Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 192
» Latest member: St103966
» Forum threads: 14,194
» Forum posts: 223,494

Full Statistics

Online Users
There are currently 823 online users.
» 1 Member(s) | 819 Guest(s)
Applebot, Bing, Google, Dartz

Latest Threads
Fic Update Thread 63: Th...
Forum: Other People's Fanfiction
Last Post: Shepherd
7 hours ago
» Replies: 116
» Views: 7,487
Image dump thread XXXII
Forum: General Chatter
Last Post: Norgarth
Yesterday, 05:37 PM
» Replies: 60
» Views: 3,833
All The Tropes Wiki Proje...
Forum: General Chatter
Last Post: robkelk
Yesterday, 01:13 PM
» Replies: 95
» Views: 4,339
Stupid dialog, free to a ...
Forum: Other People's Fanfiction
Last Post: robkelk
Yesterday, 01:06 PM
» Replies: 223
» Views: 112,521
The Dead Dove Locker -- "...
Forum: Other People's Fanfiction
Last Post: Mamorien
08-07-2026, 06:05 PM
» Replies: 164
» Views: 35,324
Dearly Departed of 2026
Forum: General Chatter
Last Post: robkelk
08-07-2026, 06:02 PM
» Replies: 73
» Views: 8,165
Fanfic Recommendations: T...
Forum: Other People's Fanfiction
Last Post: classicdrogn
08-07-2026, 04:36 PM
» Replies: 217
» Views: 111,621
Crossovers that should be...
Forum: Other People's Fanfiction
Last Post: Norgarth
08-07-2026, 08:33 AM
» Replies: 246
» Views: 70,247
Crossovers That Should No...
Forum: Other People's Fanfiction
Last Post: Norgarth
08-07-2026, 08:31 AM
» Replies: 52
» Views: 4,935
Political Images thread t...
Forum: Politics and Other Fun
Last Post: Mamorien
08-06-2026, 04:07 PM
» Replies: 226
» Views: 31,969

 
  Sichtar - Nin/Nin - Planned build
Posted by: Shader - 10-31-2008, 01:51 PM - Forum: Build Advice - No Replies

During a recent redside farm the topic swung around to Stalkers... and well much was said. Some of which I acree with, some of which is personal opinion. Regardless, Here is my planned build for a Sichtar. They have been mentioned elsewhere. I listed a basic generic IO slotting for /Nin powers in my response to Opmegs.
If anyone wants to copy/tweak/optimize this build, go ahead. That's why I'm posting it here.
In fact there are already some changes that I'm thinking of making on the live toon when compared to this build, namely Hurdle instead of Swift, and trying to 2 slot it somehow.
Oh yeah, Sichtar might be on the look out sometime for an invite... eventually.
Yes this writeup isn't anywhere near as in-depth as Jelidan's writeup or Raven... why? Is in a rush, and Sichtar is still only a lowbie.
Anyway....
Here's the planned build to 50 with IOs
Villain Plan by Mids' Villain Designer 1.4006
http://www.cohplanner.com/
Sichtar: Level 50 Natural Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Ninjitsu
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Sting of the Wasp

  • (A) Touch of Death - Accuracy/Damage/Endurance: Level 28
  • (3) Touch of Death - Damage/Endurance/Recharge: Level 28
  • (3) Touch of Death - Accuracy/Damage: Level 28
  • (19) Touch of Death - Damage/Recharge: Level 28
  • (21) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
Level 1: Hide
  • (A) Defense Buff IO: Level 35
  • (50) Luck of the Gambler - Recharge Speed: Level 50
Level 2: Ninja Reflexes
  • (A) Gift of the Ancients - Defense: Level 33
  • (5) Gift of the Ancients - Run Speed +7.5%: Level 33
  • (17) Gift of the Ancients - Defense/Endurance: Level 33
  • (21) Gift of the Ancients - Defense/Recharge: Level 33
Level 4: Danger Sense
  • (A) Gift of the Ancients - Defense: Level 28
  • (5) Gift of the Ancients - Defense/Endurance: Level 33
  • (19) Gift of the Ancients - Run Speed +7.5%: Level 33
  • (25) Gift of the Ancients - Defense/Recharge: Level 33
Level 6: Assassin's Blade
  • (A) Touch of Death - Damage/Endurance/Recharge: Level 28
  • (7) Touch of Death - Accuracy/Damage/Endurance: Level 28
  • (7) Touch of Death - Damage/Recharge: Level 28
  • (9) Touch of Death - Chance of Damage(Negative): Level 28
  • (9) Bruising Blow - Accuracy/Damage: Level 28
  • (15) Bruising Blow - Damage/Recharge: Level 28
Level 8: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 28
  • (11) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 28
  • (11) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 28
  • (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 28
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 28
  • (40) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 28
Level 10: Combat Jumping
  • (A) Defense Buff IO: Level 35
  • (15) Defense Buff IO: Level 35
Level 12: Placate
  • (A) Recharge Reduction IO: Level 30
  • (13) Recharge Reduction IO: Level 30
  • (13) Recharge Reduction IO: Level 30
Level 14: Super Jump
  • (A) Jumping IO: Level 30
Level 16: Kuji-In Rin
  • (A) Recharge Reduction IO: Level 30
  • (17) Recharge Reduction IO: Level 30
Level 18: Swift
  • (A) Run Speed IO: Level 30
Level 20: Health
  • (A) Healing IO: Level 30
Level 22: Stamina
  • (A) Endurance Modification IO: Level 30
  • (23) Endurance Modification IO: Level 30
  • (23) Endurance Modification IO: Level 30
Level 24: Kuji-In Sha
  • (A) Harmonized Healing - Heal/Recharge: Level 28
  • (25) Harmonized Healing - Heal/Endurance/Recharge: Level 28
  • (34) Harmonized Healing - Heal: Level 28
  • (36) Harmonized Healing - Heal/Endurance: Level 28
  • (37) Harmonized Healing - Endurance/Recharge: Level 28
  • (40) Miracle - Heal/Recharge: Level 40
Level 26: Soaring Dragon
  • (A) Touch of Death - Accuracy/Damage: Level 29
  • (27) Touch of Death - Damage/Endurance: Level 29
  • (27) Touch of Death - Damage/Recharge: Level 29
  • (29) Touch of Death - Accuracy/Damage/Endurance: Level 29
  • (29) Touch of Death - Damage/Endurance/Recharge: Level 29
  • (31) Touch of Death - Chance of Damage(Negative): Level 29
Level 28: Flashing Steel
  • (A) Scirocco's Dervish - Accuracy/Damage: Level 31
  • (37) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 31
  • (43) Scirocco's Dervish - Damage/Endurance: Level 31
  • (43) Scirocco's Dervish - Accuracy/Recharge: Level 31
  • (43) Scirocco's Dervish - Damage/Recharge: Level 31
  • (46) Multi Strike - Accuracy/Damage/Endurance: Level 50
Level 30: Divine Avalanche
  • (A) Red Fortune - Defense: Level 33
  • (31) Red Fortune - Defense/Endurance: Level 33
  • (31) Red Fortune - Defense/Recharge: Level 33
  • (36) Red Fortune - Endurance: Level 33
  • (46) Red Fortune - Defense/Endurance/Recharge: Level 33
  • (46) Red Fortune - Endurance/Recharge: Level 33
Level 32: Golden Dragonfly
  • (A) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 35
  • (33) Scirocco's Dervish - Accuracy/Recharge: Level 35
  • (33) Scirocco's Dervish - Damage/Endurance: Level 35
  • (33) Scirocco's Dervish - Accuracy/Damage: Level 35
  • (34) Scirocco's Dervish - Damage/Recharge: Level 35
  • (34) Multi Strike - Accuracy/Damage/Endurance: Level 35
Level 35: Blinding Powder
  • (A) Perplex - Accuracy/Recharge: Level 38
  • (36) Perplex - Accuracy/Confused/Recharge: Level 38
Level 38: Kuji-In Retsu
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (39) Luck of the Gambler - Endurance/Recharge: Level 41
  • (39) Recharge Reduction IO: Level 40
  • (39) Recharge Reduction IO: Level 40
Level 41: Dark Blast
  • (A) Thunderstrike - Accuracy/Damage/Endurance: Level 44
  • (42) Thunderstrike - Damage/Endurance/Recharge: Level 44
  • (42) Thunderstrike - Accuracy/Damage/Recharge: Level 44
  • (42) Thunderstrike - Accuracy/Damage: Level 44
  • (50) Devastation - Accuracy/Damage/Endurance/Recharge: Level 44
Level 44: Soul Storm
  • (A) Thunderstrike - Accuracy/Damage/Endurance: Level 47
  • (45) Thunderstrike - Accuracy/Damage/Recharge: Level 47
  • (45) Thunderstrike - Damage/Endurance/Recharge: Level 47
  • (45) Thunderstrike - Accuracy/Damage: Level 47
  • (50) Ghost Widow's Embrace - Accuracy/Hold/Recharge: Level 47
Level 47: Summon Widow
  • (A) Blood Mandate - Accuracy: Level 50
  • (48) Blood Mandate - Accuracy/Damage: Level 50
  • (48) Blood Mandate - Damage: Level 50
  • (48) Blood Mandate - Damage/Endurance: Level 50
Level 49: Stealth
  • (A) Luck of the Gambler - Recharge Speed: Level 50
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Unbounded Leap - +Stealth: Level 28
Level 2: Rest
  • (A) Empty
Level 1: Assassination
------------
Set Bonus Totals:
  • 12% DamageBuff(Smashing)
  • 12% DamageBuff(Lethal)
  • 12% DamageBuff(Fire)
  • 12% DamageBuff(Cold)
  • 12% DamageBuff(Energy)
  • 12% DamageBuff(Negative)
  • 12% DamageBuff(Toxic)
  • 12% DamageBuff(Psionic)
  • 0.95% Defense(Fire)
  • 0.95% Defense(Cold)
  • 5% Defense(Energy)
  • 5.63% Defense(Melee)
  • 5% Defense(Ranged)
  • 10.6% Defense(AoE)
  • 3.6% Max End
  • 27.5% Enhancement(RechargeTime)
  • 32% Enhancement(Accuracy)
  • 3% Enhancement(Heal)
  • 5% FlySpeed
  • 76.8 HP (6.38%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Confused) 1.65%
  • MezResist(Held) 2.75%
  • MezResist(Immobilize) 10.5%
  • MezResist(Stun) 1.65%
  • 14.5% (0.24 End/sec) Recovery
  • 36% (1.81 HP/sec) Regeneration
  • 6.26% Resistance(Fire)
  • 1.26% Resistance(Cold)
  • 6.25% Resistance(Negative)
  • 20% RunSpeed

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1409;700;1400;HEX;| |78DAA593D952D36014C7BF342969E846595B0A652B14442ABD73B94005641829A21| |D47070A99881182999469C252AE7C005F81196444C0E505F4811C9151DF00CF92E2| |706DA6FDFF9273FEE7CBC9B71477A72242BC99105274D2365C572F7986FDDAACAAF| |386B755356CB564ADAE7B46551542A4FC9C5E346DD3CCCF5BCE86A197762AD597C9| |7A66CA7C653A2EE72CCFDD4ACC3AEB66D574BC7CFD26B250A9D8F939D3D8B49C357| |E7860798EE9BA097A9875B62DD77A61D996570B73DAB6D6D6BDD4F4A6B59AAFBFA7| |54D9B2F5A2E17A66B59684D646E07FA409FFBA50C432202D022B8C45427399D0BA0| |12888876897C82E890CA05F14DA24CCCC4146E28C2C85E0A657281AA14921B40609| |45F0C9BE4F465F5A286C68667B927D27E00B7263C12077D4C0FD357047219D314D8| |8CD104EA14AF5ABD4F7010C351E313E10B2C784DC09E394D00E259AFF551A7F558C| |F111C60BF37881F028A05B44AEA0034AA36C10D1610A3D829AB83F5A9C5D4D8C209| |8139C1189310AA9106AF1432D590A8520D4C6A1405B2F85DAAF60015ED0C18660C7| |3D9AC2E47D42DF2461608290BD4BC8CD0072E23354A5FCA949E1DA7689CE254699D| |0B5CC58216474C2B1864370557A1B9011D93DC2B51D468DB14B18F3689B7CD2B04F| |99AABA63B49E994646983010278C451911C217A8EAF1DFD5B347F3DF5B63EC30B60| |97DBB0C8FF04443E5E9EE3F878106C5C01F424943E5AD36C8BB74A819302C86703D| |72757C9731C66760F81D60548C1C320E18FB84C231E1878CCAF651B4E7C5F503C62| |1639F50B025C4998CCA5DE47FD1F4DC3863FC66FC244461D9C7FD9D30CEDD762997| |87137E708939E5F2FCC131A2CDBBA0F8110849644AFF2BFBAFEB6BA43E8EF6B811B| |484F214E519CA73944594259432CA0A8A8E72F1EDB23A7E131BBA85721BE50ECA5B| |34A978B6C2281194284A0C258ED284D282D28ED289B28F72F1175F55F4BC| |-------------------------------------------------------------------|

And here's a version of the above build with Purples...
Set Bonus Totals:
  • 17.5% DamageBuff(Smashing)
  • 17.5% DamageBuff(Lethal)
  • 17.5% DamageBuff(Fire)
  • 17.5% DamageBuff(Cold)
  • 17.5% DamageBuff(Energy)
  • 17.5% DamageBuff(Negative)
  • 17.5% DamageBuff(Toxic)
  • 17.5% DamageBuff(Psionic)
  • 5.63% Defense(Melee)
  • 5% Defense(Ranged)
  • 7.5% Defense(AoE)
  • 3.6% Max End
  • 67.5% Enhancement(RechargeTime)
  • 3% Enhancement(Heal)
  • 54% Enhancement(Accuracy)
  • 5% FlySpeed
  • 131 HP (10.9%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Confused) 1.65%
  • MezResist(Held) 2.75%
  • MezResist(Immobilize) 7.7%
  • 24% (0.4 End/sec) Recovery
  • 52% (2.61 HP/sec) Regeneration
  • 13.8% Resistance(Fire)
  • 8.82% Resistance(Cold)
  • 3.13% Resistance(Negative)
  • 20% RunSpeed

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1409;696;1392;HEX;| |78DAA593DB52D350148677DAD4107AA21C5B0AA540A185D20077023A9C41468A68C| |7D1E1D04CC408C14CCA34E1E4950FE02B7827021E5E401FC8D197C0754871B836D3| |FE5FB2D6BFF6DED92BBB7CB61411E2FDAC90A28BB6E1BA7AC533ECB7665DD930BCE| |3BA612B156BEFC033EA8A1022E5E7F4B2699BA6B6613987865E39ADD55F271B9925| |F38DE9B89CB33CF738B1E61C9875D3F1B4C64D64B356B3B575D338B29C7D7E58B13| |CC774DD043DAC3927966BBDB26CCB3B0F73DAB6F60FBCD4F291B5A735E6A9D48E6D| |BD6CB89E593F4FC2D246E07FA10AFFBA91C52E202D0255C616A17587D07E0898148| |FD12E915D1219C08098EC9030B30E19893341A9096EB24256092D32A13D4428832F| |E8FB82E84B0B990DAD6C4FB2EF0A7C215E5828341CC029EEE51905425391314A885| |9B4BE6BA852FC2AE55300476FBE607C26E42E09F92BC635A1134A54FFAD547EAB18| |E30B8C17E6F102E122A05744EEA00B4AA36C10D102859E404DDC1F2DCEAE164608C| |C09CE884489420A84DAFC505B8E424D10EAE050A0234BA1CE3BD88409BAD810EA9A| |A72D4C2E10FA170983B384DC1C21BF0AC88B6F5095F2B72685BDED11DDDB8C1D42C| |F2EA34AC8E8844B1587E0AAF409202372EF08A3A78C73C619A1E4511BBEAAB8CE20| |55F5C6A89F9966469830182794A28C08E13B54F5F973F5CD505BB3D38C29C60342F| |F4306CFF54CC546F1760F542933A8132A9019E24C7088BFD2E15640410C633FF20D| |FC0A628CCF4041A3D29171C604A344981C23FC067BD1B717572934B6C25866ACB1F| |D11E10FD8357F15DA0285C6E719738C594214DA3EE17F0913BCDA1EF9F670C20F2E| |B12EDF9E3F3846F4F16ECA7E04421299D2FFCAFEEBFA11698CA33E6D06ADA03C477| |981F212650B651B6507A58AA2A3DCFCBCAD8EDFC7054DA14CA3CCA07C409382672B| |8C124189A2C450E2282D286D289D28DD281F516EFE02129CEC77| |-------------------------------------------------------------------|

Have fun with it...
Shader

Print this item

  Halloween Tales: A Small Party Between Friends....Right?
Posted by: OpMegs - 10-31-2008, 11:05 AM - Forum: The Legendary - Replies (9)

The Riot Force base, such as it was at the moment, was packed full.

Initially, Ifrit had planned on a small gathering of the core Riot Force members before shifting into the hustle and bustle that the Legendary base was bound
to be. And so the gathering had begun. Slowly, people had trickled in, from Sell-Sword in polished white armor that got several snickers from the more
geek-oriented members, to the rest of Ifrit's apartment mates, Sammy having been kept remarkably to a containable level of sugar. And, even though a
majority of the heroes, active and currently inactive off Riot Force's roster had shown up, some dressed up, others not, the base still had plenty of room
for everyone.

Naturally, when Ifrit commented on this to her girlfriend, she glanced over as the teleporter disgorged Rhea, Lisa, and Terrence, the former two in cat
costumes as Terrence was, amusingly, dressed up as an enormous mouse. Sammy's eyes went very, very wide as Ifrit slipped around Living Reactor and Mr. Grey
with Nene in tow to great the group.

"Well, as odd as it is to say it, I didn't expect to see you three here," Ifrit noted. "We expected you'd still be at the Legendary
party."

"And I see you talked him into costume idea number 2 behind the Mag costume," Nene noted with a conspiratorial smirk at Lisa, who merely smiled in
return as Terr tossed a suspicious look at the redhead.

"Well, we were, but then things got....complicated...." Terr started to explain.

"We got invaded by crazy hippies for cruelty to animals," Lisa added, causing Nene to almost do a spittake.

"Crazy hippies?"

"Yeah. Crazy super-powered hippies. Eventually we managed to explain to them that we didn't hurt animals. Mr. Whiskers had to do a lot before
they'd sit still, though. And by then, all of Eva's pretty decorations had gotten torn up by the cow lady and the evil trees," Rhea said with a
frown.

"Evil...trees," Ifrit echoed.

"Yeah, I know," Lisa said. "Anyway, they're still cleaning up over there, so I figured we'd come over this way, see you all. So, how
many of the women here are Sabres in disguise?" she smiled.

"...more than you'd think, but not as many as the rumors say," Nene chuckled. "Still, come in. We've got non-alcoholic punch enough for
everyone, and with Enynn's help, we even managed to bake enough cookies for everyone with a ton of extras."

Terr visibly cringed at the mention of the flaming redhead, but Rhea perked up at the mention of cookies, and Ifrit guided the trio over towards the dessert
table, grateful that not all these sweets would go to waste. Nene just laughed as she said as much. "Careful, you'll jynx it."

"How can I jynx non-attendance?" Ifrit blinked behind her genie's veil.

Nene just smiled slightly.

***

Naturally, that was hardly the end of it. They'd come in a few at a time. Solo or in clumps. But slowly, it seemed word had gotten out among the Legendary
that the Riot Force Base was hosting another Halloween party, and that their base, at least, did not have a giant cow woman shaped dent in one of the hosting
areas' walls. Ifrit was amused by the initial few arrivals, which slowly turned to surprise....then shock....then bewilderment as more and more and more
came through the base teleporter, seating space soon ending up at a premium unless one wanted to use the floor. Miranda and a few other teleporters were
dragooned into getting additional food, candy, and sweets for the party as the base began to fill, as the teleporter bay and invention areas were temporarily
shut down and repurposed into additional lounge space for the rapidly expanding party.

"You jynxed it," Nene noted with a smirk.

"Don't you start," Ifrit noted, looking a little more frazzled at the sudden surge in management of the growing party.

"So does this mean that if you wish for us to have little food, a banquet will suddenly appear?"

"Nene, I love you, but shut up, please."

"Hehehe."

***

Nene darted throughout the party, dodging people as she performed a dance that she thought on par with at least some of Linna's lesser routines to avoid
bumping into anyone while simultaneously keeping her plate of snacks upright. Thus, she was in a perfect position to observe as the new duo stepped out of the
teleporter. At which point she almost dropped her plate in surprise.

"Nene, you look so formal. Isn't this a costume party?" Sylia said with a slight quirk of her lips. The Silky Doll's proprietor and leader of
the Knight Sabres(even if almost none of the Sabres here would recognize her as such) was dressed from head to toe in an elaborate replica of a European
nobleman's fashion from some earlier century. A black tunic with gold embroidered edges extended down to mid thigh over black silk trousers that were
complemented by what Nene could swear were authentic leather boots with slight fur trim in the interior visible. A stark white neckerchief was tied about her
neck as a collar, hanging down elegantly with a single ruby stud in the middle. Over this was a dark black greatcoat, the interior trimmed in red, embroidered
with similarly red flowing patterns that were echoed by the long, forearm length red cuffs that came just short of Sylia's elbows. Completing the ensemble
was a long, flowing black cape with matching red interior, a length of golden cord holding it about her shoulders, the collar flaring up behind her head in a
very old West European manner. Sylia herself was impeccably groomed as ever, every hair in place, though her makeup was a touch more pale than Nene remembered.

But more startling was her companion for the evening. The gown was resplendent in white silk, its neck dipping daringly below the bustline as sheer fabric
interwove with the flower patterns to give tantalizingly clear yet brief glances at the skin beneath. Elegant, understated jewelery adorned her wrists as well
as a single white silk collar that extended about her neck, complemented by a slender golden necklace. As with Sylia, her skin was pale, but her lips were
vibrant red with lipstick and artful application of additional makeup drew attention to her piercing red eyes. It was those unique eyes, which Nene knew to be
natural rather than contacts, that clued the red Knight Sabre into the fact that she was looking at Priss, despite the long black wig that extended to her
midback.

"...did you lose a bet?" she wondered after a moment of staring, taking in every detail.

The calm, composed expression broke into slight embarassment, ruining the illusion as Priss blushed. "Well, Sylia thought it'd be interesting to wear
matching costumes. I didn't know she had something like this in mind," she said, her voice a touch off for some reason.

Nene blinked, looking at her. "...is there any particular reason you're lisping slightly, Priss?" she asked.

Priss smirked, as behind her, Sylia gave a slightly more open smile of amusement, a pair of subtle fangs making themselves visible to Nene, which had her eyes
widening slightly as she looked at Priss, who flashed her a smirk that revealed her own pair, which caused Nene to giggle.

"You're going to cause people's eyes to pop out of their heads."

Sylia stepped off the teleporter platform, helping Priss along with every nuance and step of a refined gentleman escorting his lady, flashing Nene another
small smile.

"That, Nene my dear, is the idea."
---
"Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay
waste."

Print this item

  how to make a Not!Tank (aka Gamma Emission)
Posted by: Sweno - 10-31-2008, 10:23 AM - Forum: Build Advice - Replies (3)

I figured I would share my build since others expressed an interest in making a defender, possibly with rads.

I make no claims to the accuracy of the slotting levels or the exact level choices, it has been FAR to long since I made her to remember these things.

Gamma plays very much like a tank, with a little bit of prep. Choking Cloud and Acrobatics are always up and running. Before jumping into a mob I nail the
biggest one I can see with Radiation Infection and Enervating Field, while running in I will follow it up with Lingering Radiation. Those three mean that
almost every attack (including 90% of the alpha strike) miss me, and I can safely stand next to my anchor with little fear.

Once in position cycling Irradiate, Electron Haze, and Neutron Bomb become the standard fare as Minions are perma-held, Lts spend 80% of their time choking on
fumes. With Cosmic Burst (Lime cream puff of doom!) tossed in stun any pesky threats/bosses. You don't need to slot CB for stun, it's a mag 3 that
lasts for 10 seconds. I currently recharge in 5, so I can double stack it and perma-stun almost anything except EBs/AVs. Neutrino Bolt is used as needed for
range or to fill in untill something else recharges. It recharges faster than it animates. Heal as needed and marvel at the glowing mess your enemies have
turned into.

If things do go south (and if you are acting as the only tank for the team they will), EMP is your friend. Hopefully with everyone (or almost everyone) held by
CC you have time to chain the niceties before hand, but in a pinch EMP on it's own can buy you a minute of peace and quiet. If you know that you need to,
or can spare 5 seconds before you chew dirt, chaining Aim, Conserve Power, and Power Build Up before hitting the EMP will turn your OhCrap! into LOLStun. 90
seconds of absolutely everyone in the 60' radius wondering what just happened. And with Conserve power, I can keep on blasting; my end will last the 15
seconds of no recovery.

Things I'm planning to do:

Radiant Aura: swap out the Miracle pair for something else, as I've hit my cap on "Recovery +2.5%"

Electron Haze and Cosmic Burst: slot more purples as I find and/or can afford them

Stamina: swap out the Performance Shifter +end for a plain EndMod IO

Hero Plan by Mids' Hero Designer 1.4006

http://www.cohplanner.com/

Gamma Emission: Level 50 Science Defender

Primary Power Set: Radiation Emission

Secondary Power Set: Radiation Blast

Power Pool: Leaping

Power Pool: Fitness

Ancillary Pool: Power Mastery


Hero Profile:

Level 1: Radiant Aura

  • (A) Miracle - Heal/Endurance: Level 35
  • (3) Miracle - Heal: Level 37
  • (3) Healing IO: Level 50
  • (5) Healing IO: Level 50
  • (5) Recharge Reduction IO: Level 50
Level 1: Neutrino Bolt
  • (A) Touch of Lady Grey - Defense Debuff/Recharge: Level 37
  • (7) Touch of Lady Grey - Defense Debuff/Recharge/Endurance: Level 40
  • (7) Touch of Lady Grey - Recharge/Endurance: Level 39
  • (9) Touch of Lady Grey - Chance for Negative Damage: Level 38
  • (9) Accuracy IO: Level 50
  • (11) Damage Increase IO: Level 50
Level 2: Radiation Infection
  • (A) Dark Watcher's Despair - To Hit Debuff: Level 39
  • (11) Dark Watcher's Despair - To Hit Debuff/Recharge: Level 39
  • (13) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 40
  • (13) Dark Watcher's Despair - Recharge/Endurance: Level 40
  • (15) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 40
  • (15) To Hit Debuff IO: Level 50
Level 4: Irradiate
  • (A) Touch of Lady Grey - Defense Debuff/Recharge: Level 37
  • (17) Touch of Lady Grey - Defense Debuff/Recharge/Endurance: Level 40
  • (17) Touch of Lady Grey - Chance for Negative Damage: Level 38
  • (19) Scirocco's Dervish - Chance of Damage(Lethal): Level 39
  • (19) Scirocco's Dervish - Accuracy/Damage: Level 50
  • (21) Damage Increase IO: Level 50
Level 6: Accelerate Metabolism
  • (A) Performance Shifter - EndMod: Level 49
  • (21) Performance Shifter - EndMod/Recharge: Level 50
  • (23) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
  • (23) Performance Shifter - Chance for +End: Level 50
  • (25) Endurance Modification IO: Level 50
  • (25) Recharge Reduction IO: Level 50
Level 8: Enervating Field
  • (A) Endurance Reduction IO: Level 50
  • (27) Endurance Reduction IO: Level 50
Level 10: Electron Haze
  • (A) Ragnarok - Damage/Recharge: Level 50
  • (27) Ragnarok - Accuracy/Damage/Recharge: Level 50
  • (29) Detonation - Accuracy/Damage: Level 50
  • (29) Detonation - Damage/Recharge: Level 50
  • (31) Accuracy IO: Level 50
  • (31) Endurance Reduction IO: Level 50
Level 12: Jump Kick
  • (A) Accuracy IO: Level 50
Level 14: Super Jump
  • (A) Unbounded Leap - Jumping: Level 50
  • (31) Unbounded Leap - +Stealth: Level 40
  • (33) Jumping IO: Level 40
Level 16: Lingering Radiation
  • (A) Tempered Readiness - Accuracy/Slow: Level 40
  • (33) Tempered Readiness - Damage/Slow: Level 40
  • (33) Tempered Readiness - Accuracy/Endurance: Level 41
  • (34) Tempered Readiness - Range/Slow: Level 41
  • (34) Tempered Readiness - Endurance/Recharge/Slow: Level 41
Level 18: Swift
  • (A) Run Speed IO: Level 50
Level 20: Health
  • (A) Healing IO: Level 50
  • (34) Healing IO: Level 50
Level 22: Stamina
  • (A) Endurance Modification IO: Level 50
  • (36) Endurance Modification IO: Level 50
  • (36) Performance Shifter - Chance for +End: Level 30
Level 24: Choking Cloud
  • (A) Neuronic Shutdown - Endurance/Hold: Level 29
  • (36) Neuronic Shutdown - Accuracy/Endurance: Level 28
  • (37) Neuronic Shutdown - Hold/Range: Level 28
  • (37) Neuronic Shutdown - Accuracy/Hold/Recharge: Level 28
  • (37) Hold Duration IO: Level 50
  • (39) Endurance Reduction IO: Level 50
Level 26: Proton Volley
  • (A) Calibrated Accuracy - Accuracy/Interrupt: Level 45
  • (39) Calibrated Accuracy - Accuracy/Damage/Recharge: Level 45
  • (39) Extreme Measures - Damage/Interrupt/Recharge: Level 45
  • (40) Extreme Measures - Damage/Endurance/Recharge: Level 45
Level 28: Cosmic Burst
  • (A) Apocalypse - Accuracy/Recharge: Level 50
  • (40) Apocalypse - Damage/Endurance: Level 50
  • (40) Accuracy IO: Level 50
  • (42) Damage Increase IO: Level 50
  • (42) Damage Increase IO: Level 50
  • (42) Recharge Reduction IO: Level 50
Level 30: Aim
  • (A) Recharge Reduction IO: Level 50
  • (43) Recharge Reduction IO: Level 50
Level 32: Mutation
  • (A) Recharge Reduction IO: Level 50
Level 35: EM Pulse
  • (A) Unbreakable Constraint - Hold: Level 50
  • (43) Unbreakable Constraint - Hold/Recharge: Level 50
  • (43) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50
  • (45) Unbreakable Constraint - Accuracy/Recharge: Level 50
  • (45) Unbreakable Constraint - Endurance/Hold: Level 50
  • (45) Accuracy IO: Level 50
Level 38: Neutron Bomb
  • (A) Positron's Blast - Accuracy/Damage: Level 50
  • (46) Positron's Blast - Damage/Endurance: Level 45
  • (46) Positron's Blast - Damage/Recharge: Level 47
  • (46) Positron's Blast - Damage/Range: Level 47
  • (48) Positron's Blast - Accuracy/Damage/Endurance: Level 47
  • (48) Accuracy IO: Level 50
Level 41: Acrobatics
  • (A) Endurance Reduction IO: Level 50
Level 44: Conserve Power
  • (A) Recharge Reduction IO: Level 50
  • (48) Recharge Reduction IO: Level 50
  • (50) Recharge Reduction IO: Level 50
Level 47: Power Build Up
  • (A) Recharge Reduction IO: Level 50
  • (50) Recharge Reduction IO: Level 50
Level 49: Total Focus
  • (A) Accuracy IO: Level 50
  • (50) Damage Increase IO: Level 50
------------

Level 1: Brawl
  • (A) Accuracy IO: Level 50
Level 1: Sprint
  • (A) Run Speed IO: Level 50
Level 2: Rest
  • (A) Endurance Modification IO: Level 50
Level 1: Vigilance

------------

Set Bonus Totals:
  • 2% DamageBuff(Smashing)
  • 2% DamageBuff(Lethal)
  • 2% DamageBuff(Fire)
  • 2% DamageBuff(Cold)
  • 2% DamageBuff(Energy)
  • 2% DamageBuff(Negative)
  • 2% DamageBuff(Toxic)
  • 2% DamageBuff(Psionic)
  • 0.9% Max End
  • 1.5% Enhancement(FlySpeed)
  • 1.5% Enhancement(JumpSpeed)
  • 1.5% Enhancement(JumpHeight)
  • 1.5% Enhancement(RunSpeed)
  • 25% Enhancement(RechargeTime)
  • 31% Enhancement(Accuracy)
  • 5% FlySpeed
  • 80.1 HP (7.88%) HitPoints
  • 9% JumpHeight
  • 9% JumpSpeed
  • MezResist(Immobilize) 2.2%
  • MezResist(Sleep) 1.65%
  • 24.5% (0.41 End/sec) Recovery
  • 34% (1.44 HP/sec) Regeneration
  • 4.1% Resistance(Fire)
  • 4.1% Resistance(Cold)
  • 5% RunSpeed

------------

Set Bonuses:

Miracle(Radiant Aura)
  • 2.5% (0.04 End/sec) Recovery
Touch of Lady Grey(Neutrino Bolt)
  • 15.3 HP (1.5%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 8% (0.34 HP/sec) Regeneration
Dark Watcher's Despair(Radiation Infection)
  • 15.3 HP (1.5%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 5% Enhancement(RechargeTime)
  • 2% DamageBuff(All)
Touch of Lady Grey(Irradiate)
  • 15.3 HP (1.5%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
Scirocco's Dervish(Irradiate)
  • 10% (0.42 HP/sec) Regeneration
Performance Shifter(Accelerate Metabolism)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 19.1 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
Ragnarok(Electron Haze)
  • 4% (0.07 End/sec) Recovery
Detonation(Electron Haze)
  • MezResist(Sleep) 1.65%
Unbounded Leap(Super Jump)
  • 4% JumpSpeed, 4% JumpHeight
Tempered Readiness(Lingering Radiation)
  • 1.5% (0.03 End/sec) Recovery
  • 1.5% Enhancement(Slow)
  • 0.9% Max End
  • 3.75% Enhancement(RechargeTime)
Neuronic Shutdown(Choking Cloud)
  • MezResist(Immobilize) 2.2%
  • 15.3 HP (1.5%) HitPoints
  • 7% Enhancement(Accuracy)
Calibrated Accuracy(Proton Volley)
  • 1% (0.02 End/sec) Recovery
Extreme Measures(Proton Volley)
  • 1.5% (0.03 End/sec) Recovery
Apocalypse(Cosmic Burst)
  • 16% (0.68 HP/sec) Regeneration
Unbreakable Constraint(EM Pulse)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Positron's Blast(Neutron Bomb)
  • 2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)

| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1426;720;1440;HEX;|
|78DAA593494F136118C79F99B60CD0D252D6525A28FBDA02C183CBC104294802A64|
|1E349A84319609232254C65118D7E004F6AE2C9B35B8C0715440F265E54948371FD|
|36F559A615CE36E9FF37EFB3BECFFBCECC6C8DFB006E9F05C57F2EABDB767ADC583|
|2AC45635DBB98310D2B63F827F5D5553D965C356DDBCC591A00C48A31E9B16B4B4B|
|89597DD1D4F3E84B17835A4B01B3BAB56C2C1E0919C326F9E094B562AC1B563E517|
|CF0A572B96C62DAD0D74C6B59161366DE326CDB2B8BACB9BC920FF2F394B561DAE6|
|829935F3DB35C935339348E536B1D70C5636D6B743B8C33EFC6FAAE0FC0A6E482A0|
|0EDA04E213A41ED44E308B81D0C30BEFD0BF7C06795E2CA0E103D50F605D10DE587|
|882E280F73786594B18536C5C9527639AE728FE17BC3C9BE7D86FFAD6094B3BEE3C|
|2E564B9A457B5F4AA9626353B40356A3638BC4E7A6DA3CBE36479EEE26218EAEEA9|
|E469B82F78C008C5383C24735D479B26598AD6C6A6B0E0077A2A9C7A15A39C1A3EC|
|1883CE780C80B468B4CDC2259F558CC2B59E0154F239AAAF8140A6A95CA155A5C3C|
|4EAC170837701170AE22F04861CF63C113442FB43D153C6378B05E50EA4130CE2D3|
|434D58A49A9957B6B1394A3A7DE695E2F937738A0E388C24DD44667CCC6398C8C40|
|C73CA2193AD382AB822ECEEA96317F62569364B99ADE2306A1FB83E02BA3E790F15|
|BA55CA9DE3CC4B3F70C0BE470FAA2C72097F28B7726E344C5D42FD8414FAB73BCAD|
|62BAA5D2BB2B2DDAC7B9767F5230C1189C149C1748DF3FFC224956D74B36C55FF19|
|6E3AF110988EF3286F6049215D2E802A47DAF9CC4477C5307C4A40EC88E86042382|
|4F2E2A20C3248E790E5CF4928A67581A8CC83944DCA5AF0D403CD3474D72EB2977E|
|9EB02452EF50245C975FFD76FDF57EC56315B897A8924457299E40AC91CC93C894E|
|B240922129BC2B65074ED2864E919C26394372878234FA4ABC243E922A123F4980A|
|49AA496A481244CF290A4F017613EFA79|
|-------------------------------------------------------------------|
-Terry
-----
"so listen up boy, or pornography starring your mother will be the second worst thing to happen to you today"
TF2: Spy

Print this item

  The Alexandria Archive
Posted by: Feinan - 10-31-2008, 06:14 AM - Forum: Fenspace - Replies (22)

The Alexandria Archive began as a project that Fate was interested in: archiving as much of human culture - particularly Fen culture - as possible. By the
summer of 2014, it contained as many different items of music, movies and books that she could find, either through her own endeavors or with help of various
friends. However, members of the Yggdrasil crew grew interested in the project as well, and the scope began to grow exponentially. The stated goal
would probably be unattainable if not for honey-waved data storage and the extensive use of holotechnology that the Jason has started to employ.

The goal? A simple one - archiving the Earth and the Solar System.

Fate, Sherlock, James Burke, Master Li and Queen Iris are the primary movers behind the project, though the other AI members of the Lightning and the
Yggdrasil contribute as well. They hope to take over the asteroid 238 Hypatia and set it up as the central data core of the Archive. They plan on
sending out drones - holographically cloaked as necessary - and recording data on everything they can find. Literature. Art. Cities - with holotech, anything
should be able to be reproduced at least as an image on demand. Want to see what Times Square looks like? The archive would have the data necessary to
reproduce it holographically. The same with the Pyramids. Or Disney World. The Jason has asked for them to look at doing detailed medical tricorder scans of
the environment as well; if possible, he would like a record of the genomes of the Earth. If you record things in enough detail - even if it's not possible
right this moment, species could be recreated if they go extinct. Some space will be set aside for seed and cell banks aboard the asteroid as well, though most
of the genome storage will still be in the form of sensor data.

Needless to say, this is a long-term project. To get even a fairly comprehensive sample together will take decades at a minimum. Still, the AIs can afford to
take the long view.


So - thoughts? It's certainly not going to be done overnight...but the potential usefulness is far too good to pass up. Would anybody want to be involved?
*grin* And eventually I'd love to hide a copy of the Whole Fenspace catalog somewhere in the Archive, rob. If you'd be interested.

Print this item

  How JPub/Paradoxe tries to get all the Souveniers
Posted by: jpub - 10-31-2008, 12:54 AM - Forum: The Legendary - Replies (2)

Of all the things in the game, the *one* thing that I'm strict on trying to get on all my characters is
souveniers. Here's my guide through the first few levels, where it's tricky. Thing to note - unlike OpMegs leveling guide, often times you *don't*
want to level or get XP too fast. Soloing is your best friend.

First off: [/url][url=http://www.rjcyberware.com/CoH/ContactNotes.phtml]http://www.rjcyberware.com/CoH/ContactNotes.phtml Very old and
out of date, but really useful.

5-9: The only thing to get here is the first two Hollows arcs. Do them. If you're lucky, you can *sometimes* trigger the Frostfire mission before you hit
7, which makes doing him a cinch if you come back after a couple levels. If you end up with him at 7, it's no big. After triggering his mission, I tend to
go work on getting the Negotiator badge for giggles.

10-14: Here's where things get *tight* and awfully tricky. First off, you have three souveniers on the main contacts and a badge mission. You also have two
more contacts in the Hollows. Go try and get the Spelunker badge ASAP. Then work on Julius. Then finish the other main line contacts. Then finish off the
Hollows - if you're lucky you can get a CoT Trial team going.

15-19: I work on getting Plague Stopper and the final mission of the Vahz Plague arc ASAP, but that's because I'm cheap and like to overpower EBs. You
have two other mainline contacts, but I usually leave them until after I finish off the Faultline Arcs. By the time you're done the last of these you
should have barely jumped over the L20 mark. If not, there's two other untouched contacts for you to bug.

20-24: No kids, it doesn't get easier. Scurry over to Striga, and get Stephanie Peeble's Ring. You'll want it to finish off the Faultline arcs,
which you should do next. Then Do Long Jack. If you're diligent about only fighting when necessary, you should be able to then do all four main line
contact arcs *and* the two badge missions.

25-29: Whee, still tight. Personally, I do Striga to get it out of my hair, then Croatoa because it's always fun. Then I do the mainlines. At this point, I
sometimes run low on XP, so you can probably kill more guys on your way. Each contact should do about 2/3 to 3/4 of a level for you. You might also want to go
visit some Ouro arcs too.

30-34: Okay, first off, clear off Croatoa. You have FIVE main Arcs, and two badges. Do them. You can also run some more Ouro, and it migth be a good time to go
harrass the Midnighters.

35+: Motherload time. At this point, you not only have the mainlines, but you have a *lot* of alternates. There's PVP Zones, there's Cimerora,
there's Rikti War Zone, there's more Ouro at various points. Go run one of the alternates if you're low on XP. Also, at this point you can more or
less team/TF freely, because you'll want the XP.

So. Yeah. That's what I do. It's why it takes me so damn long to level.

When I'm not being distracted by other shiny games.

Edit: Why is my BG colour on all my posts so goofy?

Print this item

  Good news for Mac users
Posted by: khagler - 10-30-2008, 07:00 PM - Forum: The Legendary - Replies (10)

According to this article, City of Heroes is coming to the Mac. Apparently it will
be out "before the holidays," although the article doesn't say which holidays. ;-)

Print this item

  Who's Next?
Posted by: Bob Schroeck - 10-30-2008, 06:42 PM - Forum: General Chatter - Replies (8)

David Tennant is stepping down as the Doctor. He basically says if he doesn't go now, he'll stay in the role until they pry the sonic screwdriver from his cold, dead fingers.

-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.

Print this item

  Fallout 3
Posted by: jpub - 10-30-2008, 04:09 PM - Forum: General Chatter - Replies (23)

Go. Buy. NOW, damnit.

So much fun.

(HW note: PS3, 360, PC. If your PC ran or can run Oblivion decently, or CoH at fairly high settings w/out slowdown, you're fine.)

Print this item

  The RIAA Cops? Maybe not for long.
Posted by: ECSNorway - 10-30-2008, 02:41 PM - Forum: General Chatter - Replies (6)

http://government.zdnet.com/?p=4152

Interesting new look at the process. Points raised:

* The law against IP infringement is in fact a criminal statute, not a civil one

* Congress has therefore violated the constitution by treating it as a civil matter and placing enforcement in the hands of the RIAA

* Further violated the constitution by ordering the Courts to try cases as civil matters rather than criminal

* Further violated the constitution by imposing grossly excessive punitive damages

* Violated the constitutional rights of defendants by stepping outside of due process and lawful search, right to a jury trial and competent defense
--
Sucrose Octanitrate.
Proof positive that with sufficient motivation, you can make anything explode.

Print this item

  CoX issues
Posted by: Terrenceknight - 10-30-2008, 03:23 AM - Forum: The Legendary - Replies (37)

Howdy all, if your wonderin where i've been last couple days, its been growling at my computer and Vista's issues with me playing CoX..I'm
guessing its one of the more recient updates because If i system restore to several days ago it runs the game fine, but..dammit I'm sick of having to
system restore I want to play the game normaly, so today after I tried logging in, and was booted from game cause its 'not responding' I checked my
'Problem reports and solutions' file to see what the deal is..I dunno if one of you tech heads can make heads or tails of this..to me its just a bunch
of Jargon *grin* but for my sanity's sake..I hope someone can give some helpful advice...besides tryin to get vista removed from this system or getting a
new computer..cause thats not an option..hell i still have 600$ left to pay on this system.

Product

City of Heroes

Problem

Stopped responding and was closed

Date

10/29/2008 7:16 PM

Status

Report Sent

Description

A problem caused this program to stop interacting with Windows.

Problem signature

Problem Event Name: AppHangB1

Application Name: CityOfHeroes.exe

Application Version: 1.0.0.1

Application Timestamp: 48d2c374

Hang Signature: 9247

Hang Type: 0

OS Version: 6.0.6000.2.0.0.768.3

Locale ID: 1033

Additional Hang Signature 1: e0d53d0976d3cfaa29ad307398d777eb

Additional Hang Signature 2: 4a57

Additional Hang Signature 3: bf54adc470069f8d7f07c7a828732790

Additional Hang Signature 4: 9247

Additional Hang Signature 5: e0d53d0976d3cfaa29ad307398d777eb

Additional Hang Signature 6: 4a57

Additional Hang Signature 7: bf54adc470069f8d7f07c7a828732790

Extra information about the problem

Bucket ID: 337714657

Print this item