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| how to make a Not!Tank (aka Gamma Emission) |
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Posted by: Sweno - 10-31-2008, 10:23 AM - Forum: Build Advice
- Replies (3)
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I figured I would share my build since others expressed an interest in making a defender, possibly with rads.
I make no claims to the accuracy of the slotting levels or the exact level choices, it has been FAR to long since I made her to remember these things.
Gamma plays very much like a tank, with a little bit of prep. Choking Cloud and Acrobatics are always up and running. Before jumping into a mob I nail the
biggest one I can see with Radiation Infection and Enervating Field, while running in I will follow it up with Lingering Radiation. Those three mean that
almost every attack (including 90% of the alpha strike) miss me, and I can safely stand next to my anchor with little fear.
Once in position cycling Irradiate, Electron Haze, and Neutron Bomb become the standard fare as Minions are perma-held, Lts spend 80% of their time choking on
fumes. With Cosmic Burst (Lime cream puff of doom!) tossed in stun any pesky threats/bosses. You don't need to slot CB for stun, it's a mag 3 that
lasts for 10 seconds. I currently recharge in 5, so I can double stack it and perma-stun almost anything except EBs/AVs. Neutrino Bolt is used as needed for
range or to fill in untill something else recharges. It recharges faster than it animates. Heal as needed and marvel at the glowing mess your enemies have
turned into.
If things do go south (and if you are acting as the only tank for the team they will), EMP is your friend. Hopefully with everyone (or almost everyone) held by
CC you have time to chain the niceties before hand, but in a pinch EMP on it's own can buy you a minute of peace and quiet. If you know that you need to,
or can spare 5 seconds before you chew dirt, chaining Aim, Conserve Power, and Power Build Up before hitting the EMP will turn your OhCrap! into LOLStun. 90
seconds of absolutely everyone in the 60' radius wondering what just happened. And with Conserve power, I can keep on blasting; my end will last the 15
seconds of no recovery.
Things I'm planning to do:
Radiant Aura: swap out the Miracle pair for something else, as I've hit my cap on "Recovery +2.5%"
Electron Haze and Cosmic Burst: slot more purples as I find and/or can afford them
Stamina: swap out the Performance Shifter +end for a plain EndMod IO
Hero Plan by Mids' Hero Designer 1.4006
http://www.cohplanner.com/
Gamma Emission: Level 50 Science Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Radiation Blast
Power Pool: Leaping
Power Pool: Fitness
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Radiant Aura - (A) Miracle - Heal/Endurance: Level 35
- (3) Miracle - Heal: Level 37
- (3) Healing IO: Level 50
- (5) Healing IO: Level 50
- (5) Recharge Reduction IO: Level 50
Level 1: Neutrino Bolt - (A) Touch of Lady Grey - Defense Debuff/Recharge: Level 37
- (7) Touch of Lady Grey - Defense Debuff/Recharge/Endurance: Level 40
- (7) Touch of Lady Grey - Recharge/Endurance: Level 39
- (9) Touch of Lady Grey - Chance for Negative Damage: Level 38
- (9) Accuracy IO: Level 50
- (11) Damage Increase IO: Level 50
Level 2: Radiation Infection - (A) Dark Watcher's Despair - To Hit Debuff: Level 39
- (11) Dark Watcher's Despair - To Hit Debuff/Recharge: Level 39
- (13) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 40
- (13) Dark Watcher's Despair - Recharge/Endurance: Level 40
- (15) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 40
- (15) To Hit Debuff IO: Level 50
Level 4: Irradiate - (A) Touch of Lady Grey - Defense Debuff/Recharge: Level 37
- (17) Touch of Lady Grey - Defense Debuff/Recharge/Endurance: Level 40
- (17) Touch of Lady Grey - Chance for Negative Damage: Level 38
- (19) Scirocco's Dervish - Chance of Damage(Lethal): Level 39
- (19) Scirocco's Dervish - Accuracy/Damage: Level 50
- (21) Damage Increase IO: Level 50
Level 6: Accelerate Metabolism - (A) Performance Shifter - EndMod: Level 49
- (21) Performance Shifter - EndMod/Recharge: Level 50
- (23) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
- (23) Performance Shifter - Chance for +End: Level 50
- (25) Endurance Modification IO: Level 50
- (25) Recharge Reduction IO: Level 50
Level 8: Enervating Field - (A) Endurance Reduction IO: Level 50
- (27) Endurance Reduction IO: Level 50
Level 10: Electron Haze - (A) Ragnarok - Damage/Recharge: Level 50
- (27) Ragnarok - Accuracy/Damage/Recharge: Level 50
- (29) Detonation - Accuracy/Damage: Level 50
- (29) Detonation - Damage/Recharge: Level 50
- (31) Accuracy IO: Level 50
- (31) Endurance Reduction IO: Level 50
Level 12: Jump Kick - (A) Accuracy IO: Level 50
Level 14: Super Jump - (A) Unbounded Leap - Jumping: Level 50
- (31) Unbounded Leap - +Stealth: Level 40
- (33) Jumping IO: Level 40
Level 16: Lingering Radiation - (A) Tempered Readiness - Accuracy/Slow: Level 40
- (33) Tempered Readiness - Damage/Slow: Level 40
- (33) Tempered Readiness - Accuracy/Endurance: Level 41
- (34) Tempered Readiness - Range/Slow: Level 41
- (34) Tempered Readiness - Endurance/Recharge/Slow: Level 41
Level 18: Swift - (A) Run Speed IO: Level 50
Level 20: Health - (A) Healing IO: Level 50
- (34) Healing IO: Level 50
Level 22: Stamina - (A) Endurance Modification IO: Level 50
- (36) Endurance Modification IO: Level 50
- (36) Performance Shifter - Chance for +End: Level 30
Level 24: Choking Cloud - (A) Neuronic Shutdown - Endurance/Hold: Level 29
- (36) Neuronic Shutdown - Accuracy/Endurance: Level 28
- (37) Neuronic Shutdown - Hold/Range: Level 28
- (37) Neuronic Shutdown - Accuracy/Hold/Recharge: Level 28
- (37) Hold Duration IO: Level 50
- (39) Endurance Reduction IO: Level 50
Level 26: Proton Volley - (A) Calibrated Accuracy - Accuracy/Interrupt: Level 45
- (39) Calibrated Accuracy - Accuracy/Damage/Recharge: Level 45
- (39) Extreme Measures - Damage/Interrupt/Recharge: Level 45
- (40) Extreme Measures - Damage/Endurance/Recharge: Level 45
Level 28: Cosmic Burst - (A) Apocalypse - Accuracy/Recharge: Level 50
- (40) Apocalypse - Damage/Endurance: Level 50
- (40) Accuracy IO: Level 50
- (42) Damage Increase IO: Level 50
- (42) Damage Increase IO: Level 50
- (42) Recharge Reduction IO: Level 50
Level 30: Aim - (A) Recharge Reduction IO: Level 50
- (43) Recharge Reduction IO: Level 50
Level 32: Mutation - (A) Recharge Reduction IO: Level 50
Level 35: EM Pulse - (A) Unbreakable Constraint - Hold: Level 50
- (43) Unbreakable Constraint - Hold/Recharge: Level 50
- (43) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50
- (45) Unbreakable Constraint - Accuracy/Recharge: Level 50
- (45) Unbreakable Constraint - Endurance/Hold: Level 50
- (45) Accuracy IO: Level 50
Level 38: Neutron Bomb - (A) Positron's Blast - Accuracy/Damage: Level 50
- (46) Positron's Blast - Damage/Endurance: Level 45
- (46) Positron's Blast - Damage/Recharge: Level 47
- (46) Positron's Blast - Damage/Range: Level 47
- (48) Positron's Blast - Accuracy/Damage/Endurance: Level 47
- (48) Accuracy IO: Level 50
Level 41: Acrobatics - (A) Endurance Reduction IO: Level 50
Level 44: Conserve Power - (A) Recharge Reduction IO: Level 50
- (48) Recharge Reduction IO: Level 50
- (50) Recharge Reduction IO: Level 50
Level 47: Power Build Up - (A) Recharge Reduction IO: Level 50
- (50) Recharge Reduction IO: Level 50
Level 49: Total Focus - (A) Accuracy IO: Level 50
- (50) Damage Increase IO: Level 50
------------
Level 1: Brawl - (A) Accuracy IO: Level 50
Level 1: Sprint - (A) Run Speed IO: Level 50
Level 2: Rest - (A) Endurance Modification IO: Level 50
Level 1: Vigilance
------------
Set Bonus Totals:- 2% DamageBuff(Smashing)
- 2% DamageBuff(Lethal)
- 2% DamageBuff(Fire)
- 2% DamageBuff(Cold)
- 2% DamageBuff(Energy)
- 2% DamageBuff(Negative)
- 2% DamageBuff(Toxic)
- 2% DamageBuff(Psionic)
- 0.9% Max End
- 1.5% Enhancement(FlySpeed)
- 1.5% Enhancement(JumpSpeed)
- 1.5% Enhancement(JumpHeight)
- 1.5% Enhancement(RunSpeed)
- 25% Enhancement(RechargeTime)
- 31% Enhancement(Accuracy)
- 5% FlySpeed
- 80.1 HP (7.88%) HitPoints
- 9% JumpHeight
- 9% JumpSpeed
- MezResist(Immobilize) 2.2%
- MezResist(Sleep) 1.65%
- 24.5% (0.41 End/sec) Recovery
- 34% (1.44 HP/sec) Regeneration
- 4.1% Resistance(Fire)
- 4.1% Resistance(Cold)
- 5% RunSpeed
------------
Set Bonuses:
Miracle(Radiant Aura)- 2.5% (0.04 End/sec) Recovery
Touch of Lady Grey(Neutrino Bolt)- 15.3 HP (1.5%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 8% (0.34 HP/sec) Regeneration
Dark Watcher's Despair(Radiation Infection)- 15.3 HP (1.5%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 5% Enhancement(RechargeTime)
- 2% DamageBuff(All)
Touch of Lady Grey(Irradiate)- 15.3 HP (1.5%) HitPoints
- 2.5% (0.04 End/sec) Recovery
Scirocco's Dervish(Irradiate)- 10% (0.42 HP/sec) Regeneration
Performance Shifter(Accelerate Metabolism)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 19.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
Ragnarok(Electron Haze)- 4% (0.07 End/sec) Recovery
Detonation(Electron Haze)
Unbounded Leap(Super Jump)- 4% JumpSpeed, 4% JumpHeight
Tempered Readiness(Lingering Radiation)- 1.5% (0.03 End/sec) Recovery
- 1.5% Enhancement(Slow)
- 0.9% Max End
- 3.75% Enhancement(RechargeTime)
Neuronic Shutdown(Choking Cloud)- MezResist(Immobilize) 2.2%
- 15.3 HP (1.5%) HitPoints
- 7% Enhancement(Accuracy)
Calibrated Accuracy(Proton Volley)- 1% (0.02 End/sec) Recovery
Extreme Measures(Proton Volley)- 1.5% (0.03 End/sec) Recovery
Apocalypse(Cosmic Burst)- 16% (0.68 HP/sec) Regeneration
Unbreakable Constraint(EM Pulse)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Positron's Blast(Neutron Bomb)- 2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1426;720;1440;HEX;|
|78DAA593494F136118C79F99B60CD0D252D6525A28FBDA02C183CBC104294802A64|
|1E349A84319609232254C65118D7E004F6AE2C9B35B8C0715440F265E54948371FD|
|36F559A615CE36E9FF37EFB3BECFFBCECC6C8DFB006E9F05C57F2EABDB767ADC583|
|2AC45635DBB98310D2B63F827F5D5553D965C356DDBCC591A00C48A31E9B16B4B4B|
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|829935F3DB35C935339348E536B1D70C5636D6B743B8C33EFC6FAAE0FC0A6E482A0|
|0EDA04E213A41ED44E308B81D0C30BEFD0BF7C06795E2CA0E103D50F605D10DE587|
|882E280F73786594B18536C5C9527639AE728FE17BC3C9BE7D86FFAD6094B3BEE3C|
|2E564B9A457B5F4AA9626353B40356A3638BC4E7A6DA3CBE36479EEE26218EAEEA9|
|E469B82F78C008C5383C24735D479B26598AD6C6A6B0E0077A2A9C7A15A39C1A3EC|
|1883CE780C80B468B4CDC2259F558CC2B59E0154F239AAAF8140A6A95CA155A5C3C|
|4EAC170837701170AE22F04861CF63C113442FB43D153C6378B05E50EA4130CE2D3|
|434D58A49A9957B6B1394A3A7DE695E2F937738A0E388C24DD44667CCC6398C8C40|
|C73CA2193AD382AB822ECEEA96317F62569364B99ADE2306A1FB83E02BA3E790F15|
|BA55CA9DE3CC4B3F70C0BE470FAA2C72097F28B7726E344C5D42FD8414FAB73BCAD|
|62BAA5D2BB2B2DDAC7B9767F5230C1189C149C1748DF3FFC224956D74B36C55FF19|
|6E3AF110988EF3286F6049215D2E802A47DAF9CC4477C5307C4A40EC88E86042382|
|4F2E2A20C3248E790E5CF4928A67581A8CC83944DCA5AF0D403CD3474D72EB2977E|
|9EB02452EF50245C975FFD76FDF57EC56315B897A8924457299E40AC91CC93C894E|
|B240922129BC2B65074ED2864E919C26394372878234FA4ABC243E922A123F4980A|
|49AA496A481244CF290A4F017613EFA79|
|-------------------------------------------------------------------|
-Terry
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"so listen up boy, or pornography starring your mother will be the second worst thing to happen to you today"
TF2: Spy
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| The Alexandria Archive |
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Posted by: Feinan - 10-31-2008, 06:14 AM - Forum: Fenspace
- Replies (22)
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The Alexandria Archive began as a project that Fate was interested in: archiving as much of human culture - particularly Fen culture - as possible. By the
summer of 2014, it contained as many different items of music, movies and books that she could find, either through her own endeavors or with help of various
friends. However, members of the Yggdrasil crew grew interested in the project as well, and the scope began to grow exponentially. The stated goal
would probably be unattainable if not for honey-waved data storage and the extensive use of holotechnology that the Jason has started to employ.
The goal? A simple one - archiving the Earth and the Solar System.
Fate, Sherlock, James Burke, Master Li and Queen Iris are the primary movers behind the project, though the other AI members of the Lightning and the
Yggdrasil contribute as well. They hope to take over the asteroid 238 Hypatia and set it up as the central data core of the Archive. They plan on
sending out drones - holographically cloaked as necessary - and recording data on everything they can find. Literature. Art. Cities - with holotech, anything
should be able to be reproduced at least as an image on demand. Want to see what Times Square looks like? The archive would have the data necessary to
reproduce it holographically. The same with the Pyramids. Or Disney World. The Jason has asked for them to look at doing detailed medical tricorder scans of
the environment as well; if possible, he would like a record of the genomes of the Earth. If you record things in enough detail - even if it's not possible
right this moment, species could be recreated if they go extinct. Some space will be set aside for seed and cell banks aboard the asteroid as well, though most
of the genome storage will still be in the form of sensor data.
Needless to say, this is a long-term project. To get even a fairly comprehensive sample together will take decades at a minimum. Still, the AIs can afford to
take the long view.
So - thoughts? It's certainly not going to be done overnight...but the potential usefulness is far too good to pass up. Would anybody want to be involved?
*grin* And eventually I'd love to hide a copy of the Whole Fenspace catalog somewhere in the Archive, rob. If you'd be interested.
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| How JPub/Paradoxe tries to get all the Souveniers |
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Posted by: jpub - 10-31-2008, 12:54 AM - Forum: The Legendary
- Replies (2)
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Of all the things in the game, the *one* thing that I'm strict on trying to get on all my characters is
souveniers. Here's my guide through the first few levels, where it's tricky. Thing to note - unlike OpMegs leveling guide, often times you *don't*
want to level or get XP too fast. Soloing is your best friend.
First off: [/url][url=http://www.rjcyberware.com/CoH/ContactNotes.phtml]http://www.rjcyberware.com/CoH/ContactNotes.phtml Very old and
out of date, but really useful.
5-9: The only thing to get here is the first two Hollows arcs. Do them. If you're lucky, you can *sometimes* trigger the Frostfire mission before you hit
7, which makes doing him a cinch if you come back after a couple levels. If you end up with him at 7, it's no big. After triggering his mission, I tend to
go work on getting the Negotiator badge for giggles.
10-14: Here's where things get *tight* and awfully tricky. First off, you have three souveniers on the main contacts and a badge mission. You also have two
more contacts in the Hollows. Go try and get the Spelunker badge ASAP. Then work on Julius. Then finish the other main line contacts. Then finish off the
Hollows - if you're lucky you can get a CoT Trial team going.
15-19: I work on getting Plague Stopper and the final mission of the Vahz Plague arc ASAP, but that's because I'm cheap and like to overpower EBs. You
have two other mainline contacts, but I usually leave them until after I finish off the Faultline Arcs. By the time you're done the last of these you
should have barely jumped over the L20 mark. If not, there's two other untouched contacts for you to bug.
20-24: No kids, it doesn't get easier. Scurry over to Striga, and get Stephanie Peeble's Ring. You'll want it to finish off the Faultline arcs,
which you should do next. Then Do Long Jack. If you're diligent about only fighting when necessary, you should be able to then do all four main line
contact arcs *and* the two badge missions.
25-29: Whee, still tight. Personally, I do Striga to get it out of my hair, then Croatoa because it's always fun. Then I do the mainlines. At this point, I
sometimes run low on XP, so you can probably kill more guys on your way. Each contact should do about 2/3 to 3/4 of a level for you. You might also want to go
visit some Ouro arcs too.
30-34: Okay, first off, clear off Croatoa. You have FIVE main Arcs, and two badges. Do them. You can also run some more Ouro, and it migth be a good time to go
harrass the Midnighters.
35+: Motherload time. At this point, you not only have the mainlines, but you have a *lot* of alternates. There's PVP Zones, there's Cimerora,
there's Rikti War Zone, there's more Ouro at various points. Go run one of the alternates if you're low on XP. Also, at this point you can more or
less team/TF freely, because you'll want the XP.
So. Yeah. That's what I do. It's why it takes me so damn long to level.
When I'm not being distracted by other shiny games.
Edit: Why is my BG colour on all my posts so goofy?
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| Good news for Mac users |
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Posted by: khagler - 10-30-2008, 07:00 PM - Forum: The Legendary
- Replies (10)
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According to this article, City of Heroes is coming to the Mac. Apparently it will
be out "before the holidays," although the article doesn't say which holidays. ;-)
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| Fallout 3 |
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Posted by: jpub - 10-30-2008, 04:09 PM - Forum: General Chatter
- Replies (23)
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Go. Buy. NOW, damnit.
So much fun.
(HW note: PS3, 360, PC. If your PC ran or can run Oblivion decently, or CoH at fairly high settings w/out slowdown, you're fine.)
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| The RIAA Cops? Maybe not for long. |
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Posted by: ECSNorway - 10-30-2008, 02:41 PM - Forum: General Chatter
- Replies (6)
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http://government.zdnet.com/?p=4152
Interesting new look at the process. Points raised:
* The law against IP infringement is in fact a criminal statute, not a civil one
* Congress has therefore violated the constitution by treating it as a civil matter and placing enforcement in the hands of the RIAA
* Further violated the constitution by ordering the Courts to try cases as civil matters rather than criminal
* Further violated the constitution by imposing grossly excessive punitive damages
* Violated the constitutional rights of defendants by stepping outside of due process and lawful search, right to a jury trial and competent defense
--
Sucrose Octanitrate.
Proof positive that with sufficient motivation, you can make anything explode.
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| CoX issues |
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Posted by: Terrenceknight - 10-30-2008, 03:23 AM - Forum: The Legendary
- Replies (37)
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Howdy all, if your wonderin where i've been last couple days, its been growling at my computer and Vista's issues with me playing CoX..I'm
guessing its one of the more recient updates because If i system restore to several days ago it runs the game fine, but..dammit I'm sick of having to
system restore I want to play the game normaly, so today after I tried logging in, and was booted from game cause its 'not responding' I checked my
'Problem reports and solutions' file to see what the deal is..I dunno if one of you tech heads can make heads or tails of this..to me its just a bunch
of Jargon *grin* but for my sanity's sake..I hope someone can give some helpful advice...besides tryin to get vista removed from this system or getting a
new computer..cause thats not an option..hell i still have 600$ left to pay on this system.
Product
City of Heroes
Problem
Stopped responding and was closed
Date
10/29/2008 7:16 PM
Status
Report Sent
Description
A problem caused this program to stop interacting with Windows.
Problem signature
Problem Event Name: AppHangB1
Application Name: CityOfHeroes.exe
Application Version: 1.0.0.1
Application Timestamp: 48d2c374
Hang Signature: 9247
Hang Type: 0
OS Version: 6.0.6000.2.0.0.768.3
Locale ID: 1033
Additional Hang Signature 1: e0d53d0976d3cfaa29ad307398d777eb
Additional Hang Signature 2: 4a57
Additional Hang Signature 3: bf54adc470069f8d7f07c7a828732790
Additional Hang Signature 4: 9247
Additional Hang Signature 5: e0d53d0976d3cfaa29ad307398d777eb
Additional Hang Signature 6: 4a57
Additional Hang Signature 7: bf54adc470069f8d7f07c7a828732790
Extra information about the problem
Bucket ID: 337714657
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