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| Working on a story, need input |
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Posted by: Sofaspud - 08-05-2008, 11:46 PM - Forum: The Legendary
- Replies (7)
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My question is this: has it been established whether or not we have a Legendary base AI?
I don't need details on personality, I just need to know if there is one, as it affects how the character would interact with the computer system. Anyone
know?
--sofaspud
--"Listening to your kid is the audio equivalent of a Salvador Dali painting, Spud." --OpMegs
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| The Next comic grows... slowly |
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Posted by: Rev Dark - 08-05-2008, 02:11 PM - Forum: The Legendary
- Replies (6)
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I am several pages into the next comic, features Gil MacHeath and Flightless Waterfowl Allistaire.
I may include a one page Nogi teaser as well, for no other reason than I have another take on a comic page classic that requires her special touch.
I may also include a Meet The Legendary page, featuring profiles of the various heroes.
So far my COH cast includes models for:
Jackie Marie Frost
Gil MacHeath
Allistaire the Emperor Penguin
Beach Baby
Lady Nogitsune
I also have finished models for various extras.
Generic Genin
Crey Infiltrators
Skull-Pistol
Skull-Slugger
Bone Daddy
Next on my plate, I have to build a set of Outcasts, which should be fairly simple to do.
So far, so good.
Shayne
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| "Magical Girl Club Sasami" dub |
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Posted by: robkelk - 08-05-2008, 12:09 AM - Forum: General Chatter
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Haven't seen it myself, but Galen Musbach (over on rec.arts.anime.misc) has... Re-ordering his comments from two posts, but not changing his words:
Quote:The OP is dubbed in English.
"saucy-me" is our heroine.
ED is also dubbed in English.
Episode 1: Your magical girl might be a redneck if she tries to cook her furry advisor.
Episode 2: "Roy-oh-ki"
I approve; this is a watchable dub.
Sounds like something to watch, once the DVDs finally cross the Canadian border...
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."
- Michael Ignatieff, addressing Stanford University in 2012
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| Good/Evil Choices in Games |
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Posted by: jpub - 08-04-2008, 07:26 PM - Forum: General Chatter
- Replies (7)
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So I'm replaying Bioshock. In said game, your only real choice is whether to kill or save members of a group. Clearly
saving them is the 'good' choice, and that's what I did when I played it the first time.
Now, normally, when replaying a game, people try for the endings they missed. However, I'm discovering something odd about
myself.
I can't choose the 'evil' side. Can't do it in any of the Bioware games (except Mass Effect, where the
there's no good and evil, only inclusive vs isolationist), can't do it in any of the RPGs I play. When I try, I feel anxious and vaguely ill, like
I'm about to so something very wrong.
I'm honestly curious about this - at first glance, I'd call that a positive thing, but as I think about it I'm
forced to wonder if it's a form of intellectual cowardice.
Hmm.
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| Tarikoss SF AIP |
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Posted by: OpMegs - 08-04-2008, 08:46 AM - Forum: The Legendary
- Replies (11)
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So, for those of us who were involved in the Tarikoss Strike Force redside, this is mainly to help coordinate possible times to pick it up again when we can
all be there.
Also, assuming sufficient interest, a place for those of you that didn't get to tag along to set up your own, maybe.
Starting off, I'm pretty much working 4:30-10:30 MST for all of this week except Friday(when I'm off). However, as this translates to 6:30-12:30 EST,
it's possible I could snag a mish or two before heading off to work(except Tuesday, when I have a dentist's appointment).
---
"Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay
waste."
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