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| Halloween Countdown: Halloween is GO! |
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Posted by: OpMegs - 10-18-2008, 01:14 AM - Forum: The Legendary
- Replies (12)
|
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So, the Halloween festivities begin in three days, starting next Tuesday Correction. Our Devs are awesome
and snuck this on us early. ZOMBIES.
So what's everyone primarily going after? There's several options, of course.
- First up, our brand new zombies. Badges for these likely will be pretty easy to come by:
[table]
|
![[Image: Badge_event_halloween_2008_01.png]](http://images2.wikia.nocookie.net/paragon/images//9/9b/Badge_event_halloween_2008_01.png) |
Glimpsed the
Abyss
You've taken down 100 Zombie Minions, showing you have Glimpsed the Abyss.
|
[/table]
[table]
![[Image: Badge_event_halloween_2008_02.png]](http://images3.wikia.nocookie.net/paragon/images//1/1f/Badge_event_halloween_2008_02.png) |
Safety in
Numbers
You've taken out 33 Zombie Lieutenants, proving that there is Safety in Numbers
|
[/table]
[table]
![[Image: Badge_event_halloween_2008_03.png]](http://images2.wikia.nocookie.net/paragon/images//e/e3/Badge_event_halloween_2008_03.png) |
Evil's
Resident
You've defeated 25 Zombie Bosses, making your place of occupation a Home of the Dead!
|
[/table]
[table]
![[Image: Badge_event_halloween_2008_04.png]](http://images2.wikia.nocookie.net/paragon/images//e/e2/Badge_event_halloween_2008_04.png) |
Apocalypse
Survivor
You've helped take down a Zombie Elite, showing you are an Apocalypse Survivor!
|
[/table]
- Trick or Treating for costumes and salvage also presents the usual fun, including stockpiling salvage for the next year.
Interesting notes from test include the fact that costumes and salvage can drop at the same time, as they're not part of the same "spawn". Also,
you can get tricked, spawning Halloween enemies. For reference, the numbers needed for various badges:
[table]
![[Image: Badge_event_hunter.png]](http://images1.wikia.nocookie.net/paragon/images//3/33/Badge_event_hunter.png) |
Hunter
You have defeated 20 of the nefarious Vampires who rose from their graves on Halloween.
|
[/table]
[table]
![[Image: Badge_event_buster.png]](http://images1.wikia.nocookie.net/paragon/images//4/40/Badge_event_buster.png) |
Buster
You have defeated 20 ghosts, spirits who have not rested since their original death.
|
[/table]
[table]
![[Image: Badge_event_shifter.png]](http://images4.wikia.nocookie.net/paragon/images//c/c4/Badge_event_shifter.png) |
Shifter
You have defeated 15 werewolves, supernatural creatures created through the disease of lycanthropy.
|
[/table]
[table]
![[Image: Badge_event_deadhead.png]](http://images2.wikia.nocookie.net/paragon/images//5/5d/Badge_event_deadhead.png) |
Dead Head
You have defeated 50 zombies, the walking flesh of the recently dead.
|
[/table]
[table]
![[Image: Badge_event_malleus.png]](http://images3.wikia.nocookie.net/paragon/images//8/8f/Badge_event_malleus.png) |
Malleus
You have defeated 75 witches, sorcerous crones who use dark magicks.
|
[/table]
Also, the two Croa GMs have special Halloween spawns which can spawn anywhere, and which are accompanied by the Unseelie Court, a unique mob.
[table]
![[Image: Badge_event_hallowspirit.png]](http://images4.wikia.nocookie.net/paragon/images//0/0a/Badge_event_hallowspirit.png) |
Hallow Spirit
You have helped defeat a manifestation of Eochai, king of the Fir Bolg.
|
[/table]
[table]
![[Image: Badges_Iron_Warrior.png]](http://images1.wikia.nocookie.net/paragon/images//1/11/Badges_Iron_Warrior.png) |
Iron Warrior
You have defeated the Halloween Jack in
Irons.
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[/table]
[table]
![[Image: Badges_ghost_touched.png]](http://images3.wikia.nocookie.net/paragon/images//e/e0/Badges_ghost_touched.png) |
Ghost Touched
You have defeated 20 of the Unseelie
Court.
|
[/table]
Of course, one should remember these don't count as the Croa spawns and thus
don't count towards Geas of the Kind Ones.
- On that note, however, the game is locked into nighttime once the event starts, making Ghost hunting in Croa much easier for the Haunted badge.
All in all, plenty of opportunities. Full dates are, of course, Oct 20th - Nov 2nd.
---
"Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay
waste."
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| Circuitry Tinkering: Net Sabre potential build |
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Posted by: OpMegs - 10-17-2008, 11:44 PM - Forum: Build Advice
- Replies (3)
|
 |
So, Nene's current build is by no means inefficient. As a Kin/ Defender, her primary's abilities are second to very few in utility, and her end drain is built around, as Wire said, "taking big honking bites". However, while I use Power Boost considerably, the other Power Mastery powers didn't really test out like I expected, so I'm considering respeccing her into Electrical Mastery instead. Visually, this gives her Charged Armor instead of Temp Invul, which is zappy instead of shiny. Also, it gives me an excuse to get rid of all her red SOs for cash.
Anyway, this is the build I have in mind. 50 IOs are there simply because I expect to hit Emet up for them post respec anyway, and incorporates what few set IOs Nene has.
What I'm looking for here are possible slot optimizations and set bonus advice.
Hero Plan by Mids' Hero Designer 1.4006
http://www.cohplanner.com/
Net Sabre: Level 50 Technology Defender
Primary Power Set: Kinetics
Secondary Power Set: Electrical Blast
Power Pool: Leaping
Power Pool: Fitness
Ancillary Pool: Electricity Mastery
Hero Profile:
Level 1: Transfusion - (A) Healing IO: Level
50
- (3) Healing IO: Level 50
- (3) Healing IO: Level 50
- (5) Recharge Reduction IO: Level 50
- (7) Accuracy IO: Level 50
Level 1: Charged Bolts- (A) HamiO:Centriole
Exposure
- (7) Damage Increase IO: Level 50
- (9) Endurance Modification IO: Level 50
- (9) Accuracy IO: Level 50
- (11) Recharge Reduction IO: Level 50
- (13) Thunderstrike - Accuracy/Damage/Endurance: Level 49
Level 2: Lightning Bolt- (A) Damage
Increase IO: Level 50
- (13) Damage Increase IO: Level 50
- (15) Accuracy IO: Level 50
- (15) Endurance Modification IO: Level 50
- (17) Recharge Reduction IO: Level 50
- (17) Decimation - Accuracy/Damage: Level 32
Level 4: Siphon Power- (A) Recharge
Reduction IO: Level 50
- (5) Accuracy IO: Level 50
Level 6: Siphon Speed- (A) Accuracy
IO: Level 50
- (36) Accuracy IO: Level 50
- (36) Recharge Reduction IO: Level 50
Level 8: Increase Density- (A) Resist
Damage IO: Level 50
- (23) Resist Damage IO: Level 50
- (23) Resist Damage IO: Level 50
- (33) Resist Damage IO: Level 50
- (33) Recharge Reduction IO: Level 50
- (33) Recharge Reduction IO: Level 50
Level 10: Ball Lightning- (A) Damage
Increase IO: Level 50
- (11) Damage Increase IO: Level 50
- (19) Accuracy IO: Level 50
- (19) Endurance Modification IO: Level 50
- (21) Recharge Reduction IO: Level 50
- (21) Detonation - Accuracy/Damage: Level 36
Level 12: Combat Jumping- (A) Defense
Buff IO: Level 50
- (43) Defense Buff IO: Level 50
- (43) Defense Buff IO: Level 50
- (45) Defense Buff IO: Level 50
- (48) Endurance Reduction IO: Level 50
Level 14: Super Jump
Level 16: Hurdle
Level 18: Health
Level 20: Stamina- (A) Endurance
Modification IO: Level 50
- (34) Endurance Modification IO: Level 50
- (34) Endurance Modification IO: Level 50
- (36) Endurance Modification IO: Level 50
Level 22: Speed Boost- (A) Recharge
Reduction IO: Level 50
- (34) Endurance Modification IO: Level 50
Level 24: Aim- (A) Adjusted Targeting
- To Hit Buff/Recharge: Level 50
- (25) Adjusted Targeting - To Hit Buff: Level 44
- (25) Adjusted Targeting - To Hit Buff/Endurance: Level
34
- (27) Adjusted Targeting - Endurance/Recharge: Level 47
- (27) Adjusted Targeting - To Hit Buff/Endurance/Recharge:
Level 45
- (29) To Hit Buff IO: Level 50
Level 26: Transference- (A) Endurance
Modification IO: Level 50
- (37) Endurance Modification IO: Level 50
- (37) Endurance Modification IO: Level 50
- (37) Endurance Modification IO: Level 50
- (40) Accuracy IO: Level 50
- (40) Recharge Reduction IO: Level 50
Level 28: Tesla Cage- (A) Accuracy IO:
Level 50
- (29) Accuracy IO: Level 50
- (31) Recharge Reduction IO: Level 50
- (31) Ghost Widow's Embrace - Accuracy/Hold/Recharge:
Level 40
- (31) Essence of Curare - Accuracy/Hold: Level 50
Level 30: Short Circuit- (A) Endurance
Modification IO: Level 50
- (45) Endurance Modification IO: Level 50
- (45) Endurance Modification IO: Level 50
- (46) Accuracy IO: Level 50
Level 32: Fulcrum Shift- (A) Accuracy
IO: Level 50
- (42) Recharge Reduction IO: Level 50
- (43) Recharge Reduction IO: Level 50
Level 35: Acrobatics- (A) Knockback
Distance IO: Level 50
Level 38: Thunderous Blast- (A) Efficacy
Adaptor - EndMod/Accuracy: Level 40
- (39) Efficacy Adaptor - EndMod/Endurance: Level 41
- (39) Damage Increase IO: Level 50
- (39) Damage Increase IO: Level 50
- (40) Recharge Reduction IO: Level 50
Level 41: Electric Fence- (A) Accuracy
IO: Level 50
- (42) Accuracy IO: Level 50
- (42) Immobilisation Duration IO: Level 50
- (46) Immobilisation Duration IO: Level 50
Level 44: Charged Armor- (A) Resist
Damage IO: Level 50
- (46) Resist Damage IO: Level 50
- (50) Resist Damage IO: Level 50
Level 47: Power Sink- (A) Endurance
Modification IO: Level 50
- (48) Endurance Modification IO: Level 50
- (48) Endurance Modification IO: Level 50
- (50) Recharge Reduction IO: Level 50
Level 49: Thunder Strike- (A) Damage
Increase IO: Level 50
- (50) Recharge Reduction IO: Level 50
------------
Level 1: Brawl- (A) Damage Increase IO:
Level 50
Level 1: Sprint- (A) Run Speed IO:
Level 50
Level 2: Rest- (A) Interrupt
Reduction IO: Level 50
Level 1: Vigilance
------------
Set Bonus Totals:- 2% DamageBuff(Smashing)
- 2% DamageBuff(Lethal)
- 2% DamageBuff(Fire)
- 2% DamageBuff(Cold)
- 2% DamageBuff(Energy)
- 2% DamageBuff(Negative)
- 2% DamageBuff(Toxic)
- 2% DamageBuff(Psionic)
- 5% Enhancement(RechargeTime)
- 9% Enhancement(Accuracy)
- 11.4 HP (1.13%) HitPoints
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
------------
Set Bonuses:
Adjusted Targeting
(Aim)- 2%
DamageBuff(All)
- 1.26%
Resistance(Energy,Negative)
- 9%
Enhancement(Accuracy)
- 5%
Enhancement(RechargeTime)
Efficacy Adaptor
(Thunderous Blast)- 11.4 HP (1.13%) HitPoints
Code: | Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1422;675;1350;HEX;|
|78DAA593CB4F135114C6EFCC144A1FB49447298596F27EB4146A5CF858982098188|
|11024AED4A694DB32C9648A9D81C8CE3FC085AE5C2828EEF111E3C2F8C7D573EE77|
|A96DE2CE26FD7E33E77CE7DE33E7CE6CBFDC880AF1EA9E3062F79D8AE79537644DB|
|A87B219DE97D523B7E134EA67A11DE9E71E570E9A322884485E3BCAEB27B55AF191|
|ED4ADFAE7AB97678AFE2D6E56171D39155BF69572B4E799D56F6130FDD23D994AE5|
|FBCBE88EE361A4E714B568E6DB78E9B07B6EF4ACF8BE0C6B1EB477E425D3F744F6D|
|CF3EB01DDB3F4B6D1EDBD5F6FA14286FD3FAB27996A2F696E8EF9A42FF5A01314B2|
|809B30B81BC426F5AE1EAAFBD47DC24042CD19B51A9BE1C00631865D14BC29AF842|
|65862E33608F0231D863281E40D5C03BC2A4685095A5EA5A86854C00F61794E941C|
|6EC41684603BE2619827AC3604185925DC869E43BF195AA42BA2A84FEC2C020561F|
|449BC3B00F5F11664492368AE81146B22AB3DC8502B03AA5304AF67ED845FF22864|
|BA1B881501CA12085123A94C049F4516808216B088D4C756106F0E82946B0813192|
|EF347CA7CCA87EBED18F2687521784BC487D264C89F425A128D29F0805317143559|
|DD0CD98AE1AC342B3FFC20266B4802D7F50D5B89ECA383213401686AC43CFB220B2|
|3583EFBE913D03BB95C17A852EACA0F8D4E43703273F89D012D65B065234A5693DD|
|EE92515FA493573BA95B93726EF3AFF96B028E671BA1ABAF3F716A7D0CAA2DE4263|
|1EAD00E7164F4EF9CC3C5EA715A0045C583C4CD5AB55C453AC76A1840D3F58FC8DE|
|0C0D6329D998940FB73C3784A62AB33B4A242BB81F6D7258C7115DA6117DE95FFFA|
|FD8A5EEF16DA0B93EEB3ECB23C6179CAF28CE5394B85E580A5CAD2FADDAE8EDFE28|
|66EB3DC61B9CBF29A4D41FE74222C51967E96184B9C6580658825C99266396769FD|
|01FD35E79F|
|-------------------------------------------------------------------|
---
"Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay
waste."
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| No music in CoH? The hell you say? |
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Posted by: OpMegs - 10-17-2008, 11:14 PM - Forum: The Legendary
- Replies (4)
|
 |
It's come to my attention that some people are unaware that CoH has some truly awesome music. However, while browsing Youtube, I found the means to rectify
this.
Rikti Mothership Crash Site
Vanguard theme
Sadly, I couldn't find the awesome "Vs. the Arachnos Flier" music from STF, but still. A good start.
---
"Oh, silver blade, forged in the depths of the beyond. Heed my summons and purge those who stand in my way. Lay
waste."
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| Song of the Day, 17 October 2008 |
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Posted by: Bob Schroeck - 10-17-2008, 07:06 PM - Forum: Drunkard's Walk VI: Angel Baby
- Replies (3)
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I've got the new style, uh oh
And I'm walking right down your street
I'm on your speed dial, you know
The one everyone wants to meet
(I always tell you how great you dress)
It's 'cause I'm fashionably socialized
(You're smarter, better, no, the best)
Just look at me
I'm a leader, I'm a winner, And I'm cleaner
Cause I'm awesome
I don't need you cause I'm neato and I beat you
Cause I'm awesome
That's right
They say I'm gifted, uh huh
Well I'm a certified prodigy
I'm gonna own you, uh huh
I'm gonna bring you to your knees
(I always tell you how smart you are)
It's cause my brain is really supersized
(You're an academic superstar)
Just look at me
I'm a leader, I'm a winner, And I'm cleaner
Cause I'm awesome
I don't need you cause I'm neato and I beat you
Cause I'm awesome
That's right
Got a career plan, uh huh
Gonna make lots of money
And bought a self tan, uh huh
Don't I look healthy?
(I always tell you how great you smell)
It's 'cause I'm naturally deodorized
(You're stronger, faster and can spell)
Just look at me
I'm a leader, I'm a winner, And I'm cleaner
Cause I'm awesome
I don't need you cause I'm neato and I beat you
Cause I'm awesome
That's right
Rah rah rah rah rah rah rah!
Rah rah rah rah rah rah rah!
Rah rah rah rah rah rah rah!
I don't need you
Cause I'm Awesome
Uh huh
-- The Dollyrots, Because I'm Awesome
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
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| Now this is cool... |
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Posted by: Bob Schroeck - 10-17-2008, 06:53 PM - Forum: General Chatter
- Replies (3)
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 |
Check out http://www.theregister.co.uk/2008/10/17 ... _approved/]this article for CGI footage depicting how the upcoming Mars Science Laboratory robot is going to land. I have no idea why it's necessary to lower it on a winch from a hovering crane, but it looks cool as hell. Oh, and the video also shows it doing other stuff but it was the landing I wanted to rave about, especially since it's made using simulated hand-held camera footage, like Firefly's FX.
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
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| Another Snippet |
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Posted by: Bob Schroeck - 10-17-2008, 03:29 AM - Forum: Drunkard's Walk VIII: Harry Potter and the Man from Otherearth
- Replies (6)
|
 |
After sharing a glance with Ron and Hermione, Harry pushed open
the door to the Room of Requirement. He wasn't quite sure what
he was expecting, but a large and elegantly-appointed entry hall,
such as might be found in a grand Muggle mansion, certainly
wasn't it.
His eyes flicked around the room, searching for possible threats.
At the same time, he was taking in the whole of his surroundings.
Marble floors, staircase and balustrade of the same marble
leading to a large landing overhead, walls paneled in a dark wood
that somehow managed to look warm instead of sinister, furniture
that looked antique without looking fragile, several closed
doors... and a dozen full-length, three-dimensional photographs
of intent-looking men and women in a wide variety of outfits,
most of them black. One of them, he noticed, was Professor
Sangnoir.
The rest of the Defense Club streamed in behind him, staring at
the hall just as much as Harry. He only absently noticed the
sound of the door closing behind them, but jumped like all the
others when an older male voice said, "Good evening, young
masters and misses," in measured, cultured tones.
There was a bit of confusion and commotion as everyone tried to
spin about at once and most of them got tangled up in one
another. Harry's Quidditch-honed reflexes served him somewhat
better, so he managed to turn around with wand in hand to face
their interlocutor while the others were untangling their arms
and legs from each other.
Next to the door they had come through was a gray-haired man of
middling height, dressed in an outfit that vaguely resembled a
tuxedo. It took Harry a moment to place it from what little
television he had been allowed to watch -- it was a butler's
uniform. His eyes flicked upward to the man's face. It was
faintly lined, the face of a man who has left middle age but is
not yet exactly *old*. His eyes were blue, and even though his
expression never varied from a studied neutral, Harry was sure
there was a smile in them.
As the last of the club got themselves sorted out, the butler
bowed to them and said, "Welcome to Warriors Mansion. I am
Summerfield, the Warriors' butler and majordomo."
Putting his wand away, Harry glanced around to see everyone was
looking expectantly at him. "Um. Thank you, Mr. Summerfield.
We were supposed to meet Professor Sangnoir here?"
The gray-haired man nodded. "Just 'Summerfield,' young master.
Colonel Sangnoir is expecting you, and has already set up
clearances to give you all access to the Mansion's high-security
zones. He has instructed me to register you with the security
systems and then lead you to the Danger Room."
Next to Harry, Hermione's eyes grew wide as she silently mouthed
the words "danger room".
With a profound economy of movement that looked at the same time
both efficient and formal, Summerfield slid around the bunched
students to stand next to one of the doors. He did something to
the wall next to it, and a panel slid down and away to reveal a
small, flat box with a keypad and the outline of a human hand
upon it. Turning back to the DA, he bowed slightly again and
said, "If you would each place your hand upon the scanner plate
and speak your name, the security systems will identify you and
allow you access."
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.
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| Hey, Bob... |
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Posted by: robkelk - 10-17-2008, 02:47 AM - Forum: Fenspace
- Replies (10)
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You've mentioned that the Grover's Corners folks include a few hobbyist brewers. Do any of them brew http://www.tomsmithonline.com/lyrics/307_ale.htm]this stuff?
(It would, of course, require handwavium to brew successfully.)
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."
- Michael Ignatieff, addressing Stanford University in 2012
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