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| Deciever's Legacy is finished! |
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Posted by: classicdrogn - 08-21-2005, 11:03 PM - Forum: Other People's Fanfiction
- Replies (1)
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Dragonnes Eclectic has comlpeted the latest epic-length installment of her Radditz-back-from-the-dead DBZ series, which can be found here. If you hate DBZ because of the repetetive plots and five-episodes-long-fight pacing but like shonen in general, READ THESE FICS. She and Burenda taken together (though as far as I know, they haven't ever collaborated) are like... well, I'd say the EPU of Dragonball, but the Eyrie crew usually works from much better starting material to get stuff this good, and it's not a crossover or SI, save for a bit of RL and Runequest mythology at points of Mythic Descent for the gods of dead religions (as in, 'all practitioners are') and the Time-Before-Time.
- CD
What, you think Samuel L. Jackson isn't going to survive the zombie apocalypse?
SERVO: Loook *deeeeply* into my eyes... Tell me, what do you see?
CROW: (hypnotized) A twisted man who wants to inflict his pain upon others.
--
"Anko, what you do in your free time is your own choice. Use it wisely. And if you do not use it wisely, make sure you thoroughly enjoy whatever unwise thing you are doing." - HymnOfRagnorok as Orochimaru at SpaceBattles
woot Med. Eng., verb, 1st & 3rd pers. prsnt. sg. know, knows
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| The Extremist |
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Posted by: NotDavies - 08-21-2005, 09:35 PM - Forum: IST/Supers
- Replies (3)
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[Unlike most of the characters I post here, this one's an original villain, rather than a converted character. She comes out of my decision to stop fantasizing about what I'd do to certain people if I ever got my hands on them. This is healthier than the alternative solution to that problem. ]
The Extremist -- 750 points
Attributes: ST 10 [0]; DX 17 [140]; IQ 15 [100]; HT 15 [50].
Secondary Characteristics: Dmg 1d-2/1d; BL 20 lbs; HP 13 [6]; Will 16 [5]; Per 18 [15]; FP 15 [0]; Basic Speed 8.00 [0]; Basic Move 9 [5].
Social Background: TL 8^; CF Western [0]; Language: English (Native) [0].
Advantages: Artificer 3 [30]; Catfall [10]; Combat Reflexes [15]; Compartmentalized Mind 1 [50]; DR 20 (Ablative, -80%) [20]; Danger Sense [15]; Enhanced Dodge [15]; Extraordinary Luck [30]; Flexibility [5]; Gadgeteer [25]; Hard to Kill +3 [6]; Hard to Subdue +3 [6]; High Pain Threshold [10]; Honest Face [1]; Indomitable [15]; Penetrating Voice [1]; Perfect Balance [15]; Peripheral Vision [15]; Recovery [10]; Regeneration (Regular) [25]; Single-Minded [5]; Unusual Background [50]; Versatile [5]; Wealth (Comfortable) [10]; Weapon Master [45].
Disadvantages: Berserk (15) [-5]; Enemy (IST/FBI/State & Local Law Enforcement, 9 or less) [-40]; Loner (12) [-5]; Manic Depressive [-20]; Nightmares (12) [-5]; Obsession (Rid the world of people with extreme views) (6) [-20]; On the Edge (12) [-15]; Reputation -4 (As the Extremist, "dangerous and probably insane murderer and terrorist", everyone, 10 or less) [-10]; Sadism (6) [-30]; Secret Identity [-30].
Quirks: Anonymously donates 75% of all ill-gotten gains to various charities; buys every newspaper available; dislikes smokers; doesn't hold grudges; never laughs except when someone is in pain.
Skills: Acrobatics (DX+5, H)-22* [20]; Acting (IQ+1, A)-16 [4]; Armoury (Small Arms) (IQ+2, A)-17** [1]; Brawling (DX+2, E)-19 [4]; Climbing (DX+3, A)-20x [1]; Computer Operation (IQ+1, E)-16 [2]; Computer Programming (IQ, H)-15 [4]; Crypography (IQ-1, H)-14 [2]; Current Affairs (Headline News) (IQ+3, E)-18 [8]; Disguise (IQ+3, A)-18 [12]; Electronics Operation (Security) (IQ, A)-15 [2]; Electronics Repair (Computers) (IQ+2, A)-17** [1]; Engineer (Electrical) (IQ+2, H)-17** [2]; Escape (DX+4, H)-21xx [8]; Explosives (Demolition) (IQ+3, A)-18 [12]; Garrote (DX+1, E)-18 [2]; Guns (Pistol) (DX, E)-17 [1]; Guns (Rifle) (DX, E)-17 [1]; Holdout (IQ+3, A)-18 [12]; Intimidation (Will+2, A)-18 [8]; Knife (DX+1, E)-18 [2]; Mathematics (Applied) (IQ-2, H)-13 [1]; Observation (Per, A)-18 [2]; Physician (IQ-2, H)-13 [1]; Physiology (IQ-2, H)-13 [1]; Poisons (IQ+3, H)-18 [16]; Research (IQ-1, A)-16 [4]; Scrounging (Per, E)-18 [1]; Shadowing (IQ+3, A)-18 [12]; Smuggling (IQ+3, A)-18 [12]; Stealth (DX+1, A)-18 [4]; Streetwise (IQ, A)-15 [2]; Throwing Art (DX, A)-17 [4]; Traps (IQ+3, A)-18 [12].
* Includes +1 for Perfect Balance.
** Includes +3 for Artificer.
x Includes +4 for Flexibility and Perfect Balance.
xx Includes +3 for Flexbility.
Jessica Roberts was born in late October or early November, 1949. The uncertainty is due to the fact that no one left any pertinent information with her when she was abandoned on the front steps of an orphanage in upstate New York. The next twelve years of her life were a continual nightmare, as the abusive manager of the orphanage singled her out as the most frequent target for her many tortures.
Fortunately, a police investigation eventually uncovered the depths of the woman's cruelty, and Jessica was relocated to a foster family, who eventually adopted her. Soon afterwards, her mutant powers manifested, but a lifetime of secrecy kept her from revealing them to anyone. In time, scars formed over the wounds in her psyche, and she grew into a woman. Eventually, she made a quiet, even boring life for herself as a computer programmer.
Then, when she was in her early thirties, she happened to read an account of an early attempt by a lung cancer victim to sue a tobacco company. Jessica had already developed a strong dislike for cigarette smoke, largely because her childhood tormentor had been a smoker and used her as an ashtray, but also because she was aware of the health risks. When she read the denials of those risks issuing from the company shills, she found herself infuriated, and something snapped in her mind.
With disturbing ease, she kidnapped the teenaged children or grandchildren of a number of tobacco company executives, and forced them to smoke several packs of cigarettes a day. If any of the hostages refused to smoke, she shot him or her in the head. Two weeks later, only one of the children remained alive. Jessica smiled, burned out the girls eyes with the lit end of a cigarette, and left, phoning the FBI agents working the case to let them know where to find what she'd left of the hostages.
Jessica felt pretty good about what she'd done, and it's quite possible that she'd never have done anything like that ever again. Unfortunately, one of her colleagues was too clever by half, and figured out why the children had been targeted. During coffee breaks, he'd hold forth on the subject, and eventually started talking about other people whom he felt "had it coming to them" -- various fanatics and other "extremists". Jessica listened, and found herself agreeing with him. However, she also realized that the belief that people deserved to die because of their extreme opinions, was itself a pretty extreme opinion. She plans to one day suicide when she's finally killed everyone else with such extreme views, but decided not to extend her colleague that same courtesy.
To her credit, she's not partisan -- extremists of all stripes (and their families and loved ones) have met their fates at her hands. She has, for example, flayed the skins of anti-fur activists, and then turned around and used the same method to kill fur company owners who've overhunted. She has systematically tortured right- or left-wing pundits to death by removing everything on their left or right sides (eye, fingers, hand, arm, foot, leg, kidney, lung, etc.) She once went to the trouble to executing a noted entrepreneur in such a way as to demonstrate a flaw in the "trickle-down" theory of economics. (Don't ask.) Perhaps most disturbingly, she onced killed the pregnant wife of a man in prison for blowing up an abortion clinic ... by subjecting her to a botched abortion that caused her to bleed to death.
To fund her periodic killing sprees, she has robbed banks and also engaged in various criminal conspiracies, and is registered with the Exchange. The Extremist, as she's dubbed, came to the attention of the ISTs in 1991, when she assassinated a number of vociferous critics of the U.N. and the Edicts by shooting them with jugo-loaded darts. Two of her victims were accidentally killed by members of IST Minneapolis during the destructive super-brawls that followed, while another died of circulatory failure after coming down from his "high". IST Minneapolis was able to prevent a final assassination, and confronted the Extremist. She escaped, and remained at large.
When she's not on the job, she spends most of her time curled up in bed, as the aftermath of one of killings usually brings on a depressive phase. In her manic phases, she scours newspapers, looking for the names of people who seem to be expressing the sorts of views she despises. Writing repeated letters to the editor on the same topic over and over again is a sure way to attract her attention. Her "cover" job as a computer systems consultant allwos her the freedom to move around the United States, looking for her prey. In nearly two decades, no one has connected her to the killings, due to her astute use of disguise and other advantages.
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| Movie Music/What If...? |
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Posted by: classicdrogn - 08-19-2005, 09:29 AM - Forum: The Game Everyone Loves To Play
- Replies (4)
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What if the movie "Weird Science" was a Disney animated musical? The characters would be furries, of course, and the locations would probably be much more sectacular... then there's tis little peice of pain:
the Oingo Boingo theme song, hammered into the tune for "When You Wish Upon a Star." It doesn't even take much more than adding a couple of words to every third line and repeating the verses the right numbe rof times, and the break line twice for the longer WS chorus. Go ahead, sing it over the music provided here.
The bind moggles.
Plastic tubes and pots and pans, lots of bits and pieces and
Magic from the hand Were makin
Weird science
Things Ive never seen before, hidden behind bolted doors
Talent and imagination
Weird science
Not what teacher said to do, yeah we're makin dreams come true
Living tissue and warm flesh
It's weird science
(bits of my creation--is it real?
Its my creation--i do not know)
(No hesitation--no heart of gold
Just flesh and blood--i do not know)
From my heart and from my hand, why dont people understand
My intentions . . . . oooh, weird . . . .
It's Weird science!!
Magic and technology, voodoo dolls and ancient chants
Electricity; Were makin
Weird science
Fantasy and microchips, ray guns shooting from the hip
Something different; Were makin
Weird science
Pictures from a magazine, body diagrams and charts
Mending broken hearts (and makin)
Weird science
(sigh)
(Spoken, wistful: Something like a recipe...)
If the original version supercharges Doug's 'enchant an object under construction' skills, I have to wonder what this slower tempo version would do - if it's reasonably close to similar, the longer effect might be quite handy.
- CD
What, you think Samuel L. Jackson isn't going to survive the zombie apocalypse?
SERVO: Loook *deeeeply* into my eyes... Tell me, what do you see?
CROW: (hypnotized) A twisted man who wants to inflict his pain upon others.
--
"Anko, what you do in your free time is your own choice. Use it wisely. And if you do not use it wisely, make sure you thoroughly enjoy whatever unwise thing you are doing." - HymnOfRagnorok as Orochimaru at SpaceBattles
woot Med. Eng., verb, 1st & 3rd pers. prsnt. sg. know, knows
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| L'il bitty teaser |
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Posted by: Bob Schroeck - 08-18-2005, 06:53 PM - Forum: Drunkard's Walk VI: Angel Baby
- Replies (5)
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"There is no such thing as glory in combat," I told her. "Gloryis an illusion. Glory is a clown mask you draw on your face withthe blood of those you have killed."
-- Bob
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It's a "magical" land. I think "magical" is ancient Greek for "pain in the butt". -- Bun-Bun, Sluggy Freelance, 11/9/03
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| Spamalot! Or yet more silly songs |
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Posted by: RMH999 - 08-18-2005, 03:40 AM - Forum: The Game Everyone Loves To Play
- Replies (4)
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Since it's known that Doug's metatalent does work with Broadway tunes...
These are the only two that seemed like they might have a chance of triggering something... and I think they'd appeal to his sense of humor.
***********
Finland/Fisch Schlapping Dance
Finland, Finland, Finland, that's the country for me!
Finland is the country where we dance
Finland is the country where we play
Here in Finland boy and girl can find a true romance
in traditional Scandinavian way
Schlip schlap-
Schlip and schlap away
Schlip schlap-
Schlap away all day
Schlip schlap-
You simply can't go wrong
In traditional fish schlapping song
Finland Finland Finland
The country where I quite want to be
Pony trekking
Or camping
Or just watching TV
Finland Finland Finland
That's the country for me!
I said ENGLAND!
Oh, sorry.
***********
It's a somewhat schizophrenic little song, with two different themes, so it may not do anything.
However, it could be a way to teleport to Finland, or everyone within range immediately has placed in their hands one (1) fish and are possessed with the almighty urge to schlap someone with it.
The other song is the Run Away! song. Some slightly off-color language and derogatory terms for the French within.
*********
Fetchez la vache!
Run Away!
Run Away!
Run Away!
Run Away!
Run Away!
Run away Run away
Run away from the stench and the trenches
Run away Run away
From thse horrible nasty old Frenchies
These Frogs with their terrible prattle
Are fighting a battle with cattle!
We're all full of fear so let's get out of here
Run away! Run Away! Run Away!
You English all are bugger folk
Your mothers all are rugger folk
Your army is a bloody joke
You couldn't beat an artichoke.
If battle you choose to renew
We'll taunt you till you all turn blue
We turn our arses as you part
In your direction we all fart.
Fetchez Les Can-Can dancers!
Run Away! Run Away! Run Away!
Run, Run, Run, Run, Run, Run Away!
Run Away! Run Away! Run Away!
Run Away!
Run Away Run Away
It seems like a helpful solution
Run Away Run Away
To avoid this French revolution
We're stuck in a nasty position
Why don't you take a short intermission
Have a drink and a pee
We'll be back for Act Three
Two sir!
Twooooo
Run Away, Run Away, Run Away, Run Away, Run Away,
Run, Run, Run, Run, Run Away, Run Away!
************
This simplest version would cause one side to just break and run from a battle (with perhaps occasionally bombardments of cattle).
The more appropriate (and limitation) to me would be that the song would only be effective when you've got French and English on opposing sides, and the English are the ones that run.
I keep visualizing Jean from Rob Kelk's Nadia crossover standing up to taunt the Neo-Atlantians and the rest of the group watches in shock.
RMH
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| The Phoenix |
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Posted by: khagler - 08-16-2005, 05:33 PM - Forum: The Game Everyone Loves To Play
- Replies (8)
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Here's a somewhat obscure song:
The Phoenix
by Julia Ecklar
In a tower of flame in capsule 12
I was there
I know not where they laid my my bones
It could be anywhere
But when fire and smoke had faded
And darkness left my sight
I found my soul in a spaceship's hull
Riding home on a trail of light
And my wings are made of tungsten,
My flesh, of glass and steel.
I am the joy of Terra for the power that I feel
Once upon a lifetime, I died a pioneer
Now I sing within a spaceship's heart
Does anybody hear?
Before each morning's launch they know that
I am there
"To the soul that warms this vessel's hull,"
They say a silent prayer
I, fathership and spirit of the dream
For which they strive
For I am man at the hands of men
See us rocket for the skies
And my wings are made of tungsten,
My flesh, of glass and steel.
I am the joy of Terra for the power that I wield.
Once upon a lifetime, I died a pioneer,
Now I sing within a spaceship's heart
Does anybody hear?
My thunder rends the morning sky, YES!
I am here
Though lost to flame when I was man
Now I ride her without fear
For I am more than man now, and man
Built me with pride
I led the way, now I lead the way
Of man's future in the sky
And my wings are made of tungsten
My flesh of glass and steel
I am the joy of Terra for the power that I feel
Once upon a lifetime, I died a pioneer
Now I sing within a spaceship's heart
Does anybody hear?
Suggested effect: Doug "possesses" a spaceship, gaining full control over it as if it were his own body (which disappears for the length of the song). Very effective when used in small, maneuverable ships that can take advantage of his superhuman reflexes--like, say, a Firefly-class transport.
Since this could potentially be really powerful, some suggested limitations:
Doug would have to be inside the ship to merge with it. There would be an upper limit on size, depending on the magic power available (so no Death Stars or Honor Harrington pod dreadnaughts). Any damage the ship takes during the song would translate into wounds.
The song length is 3:35.
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