OR-
We play the RPG rules system of our choice - but we do a typical D&D-type dungeon crawl. ...either Friday or Saturday night.
- Ed Charlton
I've just e-mailed the guys in my game group, offering to pull one of EGG's modules out of my AD&D collection for Friday.
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."
- Michael Ignatieff, addressing Stanford University in 2012
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| [Draft/RFC] - The ISS |
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Posted by: robkelk - 03-06-2008, 03:16 AM - Forum: Fenspace
- Replies (4)
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I just put an image of the ISS into the Wiki's database, so I thought taking a run at the accompanying article might be a good idea...
====== International Space Station ======
===== History =====
The **International Space Station** (ISS) is the last operational piece of unenhanced manned space hardware left in the solar system. Completed in 2010, it is administered by the United Nations Office for Outer Space Affairs on behalf of its member space agencies, and maintained by Project Artemis.
//early history, up to 2007 - lift and abstract from Wikipedia//
//history 2007-2013 - the collective needs to make up something//
The International Space Station was always seen as "one of NASA's projects" in the US space community. When TSAB eclipsed NASA in the early 2010s, support for American involvement in the ISS waned, purely for political reasons. Finally, TSAB used the near-miss of the station by the //[[ships:Calling Port]// in January 2013 as a pretext to pull out of the ISS altogether, and the CSA quickly followed their lead. The ESA, the FKA, JAXA, and the other space agencies did their best to take up the slack, but apathy about continued hardtech space exploration in their home nations' governments meant they were unable to secure enough funds to properly maintain the station. In early 2014, they turned to the Fen, hoping to find a "white knight".
They found one in the [[gazetteer:companies:Stellvia Corporation]. When Project Artemis took over NASA's space operations and facilities, they also took responsibility for maintaining the ISS. Artemis respects the unique nature of the station's technology and uses absolutely no handwavium in this maintenance.
===== Structure =====
The International Space Station is unique in being the only space station constructed purely with mundane materials and techniques. Hard Science has no room for handwaving.
//lift and abstract details from Wikipedia//
While a very few tourists visited the International Space Station before the 'wave, they were always underfoot. The station is neither equipped nor intended for tourism, and even the most bare-bones Fen station is more luxurious than the ISS anyway.
===== Activities =====
//lift and abstract list from Wikipedia//
Edit: For those not up on their alphabet soup:
- NASA: National Aeronautics and Space Administration
- CSA: Canadian Space Agency
- ESA: European Space Agency
- FKA: ??????????? ??????????? ?????????
- JAXA: Japan Aerospace Exploration Agency
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--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."
- Michael Ignatieff, addressing Stanford University in 2012
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| Positron's Task Force -- Friday |
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Posted by: Render - 03-06-2008, 01:23 AM - Forum: The Legendary
- Replies (26)
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Task Force Friday is on. First up, Positron. (March 7)
Badb will be waiting in Steel Canyon at 6pm Pacific. (Yes, that's earlier than I originally planned. Not sure this will be the 'usual time' or
not.)
We will not finish the TF in one night. We're going to get through the hard missions at the beginning and much of the boring stuff in the middle
as we have time for--honestly, I can solo the stupid errands during the week if needed. We'll tackle the harder missions at the end a week from Friday.
(March 14)
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| XP Smoothing and Real Numbers |
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Posted by: Sofaspud - 03-05-2008, 10:01 PM - Forum: The Legendary
- Replies (10)
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(At first, when I saw the post about "XP Smoothing" on the CoH website, I thought it was something to do with making the game run better on Windows.
Doh.)
So, anyway, has anyone noticed any difference in CoH due to the smoothing? I haven't had time to play in the past couple weeks... I'm hoping it'll
help me get past the hump I seem to be stuck at, but who knows.
And then the Real Numbers. Anyone used this? Is it handy? I've always liked the abstraction that CoH had -- Low, High, Very High, etc -- but I admit the
numbers geek in me finds the concept of true data compelling. At the same time, I can't help but feel that this is what I came to CoH to get away from --
the number-crunching munchkin. I know it's only been a couple weeks, but has anyone noticed Real Numbers making a difference?
--sofaspud
--"Listening to your kid is the audio equivalent of a Salvador Dali painting, Spud." --OpMegs
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