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Dearly Departed of 2026
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Possible 3D resources thr...
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Fic Updates 61: LuXurIous...
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Image dump thread XXXI
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Video Madness XII
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Stupid dialog, free to a ...
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Quenta Isilaranyëo
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| Jenovan Twins Meet the World |
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Posted by: HDTrio - 04-04-2008, 08:48 PM - Forum: The Legendary
- Replies (2)
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Stephnie and Amberlee are likely in a very happy mood of late. Of course, this is likely do to their two fabulous little girls that they held around 3:00
Friday afternoon, after beating the crud out of Shivans. The happy parents are likely more then happy to talk about their new twins, Serephina and Anya Jenova.
We'll likely be adding them to the Little Legends soon, as well. Be sure to congratulate them!
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| DW5 and gate songs |
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Posted by: williath - 04-04-2008, 07:20 PM - Forum: Drunkard's Walk V: Another Divine Mess You've Gotten Me Into
- Replies (10)
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It's just hit me, why aren't we seeing Doug searching for a gate song? Has he learnt more about gate songs between when we last saw him in DW2? Has he
forgotten about this while he doesn't have a working bike? Is it just not fun to write about that all again?
WillThrase/Thraen/Williath
"He Who Trains Dies"
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| William Tell I'm not. |
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Posted by: hmelton - 04-04-2008, 05:52 PM - Forum: General Chatter
- Replies (4)
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HEY! it's not my fault my assistant died at 60 feet.
Just because I did all my Coon, Rabbit and Squirrel hunting by shooting homemade arrows from a modified wrist rocket slingshot back before I was old enough for
a rifle. Everyone else my age were getting bows, but I was smarter and got a slingshot and painfully modified it to fire a more diverse ammunition. That way
even when I didn't have enough allowance money to buy expensive factory arrows I could still shoot small bolts, nuts, rocks, marbles, ball bearings and
even get decent shots with homemade arrows when I'd broken or lost my supply of store bought arrows.
Sadly because of this childhood choice my skill with an actual bow leave much to be desired and my assistant under the appled lasted to only 60 feet. (It's
a good thing they seem to be able to instantly clone a replacement.or I wouldn't be mentioning this rather bloody office game.)
---------------
http://www.officegamespot.com/officegam ... hooter.htm
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howard melton
God bless
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| Font Modification per request. |
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Posted by: Foxboy - 04-04-2008, 08:41 AM - Forum: The Legendary
- No Replies
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Link to CoH Boards guide to changing in-game
fonts.
''We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat
them unconscious and rifle their pockets for new vocabulary.''
-- James Nicoll
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| Looking For A Tenchi Fic |
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Posted by: Bob Schroeck - 04-04-2008, 02:52 AM - Forum: Other People's Fanfiction
- Replies (4)
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Ryoko is dying from a "dead hand" punishment from Kagato. Ayeka allows her to marry Tenchi for the few months left in her life. After Ryoko dies, the
story jumps to a point years later, when Tenchi and Ayeka bring their teenaged daughter to Earth to see Ryoko's grave; said daughter turns out to be a
reincarnation of Ryoko engineered by Washuu.
Can anyone point me at this?
Thanks!
-- Bob
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Then the horns kicked in...
...and my shoes began to squeak.
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| In-game advertising coming to City of Heroes |
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Posted by: Kokuten - 04-03-2008, 05:37 PM - Forum: The Legendary
- Replies (12)
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No more Crey billboards, if you like..
Official Forum thread here
press release here
CoH statement here
I believe I will be setting this option to 'on'.
Quote:
![[Image: ingameads_01_before_sm.jpg]](http://www.coh.com/images/ingameads_01_before_sm.jpg)
Today we announced our partnership with Double Fusion to provide
optional in-game advertising for City of Heroes. I wanted take some
time to share some details beyond those in the press release.
In-game
advertising is something that we have carefully considered ever since
the initial release of City of Heroes in 2004. From our perspective it
always came down to a few fundamental questions: Will this technology
make our game experience more immersive or less immersive? In other
words, is City of Heroes an appropriate environment for it? In-game
advertising in other MMOs has sometimes been received as an unwelcome
addition, so could we actually find ways to make this a significant win
for our customers? And with the plan of reinvesting all the revenue
that we make from this, how much will this single (optional in-game
advertising) initiative actually allow us to grow our development team?
![[Image: ingameads_01_after_sm.jpg]](http://www.coh.com/images/ingameads_01_after_sm.jpg)
These are complex questions that can’t necessarily be answered with
100% certainty, but after discussing this for a number of years we
believe we’ve found the right partner to bring ads to the game while
being sensitive to our community’s needs. I want to make it very clear
that we are not “forcing” in-game ads upon our players. Thus, the word
“optional” is of key importance. None of our players have to change
their game experience in any way if that’s what they prefer. All that
you need to do is opt-out via the Options menu in the game.
Having said that, I should make it clear that we are extremely
protective of our City of Heroes game experience. Only contextually
relevant ads or branding that the development team approves will go
into the game. We will be very careful not to break the immersion and
feel of Paragon City or the Rogue Isles. Additionally, we are a Teen
rated game by the ESRB (Entertainment Software Ratings Board) and we
will not be displaying any "mature" ad content like alcohol, tobacco,
etc.
![[Image: ingameads_02_before_sm.jpg]](http://www.coh.com/images/ingameads_02_before_sm.jpg)
So, how far do we plan to take these optional in-game ads?
Initially, we are limiting ads to the exact same fictitious billboard
placements that are already in the game. To get a better idea of this,
check out these screenshot examples.
We estimate that this will go live some time this summer. After
that, what are our plans? We are definitely looking at how this feature
is received by you, the community. If it makes sense, and keeps the
same level of quality and immersion we believe the initial
implementation does, we may look at other avenues in the realm of
optional advertising. There are a whole lot of really fun ideas to
consider, but the core game development of City of Heroes is by far our
highest priority. Another interesting opportunity that the optional
in-game advertising technology presents us is dynamically displaying
other billboard content. We can swap in new signs that we create much
more easily, and we can even display player-created content! This
provides a cool new area for community contests, recognizing great
player art, etc. In fact, we are inviting any interested players to
submit their own advertising materials in our defined horizontal,
vertical and square sizes (see all of the specific requirements here). We will use some of these to test the new optional ads on the Training Room (test servers).
![[Image: ingameads_02_after_sm.jpg]](http://www.coh.com/images/ingameads_02_after_sm.jpg)
So beyond all of this, what benefit does leaving optional in-game
advertising “on” bring to the players? Why should you not opt-out? All
ad revenue dollars go directly to the further development of the game,
which means more great content than ever before! As we have made it
pretty clear lately, with the acquisition of City of Heroes from
Cryptic Studios last November, we are entering a major phase of
reinvestment for the game (and brand). Our development costs are
ramping up in a major way as we look to literally double the team this
year to accommodate big plans for the short, medium and long term.
Optional in-game advertising is another revenue stream that helps us to
accomplish all of this at no additional expense to our players.
Ultimately, we leave it up to you, the players, to decide which
experience you prefer.
Wire Geek - Burning the weak and trampling the dead since 1979
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| Looking for older Ranma fics |
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Posted by: robkelk - 04-03-2008, 02:11 AM - Forum: Other People's Fanfiction
- Replies (29)
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No, not me - somebody on Usenet. He's looking for the best Ranma 1/2 fanfiction from before 2002, and preferably from the '90s.
So far, the suggestion list includes:
What have we missed?
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."
- Michael Ignatieff, addressing Stanford University in 2012
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