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  Tales of the Legendary: Firestarter
Posted by: Vyperpunk - 05-19-2009, 03:03 AM - Forum: The Legendary - Replies (5)

Enter Tish Fuego.



Picture yourself sitting out of Phys-Ed class as a Junior in High School staring out at all the jocks and random students playing football in the field divided
into random teams. Something inside you raging with spite at each and every last one of them as they go on living their normal lives. For them... nothing is
wrong, nothing is brewing on the horizon and they have nothing save their own piddly high school melodramas plaguing them.

You envy their normalcy and because of it you find yourself stewing as you look down the bleachers at them from a bench that's all your own. Most of the
students know there's something different and dangerous about you. Year after year the silence and solitude grows because of it. No one sits with you
here or in the cafeteria, no one would have picked you to be on their team, they hate you for something that is out of your control. Not even your educators
can find a shred of empathy for your "condition."

This is your life. You're living in a mobile home with your alcoholic mother, your father unknown to you save for mother's skewed view of the man that
came and went long before you were born. She starts to get mad at you for no reason, yelling, surly and belligerent, blaming you for all her problems. You...
get so raging pissed off the furniture smolders then ignites as you yell back at her. The look on her face isn't quite the one you were going for. You
just want to be left alone, you just want the one person who you think you can share your secrets with to be civil.

But she's afraid now.

Of her own flesh and blood.

You have no friends, your only family is terrified of you... what do you do?

"Screw this." as her final proclamation before storming into her room dumping out her backpack of it's school supplies and books only to toss two
changes of clothes and sparse toiletries into it and storm out of the house. Mother scrambling to save what she could from the fires in her half drunken
stupor protesting profusely as Tish grappled and tossed the woman out the door. A concerned neighbor looking after his own calling the fire-department from
his porch across the street.

Mother cussing and screeching profanities as the hostile teen flees the scene on foot with no intention of returning. One word... mother belting
'freak' at the fleeing teen whipping round and without thought she let slip a fireball. Not at the mother but the already burning home, the neighbor
and mother figure both ducking for cover as the whole exploded. The fire-starter turning on her heel back to her path.

She would spend the following years as little more than a transient amid the Greyhound lines. Stopping in small town after small town trying to find one that
wouldn't treat her the same as her home town. Sleeping on park-benches and in bus stop lavatories till roused by the local PD and told to push on. Tent
cities and homeless shelters always found her quite, calm and appreciative of the kinship between strangers sharing that same outcast sort of lifestyle.

Come winter she would find other undesirables gravitating closer to her for the warming fires she could keep without fuel or kindling. Time past slowly as she
learned to better control when her powers would spark but as she did she realized there was more to her plight than just starting fires. The homeless were
also fearless having little left to loose and Tish learned she could empower them in ways no mere mortal should be. Inhuman speed, increased resistance to the
elements even healing.

It was a quiet night much like any other in her life as she sought out the green line, Lexington Ave Express in Southern Brooklyn to crash on a bench for a
nap. Two hours curled up around her back pack disturbed by the sound of a dispute. Tired eyes opening slowly to see a man in respectable attire being
harassed by some punks for his wallet. A full blown battle erupting as a skateboard from behind the man sought to end the argument.

Being homeless and transient Tish had seen plenty of these sort of things fizzle down to someone being in the emergency room. A slow and dull blink of her
eyes as she sat up wavering on the bench as the chap defending his belongings shrugged off every blow the pack of rabid teens let slip. His own return volleys
leaving the horde fairly unfazed. She, on a whim, rose to her feet leaving her pack on the bench as she drifted closer as fearless as any homeless teen would
be.

As she came into view a teen paused to look at her and sputter "Move along." he said curling up his lip at her daring her to start in as a concerned
citizen for a righteous beat down. Her head canting oddly a moment as her eyes drifted from the speaker to the fray to meet those of the victim who gave
warning that she not get involved with little more than the look in his eye. For a flicker she thought to back away, grab her pack and walk off. A compulsion
so deep that she turned around taking a step back to retrieve her things.

Something bit at her deep inside, something that told her if she walked away she'd be less of a person. A glance back over her shoulder she noted the wear
he began to show and without more thought than that she turned to empower the victim, nailing the punk teens motionless to the floor in rings of fire. The
tables turned in favor of the one as the teens started to drop one by one to the intended victims blows. Laying in with that same fireball that had destroyed
her mother's mobile home as they all fell down singed and weakened from her interruption.

Their intended victim left standing amid the crumpled, moaning in pain gang around his feet as he glanced down then back up at her with a sort of smirk on his
face. "Well, that was unexpected." in a nearly sarcastic tone to her as she shrugged up a shoulder dully and replied tiredly "They were
disturbing my beauty sleep." With a soft glint in his eye he offered to buy her a cup of coffee as thanks. She accepting in lieu of moving on to the
next stop to avoid the hostility that would surely follow a moment such as this one.

He'd come from a city called Paragon where people like herself and himself were widely accepted by the population. A sort of safe city for those who's
capabilities surpassed that of the placid mortality most enjoy. She took his advice and enjoyed a hot cup of coffee but declined his offer to take her in
knowing she had no where to go. Years of homelessness had made her overly cautious of the kindness of strangers. He pressed asking her if she was sure she
insisting she wasn't his problem, thanking him for the coffee and drifting out into the night to find another place to crash for a few hours.

Talk of this 'freak paradise' would plague her for weeks to come and eventually she found herself on her way if only to discredit the stranger's
claim. At each connecting line she'd ask travelers exiting for their transfers or picking through the trash for them. "The shit you do when
you've got no money but need to get somewhere." she thought while boarding that last connecting line on someone else's discarded dime.

She arriving in Atlas Park in the wee hours of the morning only to wander about this Utopian freak paradise as the great unknown. Five or six other's
wandering about the mammoth statue at the epicenter freely using their abilities to one up one another. She slipping into a quiet corner to curl into a ball
and nap for a few more hours before exploration of this place. A very soft and nearly silent sigh as she slipped into unconsciousness, her final thoughts
churning around one simple term she'd not considered since before her powers started to develop.

Hope. The possibility that she'd finally be accepted, even if in minor ways. This day being the first of many that would follow. Days which would
slowly, one by one gain her and her abilities both fame and fortune from the steaming pile of nothingness and spite she'd grown jaded because of.
She'd rise to the challenges that faced her, aide those who had once called her a freak, gaining notoriety and steam before locking her into place as one
of the city's finest.

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  Legendary Academy Files: Sue Nammy
Posted by: Rev Dark - 05-19-2009, 01:15 AM - Forum: The Legendary - No Replies

The monorail vibrated as it passed over the tracks in King's Row; the tram was crowded. Still, there was a small space that grew larger as two new figures
ambled onto the tram. They were trolls. The green skin was a dead giveaway; but this pair would have been distinct even without their Kermit hue. Trolls on the
tram were not in and of themselves illegal; but they still made people nervous.

" 'Ello me fine buncha Charlies." The first troll said in a jaunty Cockney accent. "Now the lot of you know that it is illegal to beg on the
tram. No penny for the Guy and well on too. You can't play the guitar and pass the hat." He took off his fine black bowler hat and waggled it.

"But fear not, for me mate and me have an altogether different proposition and right by the bobbies proposition. We aren't asking for money to play.
But you can drop us a pound or two to make us stop. Now, to this end, Chuckles, the Hollows Impresario presents me musical mate, take it away Gruntado!"

The second troll stepped forward and shot the cuffs of his natty, albeit somewhat ratty, tuxedo. With a showman's flair he reached into an inside pocked
and produced a pair of kazoos. He flourished them as if he had done an impressive magic trick. With no further ado, he jammed one into each flaring nostril and
blew a testing, nasal note.

A strange, buzzing, rendition of The Entertainer filled the tram. As he buzzed, Gruntado reached out a hand which Chuckles filled with an open can of beans.
The music hiccoughed as Gruntardo downed the can in one gulp; following it with a handful of Brussels sprouts and a whole head of cauliflower.

The crowd began to stir uneasily. The fear only began to show when Gruntado produced an extra-large tin of Bisto Instant Gravy granules and a battered tin
spoon. The can was emptied in a series of swallows. Gruntado continued to buzz through his song, but now his face took on a new look. The look of one
contemplating an idea, a terrible idea. With a deliberate, dramatic flourish, he raised his hand and pointed a long, knuckled finger to Chuckles, the gesture
being distinct. It spoke not a volume, but three simple, frightening words. Pull My Finger.

The crowd froze. Unsure whether to reach for their wallet or to somehow unseal the windows of the tram. Chuckles doffed his hat, waggled his eyebrows and
offered the hat around. Bills began to appear in hands. The had began to fill. Gruntado's sound suddenly took on a panicked expression.

"It's too much Chuckles!" He intoned nasally between notes of the song. "I told you the gravy was too much!"

"Oh bugger. He's going to blow. Point the other way Gruntado. For the love of 'er majesty and every corgi in the commons! Point the other
way!"

Gruntado tried to turn away from his boss, the movement of his legs was too much and his control slipped away. Then it roared away with a sound that was
somewhere between an aardvark being strangled and two gorillas tearing twenty-three feet of linen in half the long way. A short, teenaged girl, with a shock of
dark blue hair, rose and gestured. The ugly green vapor that was gathering around Gruntado's trousers was stopped and then contained as a whirlwind swept
around the trolls, slamming them together. There was a ding as the tram reached the first Atlas station, and as the door was opened, a second burst of wind
threw the trolls bodily from the tram. There was a spattering of applause as the girl looked around embarrassed at the attention.

"Hey, haven't I seen you at school," a lithely muscular blonde teen asked the blue-haired girl. I'm Raye. "Do you have a few minutes to
talk. I think I know some people you should meet."

"Um, sure." The girl said through a rising brush. "Oh! And I'm Sue. Sue Nammy."

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  Electricity in the Jupiter/Io subsystem - call for power station designs
Posted by: robkelk - 05-17-2009, 08:28 PM - Forum: Fenspace - Replies (14)

We've got people colonizing the Jovian subsystem. If I ever get the silly thing finished, chapter 5 of Legend of Galactic Girls will take place there, so I've been giving the area some thought, off-and-on...

One thing I've been wondering about is power. They're too far from Sol for solar power to be practical, and ... er... somebody beat them to the easily-available fissionables. (Get that guilty look off your face, Kohran; the exact natue of "kaboomite" is supposed to be a secret.) The locals haven't had time to get at the somewhat-harder-to-get-at fissionables yet. Fusion is a possibility, but nobody seems to have a working fusion plant before the Girls leave a copy of their tech archive with Noah. They could burn hydrocarbons (local or imported from Venus), but they need the oxygen for terraforming.

But I've been pointed at the electrical interplay between Jupiter and Io (Edit: link below), and can't help but think 5 megaampres of electricity is a pretty good source of power... if only it can be tapped.

So, given Handwavium and the state-of-the-art in Fenspace's 2010-2014, how can this power source be tapped? And who built the first rig (and thus started the Jovian power industry)?

(Sure, it's background, but it's background that might possibly actually be used in a story, maybe...)

Edit: Yuku insists on mangling the link to the article I tried citing. Take all the spaces out of the next line:
http://www.thefreelibrary.com/Jupiter+a ... spots+mark+ link -a014632858
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012

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  Ten Strangest GURPS Books
Posted by: robkelk - 05-17-2009, 06:16 PM - Forum: General Chatter - Replies (3)

Siskoid's Blog of Geekery: http://siskoid.blogspot.com/2009/04/10- ... books.html]The 10 Strangest GURPS Books, and why I seem to only want to play with those

(Discovered from a link in today's http://www.sjgames.com/ill/]Daily Illuminator.)

Should I be embarassed to admit I own copies of all ten of these? I know I'm not embarassed to admit I own a copy of book number nine...
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012

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  Dawn of War 2 and what it may change in RTS
Posted by: OpMegs - 05-17-2009, 03:10 PM - Forum: General Chatter - Replies (9)

So lately, thanks to a birthday gift from my girlfriend, I've been playing around with Warhammer 40K: Dawn of War 2.

First, let's get this out of the way. I'm a huge Dawn of War fan, less so a WH40K one. I've played the first DoW through Dark Crusade, and dabbled
a little in Soulstorm, though not as much given it was outsourced. I'm also an RTS junkie and it's a rare RTS that doesn't appeal to me in at least
some way. Yes, even the cheap ass ones from developers you've never heard of.

Anyway, Dawn of War was pretty revolutionary in its time. The focus on Strategic Points to generate resources as opposed to mining resources from static fields
made early expansion and conquest of unclaimed territory a big deal, making the gameplay far more aggressive than RTSes that allow a more turtling style of
play. Not to say DoW didn't allow turtling. The Necrons and Imperial Guard alone made defensive play an interesting and valid tactic. However, even with
these adjustments and other additions(squads had add-on sargeants and leader units, as well as upgradeable weapons), the game was still easily recognizable as
an RTS. The basic endgame tactic of "sit back, build your resources while fending off attack and then crush the enemy with overwhelming force" was
still viable.

DoW2 is an entirely different beast that's taken an age old argument about RTS games between me and a friend of mine and put it center stage. He noted he
always hated RTS because Patton or Rommel didn't stop, build factories for their tanks, and then strip mine Africa for resources to continue fighting each
other. They started out with the units they had and reinforcements and then made due.

Dawn of War 2 is very much in favor of this opinion. While a few teams can build structures, they're inevitably front line units designed to enhance
assaults. The Tyranids and Space Marines(which I've tried thus far) both have the ability to spawn structures which increase the hitpoint regeneration and
reinforcement speed of their squads, and the Tyranids can even aggressively "Tyranoform" the planet with massive cappilary towers that buff all
allies in their range. The Techmarine hero, by contrast, is also able to summon defensive turrets at any location, an ability that is unique to him and
categorizes him as the "Defensive Archetype" hero of the three SM top guns.

The most controversial addition from some angles has been the hero system. DoW heroes were very hands free before. You simply had them attached to a squad and
could use their powers when you wanted, but they weren't a huge impact on the battlefield after the early game where they could mop the floor with most
infantry or the late game where they got their best powers(such as the Force Commander's orbital bombardment). Here, you get one hero out of three classes
your faction has. Each has their own unique way to enhance your basic troops, but doesn't really overpower it. I find myself more often selecting them
based off what global powers the hero gives you(gameplay map powers that are in play regardless of if your hero is alive or dead), more than what the heroes
themselves allow you to do. For the Tyranids, the choice is assisted by only one hero actually producing synapse effects that larger Tyranids tend to
(Warriors/Carnifex/Zoanthropes), that being the Hive Tyrant. Another hero can gain upgrades that do this, but only the Tyrant does it from the start.

Similarly, the leveling up function is something I could stand to see in more RTSes. Units that've survived considerable battles and killed many foes have
leveled up in a simple fashion: their stats are better. They hit harder, take hits better, move faster, etc. This applies not just to heroes, but to any unit
period. Admittedly, seeing a high level spawn of Ripper Swarms is unlikely, but units with survivability(like a Carnifex) are terrifying after only a few
battles that they live through.

However, in the end, it's the little things that break it for me. Cover is very important in this game. Grenades, flamers, vehicle trample, jump jets and
teleportation all are very well designed to incorporate the cover concept by countering it. Similarly, suppression fire(firing so much that units are pinned
down and can't move as fast or at all, depending on the unit) is similarly a major factor that hasn't ever really been in an RTS. But using both of
these boils down to the bane of casual RTS players everywhere: micromanaging. The level of micro necessary to use the system to the fullest puts Starcraft
expert players to shame, almost. And the computer already knows how to do it, so playing at higher difficulties is likely to be annoying. Add in the lack of
fixed fortifications of any kind, even so much as turrets that allow me to use a few units to bottleneck a pass without worrying about the complicated
cover/suppression/infantry/vehicle dynamics, and in three multiplayer games, even with AI teammates, I've never felt like I'm playing proactively.
I'm just reacting most of the time to what the AI, friendly or enemy, is doing, and trying to add as best I can. When easy AI teammates make me feel like
the dunce newbie player that has no idea how to play the game, what's obviously a well designed and balanced game starts feeling....unfun.

It's not that DoW is a bad game. It's not even that it's not a real time strategy game. It's that it doesn't feel like an RTS. It's
captured the word of the definition while ignoring the spirit to me, which may be innovative, but there's something to be said for "if it's not
broke, don't fix it". The more "battle going back and forth" may be points in favor of combat realism, but I don't play the game for
combat realism so much as fun strategy.

Of course, I'm sure the tabletop gamers will be thrilled by a version of the game that accurately reflects the tabletop more. Me? I'll be over here
mourning my dreadnought rushes.
---
"Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay
waste."

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  Arc 177536: Skulls Initiation
Posted by: Matrix Dragon - 05-17-2009, 11:10 AM - Forum: Mission Design - Replies (7)

Designed to work with low level characters, capable of solo play, and only a handful of minion customs.

The Skulls twisted death cult requires their recruits to earn their place with murder, and it falls to you to stop it.

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  Battle Moon Wars
Posted by: Florin - 05-17-2009, 08:59 AM - Forum: General Chatter - Replies (3)

So I was bouncing around Tvtropes last night when I came across mention of this. That's right, it's Super Robot Wars - Type Moon style!
You start out choosing one of two original characters, either a Super type (heavy armour) or a Real type (mad wind dodging skillz) and team up with a variety
of characters from Fate/Stay Night and Tsukihime. I'm only a few missions in, but current highlights include Kohaku being Saber's new master, Arucied
watching too much anime and turning herself into Magical Girl Phantasamoon and Satsuki attacking your characters with Shining Finger.

The link only goes to the translation patch, not the actual game, but it took me 10 seconds on Google to find a copy of the game with the patch applied. Also,
the game has four Acts, but it seems the current patch only does the first three.
--
If you become a monster to put down a monster you've still got a monster running around at the end of the day and have as such not really solved the whole monster problem at all. 

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  Tales of the Legendary: Speed dateing MK1
Posted by: dark seraph - 05-17-2009, 04:21 AM - Forum: The Legendary - Replies (26)

okay, due to the fact that the story is probally gona be pretty big, i can't relly class it as a snipit, so i'm copying and pasteing it all here...
we'll as much as i can Tongue

###

Atlas Park

Seraph Residence

Dark Seraph sat in his workshop, trying to find something to do. He tied up the Yarnball case, even helped put a stop to Super Yarn before it really took
off, but now he was bored. Swinging his feet up on to the desk, he contemplated having a nap when he heard the door open. He watched as his sister floated into
view, an impish smile on her face that meant she must be up to no good again.

"What do you want Sera?" He asked.

"Well Seraph, I thought it was so sad that you spent all your spare time looked up in your work shop, that I decided to make you have some
fun."

"Make me have fun?"

"Yes, that's why you're coming with me to one of these." She paused as she rummaged around her pocket before pulling out a flyer.
"Speed Dating Seminars." She finished proudly.

"And why the hell would I want to do that?"

"Because it says it's a great way to meet new and exciting people and quite frankly your social life is pretty shity."

Seraph glared at his sister, but knew she was right, he hadn't really tried to make friends since moving to paragon… hell when he thought of it, Terr
and a maybe a few others were amongst the few he'd class as friends.

"Now come on Seraph. This will be fun. But if you don't come. I'll turn you into a cat girl again." She smiled as witch fire danced
between her fingers.

"And remember what I said I'd do if you do try that shit again?" Seraph snapped.

Sera threw up her hands in exasperation "look mister grouch, what's the worst that could happen, you have a boring night? Sure sounds better than
sitting on your arse. Unless you enjoy being a boring blob"

Seraph knew there was only one way to end this. "Look, even if, and I stress if, I go. What's the point? Most of the people at dose things are
midlife crisis sufferers."

"What makes you say that?"

"I hade to tail a guy into one once, it wasn't fun."

"well look, it says here that's it's for people in their mid twenties to thirsty, okay… that's a bit of a stretch on my behalf, but it will
be fun. How about this, if you have no fun and think it's a waste of time, I'll leave you alone for a week, okay?"

Seraph thought about it, a weeks of silence would be nice, and it wouldn't be like he was cheating on Enynn, hell he had the impression that whatever
was going on between them was burning out anyway. "Okay, you have a deal, when's it on?"

"Tonight at 7:30, so you have some time to get ready. And remember, try and have some fun." She giggled as she skipped away. Seraph sighed as he
slowly stood up, for better or for worse, he was going to socialise.


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  I should not have done this Jackie's Double E's - 176230
Posted by: Rev Dark - 05-17-2009, 12:16 AM - Forum: Mission Design - Replies (7)

(I could not quite reach the appall Thibor height I aspired to, but enjoy it anyway)

There are times for keeping your game face firmly fixed. When others were looking to you for leadership, you could not let it slip. You had to maintain the
aura of calm, focused control, and by doing so, let it pass like an infection to those around you. When the world around you was descending into utter bat-shit
madness, to the point where the appearance of the Cheshire Cat, Queen of Hearts and Hookah smoking caterpillar would signify a turn towards the comfortably
normal, you had to keep your game face on.

Thibor has a carefully trained game face. Anyone who had spent any time with dogs knew how difficult it was for the canine, or in his case, lupine, face to
conceal emotion. Doggie expressions were so obvious.; happy dog, unhappy dog, sick dog and of course Irish setter. His team looked to him. His team needed him
to be the solid rock on which they would build their attack.

Even now, they were arranged behind him. Waiting for the word.

He has seen the enemies. His team had seen the enemies. He turned to his team.

His game face faltered. Then gave way. The look of shocked horror matching those around him.

As one they turned and fled, tumbling through the portal and back into the bustling Architect Enterprise lobby.

Thibor let loose a long and profane burst of Romani; the incredibly descriptive and anatomically unlikely phrases were a balm to his battered psyche. He felt
cleaner for it.

"Okay." Thibor rasped. "Is never, ever, running one of Jackie's custom missions ever again. Agreed?"

It was unanimous.

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  [Character, RFC] The Family Dog
Posted by: Black Aeronaut - 05-16-2009, 01:40 PM - Forum: Fenspace - Replies (8)

Something that has slipped my mind entirely when I brought the family to Fenspace: the family dog.
In my family's case, they own a Pembroke Welsh Corgi - a very well mannered and happy-go-lucky specimen named Oliver. He's an old dog, which is really a shame. He'll be sorely missed when his time comes, but he will be remembered for certain. [Image: banana-dance.gif]



"Benjamin, are you sure you want to do this?" asked his father, Johan Jones. Ben looked up at his elder and had to reset his mental processes - he was still getting used to the sight of his Dad sporting the pointed ears and arched eyebrows that were the hallmarks of the Romulan/Vulcan breed. Of course, his Dad being an inherent badass (despite his seemingly dull occupation) he leaned far over into the Romulan side. "Oliver did break through a battle-steel blast door to get to you last time."

Ben sighed heavily. "It's not like he's actually going to hurt me. He just wants to play. It figures since he's not his old self anymore."

Johan chuckled at that. After The Incident the Pembroke Welsh Corgi had reverted from 'Old Dog' to 'Technically Still a Puppy.' Everyone was wondering how long that would last, but no one was holding their breath.

The two men then looked at what they had. In the B-36 maintenance hangar, they had setup a series barriers, all made of various materials - some mundane and some wave-enhanced. There were sandbags, mortar, bricks, concrete, steel, and even tank of water.

"Well," said Johan, as though reflecting on some wistful memory, "might as well get this over with."

"Yep," agreed Benjamin. He then looked up at the cat-walks overhead and called out, "Hey, Jess! All the camera's ready?"

"Sure thing, Boss!" called back the cyan-haired particle. "We're already recording now."

"Bitchin'," said Ben with a smile. "Go ahead and have Mom bring him in then."

"HOLD IT!" called out Gina from behind. "You are not doing this without safety gear!" Ben and Johan turned to see and Johan had to stifle a laugh. Gina was coming in with a red catcher's pad and face-guard. Without ceremony, she practically threw the pad over Ben's chest, causing him to 'oof!' in the process, and shoved the face-guard over his face.

"Gee, thanks a bunch," said Ben cheerfully as he raised the face guard. "Wish me luck?"

"You?" said Gina with a mock-sneer. "You're lucky enough to have me, dumkopf."

"Ah, I stand corrected then." Benjamin then darted his head in and stole a kiss. "I settle for that instead."

Gina grinned evilly. "That's allllll you'll settle for?" Johan bit down on his lips, fighting back a bark of laughter and turning green for the effort.

Ben smiled back. "Gina, love of my life? Working now. We'll play later, okay?"

Gina harrumphed and walked away, swinging her hips as she went. Benjamin grinned and shook his head. His dad finally let a small laugh go and gave Ben a pat on the back. No other words here needed to be exchanged.

"Alright, let's do this, people!" called out Ben as he turned back to the long row of barriers. As Ben got into position, Kaitlyn Jones walked a happy corgi into the hangar. Oliver was your typical Pembroke Welsh Corgi - docked tail, orange body and white underside with stubby feet ending in white paws. Benjamin had on more than one occasion called Oliver the 'Bologna Loaf Express' because of his shape (large, loaf-like, and low to the ground) and how fast he'd come running when you call him.

Once Kaitlyn was in place, she took Oliver off the leash and the ready signal was given. Benjamin nodded to himself, took in a good breath of air, then...

"AAAA-LIVER! C'MERE BOY! C'MON OLLIE!"

Oliver's head instantly perked up as he made that classic doggie-expression that says, "Hey, that's me!" And then he broke into a sprint.

Each barrier made it's own sound in sequence as the happy canine smashed through each one without slowing down. It was a very rapid sequence that might be likened unto the sequenced explosive charges used in precision-drop demolition. It was especially impressive when Oliver hit the tank of water - it's entire contents shot upwards in a spray as though someone had lined the bottom with shaped C-4. Oliver then came through the last barrier like an armor piercing projectile - this one being six-inches of waved battle-steel.

The energetic corgi then made a flying tackle, hitting Ben right in the chest. The momentum caused them to slide over the smooth concrete deck for thirty feet.

When everyone caught up with them, Ben was laughing as he fought off Oliver's energetic doggy kisses. Soon enough, though, they were able to extricate Ben.

"That was awesome, Boss," said Jess enthusiastically. "We got some awesome footage of that stunt. Once we post the video on Fentube our hit-counts are gonna go nuts!"

Ben chuckled (he was still giggly after being subjected to such extraordinary affection from the family dog) and said, "Okay, but first thing's first. Get Oliver fitted for an A10 headset and have Ruri test him."

Jess cocked her head to the side. "You think he might be a data-dog as well?"

"Can't hurt to try. It's especially common in corgis thanks to Cowboy Bebop. If he does turn up as a data-dog, then he's going to become our lynchpin for smash-and-grab ops."


Oliver (AKA Bologna Loaf Express)

Age: 12
Height: 18" (at shoulder)
Weight: 60 lbs.
Hair: Orange w/White underbelly and paws
Eyes: Brown
Mundane Attributes


·        Family Dog: Oliver happily came to Fenspace with the rest of the family.  Earth, asteroids, what's the difference?

·        Happy to Meet You: Oliver is a happy dog and very gregarious.  He's a huge hit with the Senshi, who think he's absolutely adorable.

·        But Don't Mess With My Friends: He's also very protective.  You just don't notice it until you've done something seriously wrong and you have a corgi chewing your arm off.




Handwavium Abilities


 

·        Newton's First Law: Only the first part applies to Oliver.  As long as he wants to keep on going, then he is the Ultimate Unstoppable Object.

·        Cortana's My Chess Partner: Data-dog, like in Cowboy Bebop.  Using an A10 doggie-collar, he can break through ciphers like it's nobody's business.




Handwavium Quirks


 

·        Hurf... hurf... hurf... : He's oddly mindful of security despite his happy-go-lucky nature.  He'll be seen making regular rounds at Atalante, making low and grunting barks as he checks everything out.

·        Aroo?: He's still a dog.  You need to put things to him in doggie-terms.

·        NOM-NOM-NOM: Works for treats, play time, and tummy rubs.

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