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  Working on a story, need input
Posted by: Sofaspud - 08-05-2008, 11:46 PM - Forum: The Legendary - Replies (7)

My question is this: has it been established whether or not we have a Legendary base AI?

I don't need details on personality, I just need to know if there is one, as it affects how the character would interact with the computer system. Anyone
know?

--sofaspud
--"Listening to your kid is the audio equivalent of a Salvador Dali painting, Spud." --OpMegs

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  Crossovers that should not be V: Welcome to the Damnation...
Posted by: itsune9tl - 08-05-2008, 04:04 PM - Forum: Other People's Fanfiction - Replies (343)

Golden Boy, La Blue Girl, and Sexy Losers. Water, Water Everywhere,...

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  The Next comic grows... slowly
Posted by: Rev Dark - 08-05-2008, 02:11 PM - Forum: The Legendary - Replies (6)

I am several pages into the next comic, features Gil MacHeath and Flightless Waterfowl Allistaire.

I may include a one page Nogi teaser as well, for no other reason than I have another take on a comic page classic that requires her special touch.

I may also include a Meet The Legendary page, featuring profiles of the various heroes.

So far my COH cast includes models for:

Jackie Marie Frost

Gil MacHeath

Allistaire the Emperor Penguin

Beach Baby

Lady Nogitsune

I also have finished models for various extras.

Generic Genin

Crey Infiltrators

Skull-Pistol

Skull-Slugger

Bone Daddy

Next on my plate, I have to build a set of Outcasts, which should be fairly simple to do.

So far, so good.

Shayne

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  Hey, this looks familiar
Posted by: robkelk - 08-05-2008, 02:49 AM - Forum: General Chatter - Replies (3)

http://forums.sjgames.com/showpost.php?p=643182]GURPS Alternate Earths: Swedenborg-1

I had a pretty good feeling I knew the source material for this one by the second paragraph. The paragraph immediately after "This is all a façade." confirmed it...
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012

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  Random idea for a new mission type
Posted by: Sofaspud - 08-05-2008, 01:37 AM - Forum: The Legendary - Replies (5)

Radio or newspaper mission. When started, it spawns a vehicle at one of the entrances to the zone. You must stop the vehicle before it reaches its
destination (one of the exits to the zone, a warehouse on the other side of the zone, whatever).

I'd just like to see the vehicles rolling around actually -do- something, I guess. [Image: smile.gif]

--sofaspud
--"Listening to your kid is the audio equivalent of a Salvador Dali painting, Spud." --OpMegs

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  "Magical Girl Club Sasami" dub
Posted by: robkelk - 08-05-2008, 12:09 AM - Forum: General Chatter - No Replies

Haven't seen it myself, but Galen Musbach (over on rec.arts.anime.misc) has... Re-ordering his comments from two posts, but not changing his words:

Quote:The OP is dubbed in English.

"saucy-me" is our heroine.

ED is also dubbed in English.

Episode 1: Your magical girl might be a redneck if she tries to cook her furry advisor.

Episode 2: "Roy-oh-ki"

I approve; this is a watchable dub.
Sounds like something to watch, once the DVDs finally cross the Canadian border...
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012

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  'Major discovery' from MIT primed to unleash solar revolution
Posted by: SilverFang01 - 08-04-2008, 11:23 PM - Forum: General Chatter - Replies (22)

From Article :

Scientists mimic essence of plants' energy storage system

http://web.mit.edu/newsoffice/2008/oxygen-0731.html

I believe this is great news.

Edit: Sorry for the font size screwup. Could not find the way to correct it before.

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  Good/Evil Choices in Games
Posted by: jpub - 08-04-2008, 07:26 PM - Forum: General Chatter - Replies (7)

So I'm replaying Bioshock. In said game, your only real choice is whether to kill or save members of a group. Clearly
saving them is the 'good' choice, and that's what I did when I played it the first time.


Now, normally, when replaying a game, people try for the endings they missed. However, I'm discovering something odd about
myself.


I can't choose the 'evil' side. Can't do it in any of the Bioware games (except Mass Effect, where the
there's no good and evil, only inclusive vs isolationist), can't do it in any of the RPGs I play. When I try, I feel anxious and vaguely ill, like
I'm about to so something very wrong.


I'm honestly curious about this - at first glance, I'd call that a positive thing, but as I think about it I'm
forced to wonder if it's a form of intellectual cowardice.


Hmm.

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  hope this isn't one of Skyknight's relatives
Posted by: Wiregeek - 08-04-2008, 06:44 PM - Forum: General Chatter - No Replies

http://www.arcamax.com/weirdnews/s-386495-747539

note last name.
"No can brain today. Want cheezeburger."
From NGE: Nobody Dies, by Gregg Landsman
http://www.fanfiction.net/s/5579457/1/NGE_Nobody_Dies

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  Tarikoss SF AIP
Posted by: OpMegs - 08-04-2008, 08:46 AM - Forum: The Legendary - Replies (11)

So, for those of us who were involved in the Tarikoss Strike Force redside, this is mainly to help coordinate possible times to pick it up again when we can
all be there.

Also, assuming sufficient interest, a place for those of you that didn't get to tag along to set up your own, maybe.

Starting off, I'm pretty much working 4:30-10:30 MST for all of this week except Friday(when I'm off). However, as this translates to 6:30-12:30 EST,
it's possible I could snag a mish or two before heading off to work(except Tuesday, when I have a dentist's appointment).
---
"Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay
waste."

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