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  Numina Numina Numina
Posted by: Kokuten - 03-20-2008, 09:57 PM - Forum: The Legendary - Replies (6)

http://cityofheroes.wikia.com/wiki/Numina_Task_Force

I'm going to try and run Numina TF this sunday.

Numina is a 4 person 35-40 TF, with 6 'core' missions, and a whole _stack_ of hunt missions. Given how fast we can travel, I think we can seriously
reduce total time on this TF.

Membership is currently wide open, I have myself confirmed, on Mag Flashlight (@Wiregeek), as well as Enkili (@Vyperpunk), and possibly Genau'Goeg (@DJ
w00t), giving me 50 tank, 50 scrap, 50 scrap, and 5 slots available.

Sing out! fine tuning on scheduling is up in the air right now, so I'm open to anything but late evening on Sunday.Wire Geek - Burning the weak and trampling the dead since 1979

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  [meta] Village of Hidden Asteroid Secret Architecture Technique
Posted by: kentmagus - 03-20-2008, 07:43 AM - Forum: Fenspace - No Replies

(another page of a book locked in a vault)

The Village of Hidden Asteroids turns out more gifted martial artists than anyone else on Earth. Part of this reason is because of their curriculum, their
dedication to their art, and their sheer amount of hard work.

A highly secret technique of the Hidden Village is because they used handwavium in some of their martial arts dojos/kwoons/whatever. The influx of martial arts
students and teachers focused on studying and progressing in the martial arts influenced the handwavium into lending a helping hand.

Those who mastered the martial arts of the Hidden Village were often greater masters than those on Earth. It was more that the dojos gave them greater insight
into their art than anything else. This benefit only applied to the masters as one needed to work hard to gain the great insights. A student of the Hidden
Village would be at the same level of those on Earth. Those masters who did gain insight managed to create special secret techniques unique to the Village of
Hidden Asteroids.

One of their more esoteric techniques developed in this manner is a fifteen minute meditation described as recovering their strength of will and setting them
back on their way of the ninja. Effects observed so far means that it's easier for them to recover from mental attacks and are less shaken by frightening
events.

A physical technique demonstrated by a Russian version of Mighty Guy was roofhopping in which the Guy used precisely only the amount of energy needed to launch
him onto a roof. He then proceeded to roofhop all the way to his destination This appears to be a common mode of travel in the Village of Hidden Asteroids. .

Of course, the founding philosophy of their source series is teamwork. Every team when sent out on a mission has trained together and knows what one another is
capable of, and how best to combine one's abilities.The body language and hand signals of chunin and jonin are capable of carrying on a combat-relevant
conversation with someone else while talking to you verbally. This last appears to be more a function of their philosophy rather than the architecture.

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  A Great Short-Short I just Found
Posted by: Bob Schroeck - 03-20-2008, 05:52 AM - Forum: General Chatter - Replies (3)

Not a fanfic, but an original story: http://www.abyssandapex.com/200710-wikihistory.html?1]Wikihistory, by Desmond Warzel.

Two thumbs up.
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.

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  [Draft/RFC] Fenspace Theme Parks
Posted by: robkelk - 03-20-2008, 12:09 AM - Forum: Fenspace - Replies (25)

(One inspired by Bob's spring vacation plans this year... )



Theme Parks in Fenspace

There are those who would claim that every Fen settlement is a theme park of some sort, thanks to what many 'Danes think of as the Factions' "picturesque" habits. As Jonathan Helscher once wrote, that's just how Fen live.

Actual Fen theme parks can be found throughout space:

Operating out of an asteroid purchased from Rockhounds, moved to Clarke orbit above 158°W (as close to Hawai'i as possible), and sculpted to have Mouse ears, Disney's World is owned and operated by the Disney Corporation. The name is literal; Disney doesn't make space on their "world" available to other companies. It's much like the company's ground-based parks, although the Space Mountain ride has been replaced with a zero-g playroom. The animatronics are as good as any at the other Disney parks (which is a liability compared to other theme parks' use of AI animatronics).

Federation Land, located in the middle of Utopia Planitia on Mars, strongly resembles an old-style movie studio's back lot. There's a thousand-and-one-nights zone (complete with green dancing girls), a Chicago-gangland zone, a Klingon-homeworld zone, ... if it showed up on an episode of Star Trek, you can find something like it in Federation Land. The park's motto is "Set Phasers On Fun!"

The Kandor Bottle is a small theme park in Kandor City, similiar in size and quality to the various "roadside attraction" parks found throughout North America. While they concentrate on Supers-related exhibits, they have one room devoted to the events of Kandor-con.

Many people are amazed to discover the Wizards have nothing to do with Renfaire, until they remember the Potterites are interested in modern fantasy. Renfaire, found in the Main Belt, is owned by a "guild" of historical-reenactment fen. The park's biggest attraction is the resident Dandelion population, who act as wandering minstrels, troubadors, and bards. The second-biggest attraction is the monthly roasting of an entire ox - this is the only red meat some people in the Belt ever eat. Renfaire's Training Grounds have been open to all comers since the beginning of Operation Great Justice, and have completely modern medical staff on call.



(Any more? Or a better name for "Federation Land"?)
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012

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  Quick Haruhi Question
Posted by: Bob Schroeck - 03-19-2008, 06:58 PM - Forum: General Chatter - Replies (9)

How many episodes are in the series? I'm trying to figure out if I've got all the NA release DVDs, or if there's more coming.

Thanks.
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.

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  GURPS Infinite Worlds: Britannica-6
Posted by: robkelk - 03-19-2008, 02:54 PM - Forum: General Chatter - No Replies

Author: Phil Masters
Availability: http://e23.sjgames.com/item.html?id=SJG37-0605]PDF on e23.sjgames.com

In short: A world for the Infinite Worlds setting. Steampunk without superscience, and the 19th-century without Victoria.

It's a well thought-out, well written, highly detailed world, with plenty of things to do that don't necessarily involve combat, although there's plenty of combat possibilities. The society that's presented appears to fight intelligently - none of the "we must use traditional weapons because they're traditional" that prevades pulp-style gaming and pulp stories appears here! (Note: "appears to fight intelligently", not "fights intelligently". The technophilic nature of society extends to weapons, and nobody would deign to use an old device when a new one is available...)

And what's not to like about a setting that has a Channel Bridge, even if it is still under construction?

 
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012

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  Where should I post about Other People's Game Writing?
Posted by: robkelk - 03-19-2008, 05:07 AM - Forum: Forums - Replies (6)

http://forums.sjgames.com/showpost.php? ... tcount=321]This post by Phil Masters over on the SJGames boards got me to thinking it might be a good idea to start promoting other folks' game products on this forum. I know there's an audience for this sort of thing here...

But I don't know where to make the suggestions. General/General has such a huge turnover of posts there that any recommendations thread would disappear quickly. But I don't see any better place to post this sort of thing...

Bob, this is ultimately your show. What should I do?

 
--
Rob Kelk
"Governments have no right to question the loyalty of those who oppose
them. Adversaries remain citizens of the same state, common subjects of
the same sovereign, servants of the same law."

- Michael Ignatieff, addressing Stanford University in 2012

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  If This Does Not Move You Then You Have No Soul
Posted by: Epsilon - 03-19-2008, 02:46 AM - Forum: Politics and Other Fun - Replies (7)

Barack Obama on race, politics and America.

God damn. I had to confirm that, yes, this happened. No this was not something spoken on a TV show or a movie. There are very few times I wish I lived in
America, but this, this is one of those times.

Holy fucking shit I think I'm crying. I...

-----------------------

Epsilon

For Ashley. Damn straight, for Ashley.

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  Arthur C Clark bids goodbye
Posted by: Cobalt Greywalker - 03-19-2008, 12:38 AM - Forum: General Chatter - Replies (8)

The famous author has died, aged 90

Click here for the BBC page

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  Feeling Old
Posted by: Bob Schroeck - 03-18-2008, 06:50 PM - Forum: General Chatter - Replies (12)

I was hired at my current job 17 and a half years go. In that time, I've seen a lot of employees come and go, and I've seen a few stay as long as I have.

I just realized yesterday that some of the women at work that I thought were attractive (or even, dare I say it, hot) back when I was hired -- or, in a couple cases, just five or so years ago -- (and who are still around) are, well... those that aren't matronly are actually elderly.

I feel like curling into a ball and mourning my lost youth.
-- Bob
---------
Then the horns kicked in...
...and my shoes began to squeak.

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