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| This one might be too powerful... |
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Posted by: robkelk - 10-27-2008, 01:22 AM - Forum: The Game Everyone Loves To Play
- Replies (2)
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Ain't got no trouble in my life
No foolish dream to make me cry
I'm never frightened or worried
I know I'll always get by
I heat up I cool down
When something gets in my way I go round it
Don't let life get me down
Gonna take it the way that I found it
I got the music in me
I got the music in me
I got the music in me
They say that life is a circle
But that ain't the way that I found it
Gonna move in a straight line
Keepin' my feet firmly on the ground
I heat up I cool down
I got words in my head so I say them
Don't let life get me down
Catcha hold of my blues and just play them
I got the music in me
I got the music in me
I got the music in me
Feel funky feel good
Gonna tell you I'm in the neighbourhood
Gonna fly like a bird on the wing
Hold on to your hat honey sing sing sing sing
I heat up I cool down
I got words in my head so I sing them
Don't let life get me down
Catcha hold of my blues and just play them
I got the music in me
I got the music in me
I got the music in me ...
I've Got The Music in Me, by the Kiki Dee Band (covered by plenty of folks, including the Love Machine, Heart, and Céline Dion, although not all at once), written by Bias Boshell, © 1974 Rocket Music Limited / April Music Limited. Low-quality audio: http://www.kikidee.info/kdme/kdr_ive_got_the_music.mp3
This one's a metasong. Doug plays it through completely, then immediately plays another song. That second song doesn't take effect right away; instead, Doug's "got the music in him", and can release the effect without needing to hear the song. Once it's released, the stored effect lasts as long as the song normally would. For play-balance/plot-balance, I'd say he can only have one song effect on hold at a time, and it'll wear off in 24 hours if he doesn't use it.
Can Doug play another song while he has a song on hold? Yes, of course he can. Would that disrupt the song that's on hold? That's up to Bob...
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."
- Michael Ignatieff, addressing Stanford University in 2012
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| Thought for the Wiki |
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Posted by: Norgarth - 10-25-2008, 08:59 PM - Forum: Fenspace
- Replies (1)
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In the catagory of 'Drugs in Fenspace', has anyone considered what catnip might do to catgirls?
___________________________
"I've always wanted to be somebody, but I should have been more specific." - George Carlin
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| Ms. Champagne - the bubbly build |
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Posted by: Unicorna - 10-25-2008, 10:52 AM - Forum: Build Advice
- No Replies
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Ahh, Champs here is my FF/EN Defender. She's focused all around the bubbles and granting defense, with a touch of offensive support and knockback on the
side. After playing around with all of the Force Field and most of the Energy Blast powers, I think I figured out what I like and what I don't like. And
this build incorporates all that. Also, if you think I should slot her different, or have a different order for her powers, or even change some of her powers
I'm open to that. I'd like to do a respec on her before too long (she's a bit goofed up right now, due to experimentation) and am looking for
suggestions now before I go through with it.
Right now I'm posting a 'blank' build, with what powers I'd like slots in, but nothing in those slots yet. I'm looking for a build
that's effective, but isn't going to cost me an arm and leg and spleen to come up with. I have a... fair budget, but I'd like to try and keep it
below 100 mil if possible. She's only lvl 35 right now, but she'll probably be my next lvl 50 character.
Hero Plan by Mids' Hero Designer 1.4006
http://www.cohplanner.com/
Ms. Champagne: Level 50 Mutation Defender
Primary Power Set: Force Field
Secondary Power Set: Energy Blast
Power Pool: Flight
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Power Mastery
Hero Profile:
------------
Level 1: Personal Force Field Empty(A), Empty(3), Empty(3), Empty(5), Empty(5), Empty(7)
Level 1: Power Bolt Empty(A), Empty(45), Empty(45), Empty(45), Empty(46), Empty(46)
Level 2: Power Blast Empty(A)
Level 4: Deflection Shield Empty(A), Empty(7), Empty(9), Empty(9), Empty(11), Empty(11)
Level 6: Insulation Shield Empty(A), Empty(13), Empty(13), Empty(15), Empty(15), Empty(17)
Level 8: Hover Empty(A), Empty(23), Empty(23), Empty(25), Empty(25), Empty(27)
Level 10: Power Burst Empty(A)
Level 12: Dispersion Bubble Empty(A), Empty(17), Empty(19), Empty(19), Empty(21), Empty(21)
Level 14: Fly Empty(A), Empty(43), Empty(46)
Level 16: Sniper Blast Empty(A), Empty(48), Empty(48), Empty(48), Empty(50), Empty(50)
Level 18: Swift Empty(A)
Level 20: Health Empty(A), Empty(27), Empty(29)
Level 22: Stamina Empty(A), Empty(29), Empty(31)
Level 24: Maneuvers Empty(A), Empty(31), Empty(31), Empty(33), Empty(33), Empty(33)
Level 26: Repulsion Bomb Empty(A)
Level 28: Aim Empty(A), Empty(34), Empty(34), Empty(34), Empty(36), Empty(36)
Level 30: Force Bolt Empty(A), Empty(36), Empty(37), Empty(37), Empty(37), Empty(39)
Level 32: Force Bubble Empty(A)
Level 35: Detention Field Empty(A)
Level 38: Repulsion Field Empty(A), Empty(39), Empty(39), Empty(40), Empty(40), Empty(40)
Level 41: Power Build Up Empty(A), Empty(42), Empty(42), Empty(42), Empty(43), Empty(43)
Level 44: Conserve Power Empty(A)
Level 47: Temp Invulnerability Empty(A), Empty(50)
Level 49: Group Fly Empty(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Vigilance
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|E21B62F41755833888|
|-------------------------------------------------------------------|
And in case you're curious, here's her money to BURN, ultimate dream build. 
|-------------------------------------------------------------------|
|MxDz;1416;687;1374;HEX;|
|78DAA5934953135114855F022124DD999909102619D3909DC3C22AA62A2C62A5286|
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|44A524A4B448E990B22DE5E42FC80EFBC4|
|-------------------------------------------------------------------|
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| Silent Death: Stalker ground up build |
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Posted by: OpMegs - 10-25-2008, 05:44 AM - Forum: Build Advice
- Replies (4)
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So, having dealt with my old Stalker concept not really being that synergistic with the Hide/AS/Critical Stalker dynamic because of using DB, I rerolled a new stalker using a powerset I imagine will be slightly more effective.
Shadow, at the moment, is not very far along. Only level 4. However, I'm mostly tossing this out to see what's recommended for slotting. I've never dealt with Ninjitsu, for all that it's almost SR in a funny hat, with a few extra tricks. So do I slot primarily for defense? Try to KO them quickly and fade away to Hide for another AS?
My main goal is to subvert the "One second burst damage/fragile as hell" Stalker dynamic without resorting to Willpower. Essentially, I'm trying to build a Scrapper out of a Stalker. The budget is....not exceptionally expensive, as redside's much less viable for me to farm inf for her. Beyond that, go crazy.
The build below is what powers I see taking, but if there are suggestions for alternate power choices, go ahead and speak up on those too. I'm not picky. 
Villain Plan by Mids' Villain Designer 1.4006
http://www.cohplanner.com/
Shadow Scimitar: Level 48 Technology Stalker
Primary Power Set: Claws
Secondary Power Set: Ninjitsu
Power Pool: Leaping
Power Pool: Fitness
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Strike
Level 1: Hide
Level 2: Ninja Reflexes
Level 4: Danger Sense
Level 6: Assassin's Claw
Level 8: Slash
Level 10: Caltrops
Level 12: Combat Jumping
Level 14: Super Jump
Level 16: Hurdle
Level 18: Health
Level 20: Stamina
Level 22: Focus
Level 24: Build Up
Level 26: Kuji-In Rin
Level 28: Smoke Flash
Level 30: Kuji-In Sha
Level 32: Shockwave
Level 35: Blinding Powder
Level 38: Eviscerate
Level 41: Kuji-In Retsu
Level 44: Moonbeam
Level 47: Soul Storm
Level 49: Placate
------------
Level 1: Brawl
Level 1: Sprint
Level 2: Rest
Level 1: Assassination
------------
Set Bonus Totals:
------------
Set Bonuses:
Code: | Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;920;433;866;HEX;|
|78DAA5D2DD2E034114C0F1698A556DADA6A1AA84482444B271E9E3C2858F44B4942|
|504D1AC1AEDB0766B67AA7AE701BC8217E185788A3AE73845B8B4D9FEB3FBCB7C6C|
|322D3DACA784785C15B1F49AEF695D718DE7DFC868E04056EB41E887B5B6EDD6BDC|
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|D20F9265C9923461A3615E67984483E4587224BB2079963CC91E4881A5405206996|
|0992069814CB24C92EC834CB34C93DC83CCB0CC90B820B32CB3246F7121E659E649|
|DE411C1687C4C0AC05960592F19EDFE755FC23E51E3EC0AFF32A7C8FF9D7F592EAA|
|E93D81B80BA9843CC11E618738239C59C61CE31154CE7F56BB6BD881FB48459C6AC|
|609E7090857F872426854963063136660893C58C60C630CF98CE073A84242F|
|-------------------------------------------------------------------|
---
"Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay
waste."
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| Found a bug in the Wiki... |
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Posted by: robkelk - 10-25-2008, 01:42 AM - Forum: Fenspace
- Replies (3)
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I discovered the Wave Convoy origin story in my archives, and decided to add it to the Wiki... but I hit some sort of bug. When I tried posting the entire story, I got a blank page; I finally got it to accept 250 lines of text. (I'm guessing I hit a limit at 255 lines, maybe...?) Most of the story is on http://fnord.sandwich.net/fenwiki/doku. ... he_alien_1]here, the remainder is currently on the discussion page for that Wiki page.
(Oh, and http://fnord.sandwich.net/fenwiki/doku. ... he_alien_3]the Gnarlycurl origin story is up, too.)
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."
- Michael Ignatieff, addressing Stanford University in 2012
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| What Keiichi Did |
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Posted by: Murmur the Fallen - 10-24-2008, 03:53 AM - Forum: Drunkard's Walk V: Another Divine Mess You've Gotten Me Into
- Replies (10)
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Here's an apocryphal flashfic. I hope people enjoy it.
While Doug, Chris and the God Squad await the coming little Armageddon, here's a review of somewhat of
what Morisato Keiichi was up to during the preceding days:
Received a pile of junk electronics and scrap metal from the
head of his motorcycle club.
Showed a trans-dimensional traveler around his home.
Helped to fix up a super-science flying motorcycle.
Went to classes.
Gave and received love and affection with his goddess
girlfriend.
Became a temporary teacher at a motorcycle school.
Confronted the ghost of a destroyed forest, then helped to
replant it.
Kidnapped by robot aliens.
Traveled back in time to help his parents get together.
Went to see a movie; didn't enjoy it.
Forced by classmates to help make a movie. Due to a series of strange coincidences, became the star of the movie.
Chased by fairies.
Won a motorcycle race against the dreaded Nine Purple Lilies
girl motorcycle gang; became their honorary 'big sister.'
Was the focus and a combatant in a multiversal war for all
existence against a terrible dimension-spanning monster which caused the destruction of all reality and then its prompt reconstitution, leaving no memory of
its occurrence-as it does.
Baked bread.
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| [FenWiki] [Admin] Poll: Changes |
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Posted by: M Fnord - 10-24-2008, 03:34 AM - Forum: Fenspace
- Replies (10)
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Hokay, so.
For those of you who don't have admin access to the wiki, we've reached over 400 pages since the wiki began. That's a lot of stuff, and everybody
who's contributed should feel proud. At this point, I've been thinking about what & where the wiki should go next, and I wanted to throw out a
proposal to y'all.
Over the last week or so I've been playing with MediaWiki. It's not a very forgiving beast at an admin level, but it *is* more flexible than what
we've got right now, and as the pagecount and imagecount rises I think it might be worth exploring moving all our stuff over from the Dokuwiki platform.
Pros for changing wikis:
* We get greater flexibility in categorization, layout, etc.
* Adding future pages would be that much easier (no more long-assed namespace chains, for one thing)
Cons for changing wikis:
* Having to convert all the pages from Doku syntax to MW syntax.
* Steeper learning curve for the more advanced features.
As it stands, we could probably benefit from a general reorganization. We can do that without changing the wiki engine, though it'll probably be the same
amount of total work. And since *I* can't come up with a defining answer here, not to mention that Fenspace is powered by the Will of the Hive, I'm
opening up debate. The poll will be open for two weeks, so everybody has a chance to vote. In the meantime, if you've got strong opinions - or just want to
tell me I'm nuts - go ahead and comment. The Mod Has Spoken.
Mr. Fnord interdimensional man of mystery
FenWiki - Your One-Stop Shop for Fenspace Information
"I. Drink. Your. NERDRAGE!"
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